There isn't really anything specific to OSG that can help you with this.
I am working on underwater effects at the moment and most of my work has
been with shaders.
Tessendorf offers a fairly comprehensive guide to ocean rendering both
above and below water here:
On Thu, 2008-04-17 at 10:11 +0100, Kim C Bale wrote:
There isn't really anything specific to OSG that can help you with this.
I am working on underwater effects at the moment and most of my work has
been with shaders.
Tessendorf offers a fairly comprehensive guide to ocean rendering both
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