[osg-users] example of porting of scenegraph to native client, possible OSG port

2011-09-15 Thread Sergey Kurdakov
Hi >I thought someone at Google had already done this last year? this was work in progress and few things were added to support this, but as far as I remember not finished. but anyway API has changed so new effort is needed. Regards Sergey On Fri, Sep 16, 2011 at 8:15 AM, Chris 'Xenon' Hanson

Re: [osg-users] example of porting of scenegraph to native client, possible OSG port

2011-09-15 Thread Chris 'Xenon' Hanson
On 9/15/2011 9:20 PM, Sergey Kurdakov wrote: > Hi All, > for quite a while I thought that porting OSG to Nacl would open many > interesting > opportunities I thought someone at Google had already done this last year? > Regards > Sergey > > > ___ >

[osg-users] example of porting of scenegraph to native client, possible OSG port

2011-09-15 Thread Sergey Kurdakov
Hi All, for quite a while I thought that porting OSG to Nacl would open many interesting opportunities just seen a native client port of rival Ogre3D http://ogre3d-nacl-demos.googlecode.com/svn/trunk/ogre/ogre.html it is how to move from VC to nacl ( cmake solution ) http://www.ogre3d.org/foru