Hi Robert,
it makes sense what you just wrote. When I ran the sample, I was able to
control the model with the camera manipulator in slave mode, so I just look
fast in the sample and come up with this "fix". For some reason, the camera
view matrix gets valid from the camera manipulator, no idea wh
Hi Nick,
This code hasn't changed and used to work. Could you example "Otherwise it
doesn't work" as I'd like to get to the bottom of when and where it does
and doesn't work and why.
The slave viewer camera's view matrix is overwritten on each new frame just
before renderingTraversals(), this wi
Hi Robert,
just a note, I have tested the osgcluster example and I found a missing
setup, just a line of code. You have to set at ln 530
if (viewerMod != SLAVE) viewer.setCameraManipulator(...)
Otherwise it doesn't work
Cheers,
Nick
--
trajce nikolov nick
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