I'm new to openSceneGraph and I tell you, dear developers, it is hard to learn
due to extreme poor class and method documentation. Look at the doxygen doc
and you will see what I mean.
I'm reading tons of online docs since days but it's hard to find the right
places.
OK, here is my question:
Hello Werner,
I'm new to openSceneGraph and I tell you, dear developers, it is hard to learn
due to extreme poor class and method documentation. Look at the doxygen doc
and you will see what I mean.
We all know what you mean, but improving it is a large task that is
being done incrementally w
>
> > I'm new to openSceneGraph and I tell you, dear developers, it is hard to
> > learn due to extreme poor class and method documentation. Look at the
> > doxygen doc and you will see what I mean.
>
> We all know what you mean, but improving it is a large task that is
> being done incrementally
Hi Werner,
I guessed that already ;-)
But things will not really improve if developers don't comment at creation
time.
Sure. Most developers who submit to OSG these days document their code
better than in the past, and some even look at the whole file that
they're changing and see if there's
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