Hi,
El Jueves 10 Julio 2008ES 14:48:48 ka Ming escribió:
> Hi,
> I am already looked at the optimizer.
> But still I cannot access my Texture ;(.
> stateset.getTextureAttributeList() is always null. Why?
> I can call the geode Name. I can call the Geometry - but no Texture!!!
>
I'm having a simil
ka Ming schrieb:
I am already looked at the optimizer.
But still I cannot access my Texture ;(.
stateset.getTextureAttributeList() is always null. Why?
I can call the geode Name. I can call the Geometry - but no Texture!!!
Your texture is part of a stateset attached to the Geometry not to the
Hi,
I am already looked at the optimizer.
But still I cannot access my Texture ;(.
stateset.getTextureAttributeList() is always null. Why?
I can call the geode Name. I can call the Geometry - but no Texture!!!
My OSG File:
Geode {
DataVariance DYNAMIC
name "cube.osg"
nodeMask 0x
Hi,
I think osgUtil::optimizer::TextureVisitor should solve your problem:)
Good luck.
在2008-07-09 22:53:21,"ka Ming" <[EMAIL PROTECTED]> 写道:
Hi,
I got a Probel with osg Files, the File structure looks like:
Group{
Geode{
Geometry{
StateSet{
Hi,
I got a Probel with osg Files, the File structure looks like:
Group{
Geode{
Geometry{
StateSet{
Texture{
}
}
}
}
Geode{
Geometry{
StateSet{
Texture{
}
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