Osfield
Gesendet: Donnerstag, 29. März 2012 10:41
An: OpenSceneGraph Users
Betreff: Re: [osg-users] osg3.1.1 : bindPBufferToTextureImplementation not
implemented
Hi David,
I haven't seen this error. Does this occur in any of the OSG examples, this
would help others understand what mig
Hi David,
I haven't seen this error. Does this occur in any of the OSG
examples, this would help others understand what might be going on.
What hardware/drivers are you using?
Robert.
On 29 March 2012 09:36, Daniel Schmid wrote:
> Hi there
>
>
>
> I’m trying to switch my application from osg
Hi there
I'm trying to switch my application from osg 3.0.1 to osg 3.1.1 (and even to
head 3.1.2) and I suddenly have the following message appearing cyclically:
GraphicsWindow::bindPBufferToTextureImplementation(..) not implemented.
The Line is written in PixelBufferX11 obviously, but comparin
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