Hi Glenn,
I don't know the answer to why this is happening. Could you try the
same app on another machine with a different graphics driver/hardware
and see what you observe.
As for the stats saying DrawThreadsPerContext - this is almost
certainly means that you are running in DrawThreadPerContex
Hi everyone, I am noticing something strange with osgviewer.
When I start up osgviewer (with any old terrain model), and turn on the
stats, I see DrawThreadPerContext mode with an unusually long draw time. In
one case, it's 22 ms and pretty much pegging one of my cores. If I cycle
though the threa
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