[osg-users] Using keys to control track ball manipulator?

2010-08-04 Thread Werner Modenbach
I'm new to openSceneGraph and I tell you, dear developers, it is hard to learn due to extreme poor class and method documentation. Look at the doxygen doc and you will see what I mean. I'm reading tons of online docs since days but it's hard to find the right places. OK, here is my question:

Re: [osg-users] Using keys to control track ball manipulator?

2010-08-04 Thread Jean-Sébastien Guay
Hello Werner, I'm new to openSceneGraph and I tell you, dear developers, it is hard to learn due to extreme poor class and method documentation. Look at the doxygen doc and you will see what I mean. We all know what you mean, but improving it is a large task that is being done incrementally w

Re: [osg-users] Using keys to control track ball manipulator?

2010-08-04 Thread Werner Modenbach
> > > I'm new to openSceneGraph and I tell you, dear developers, it is hard to > > learn due to extreme poor class and method documentation. Look at the > > doxygen doc and you will see what I mean. > > We all know what you mean, but improving it is a large task that is > being done incrementally

Re: [osg-users] Using keys to control track ball manipulator?

2010-08-04 Thread Jean-Sébastien Guay
Hi Werner, I guessed that already ;-) But things will not really improve if developers don't comment at creation time. Sure. Most developers who submit to OSG these days document their code better than in the past, and some even look at the whole file that they're changing and see if there's