[osg-users] Terrain generation question

2009-12-11 Thread Clay, Bruce
This is probably a dumb question but is there any rule of thumb or logic to use when creating terrain databases of differing resolutions that will reduce edge differences. For example if I create a full world database from the Blue Marble images and higher resolution local area database from

Re: [osg-users] Terrain generation question

2009-12-11 Thread Chris 'Xenon' Hanson
On 12/11/2009 1:44 PM, Clay, Bruce wrote: This is probably a dumb question but is there any rule of thumb or logic to use when creating terrain databases of differing resolutions that will reduce edge differences. For example if I create a full world database from the Blue Marble images and

Re: [osg-users] Terrain generation question

2009-12-11 Thread Jason Beverage
Hi Bruce, Take a look at osgEarth (http://www.osgearth.org) and see if it can help you out. osgEarth can composite multiple layers at runtime, so there is no need to create a low-res base database and high-res inset databases. This also allows you to add/remove layers from your scene quite

[osg-users] terrain generation question...

2008-08-28 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Hello, Using osgdem, I would like to create a simple terrain tile that always displays the highest level of detail for both elevation and texture (no paging, or LOD changes going on) no matter at what distance I view the terrain. Does any know the flag to do this in the osgdem command? Right

Re: [osg-users] terrain generation question...

2008-08-28 Thread Robert Osfield
Hi Shayne, The main point about VirtualPlanetBuilder/osgdem is generation of paged databases, which are fully LOD'd, it's not at all designed for build small single tiles of terrain. You could build a single chunk of terrain if you upped the tile-image-size and tile-terrain-size from their

Re: [osg-users] terrain generation question...

2008-08-28 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
, August 28, 2008 10:23 AM To: OpenSceneGraph Users Subject: Re: [osg-users] terrain generation question... Hi Shayne, The main point about VirtualPlanetBuilder/osgdem is generation of paged databases, which are fully LOD'd, it's not at all designed for build small single tiles of terrain. You could