Re: [osg-users] osg3.1.1 : bindPBufferToTextureImplementation not implemented

2012-03-29 Thread Daniel Schmid
Osfield Gesendet: Donnerstag, 29. März 2012 10:41 An: OpenSceneGraph Users Betreff: Re: [osg-users] osg3.1.1 : bindPBufferToTextureImplementation not implemented Hi David, I haven't seen this error. Does this occur in any of the OSG examples, this would help others understand what mig

Re: [osg-users] osg3.1.1 : bindPBufferToTextureImplementation not implemented

2012-03-29 Thread Robert Osfield
Hi David, I haven't seen this error. Does this occur in any of the OSG examples, this would help others understand what might be going on. What hardware/drivers are you using? Robert. On 29 March 2012 09:36, Daniel Schmid wrote: > Hi there > > > > I’m trying to switch my application from osg

[osg-users] osg3.1.1 : bindPBufferToTextureImplementation not implemented

2012-03-29 Thread Daniel Schmid
Hi there I'm trying to switch my application from osg 3.0.1 to osg 3.1.1 (and even to head 3.1.2) and I suddenly have the following message appearing cyclically: GraphicsWindow::bindPBufferToTextureImplementation(..) not implemented. The Line is written in PixelBufferX11 obviously, but comparin