Many thanks Frederic, I now see the point you're making.
Still not sure exactly what pixelSize() returns - I may do some simple
experiments without the billboard, maybe with just a simple sphere and see if
the pixelSize() then correlates with screen pixel measurements - unfortunately
I can't d
> - "paul graham" a écrit :
>
> > Thanks Frederic - as you say, for the case of a square, you'd expect
> > the bounding sphere diameter to contain the bounding box - ie. in
> this
> > case the square itself.
>
> Only if your geometry is axis-aligned, but I supposed it is in your
> case.
I di
- "paul graham" a écrit :
> Thanks Frederic - as you say, for the case of a square, you'd expect
> the bounding sphere diameter to contain the bounding box - ie. in this
> case the square itself.
Only if your geometry is axis-aligned, but I supposed it is in your case.
-Fred
___
Thanks Frederic - as you say, for the case of a square, you'd expect the
bounding sphere diameter to contain the bounding box - ie. in this case the
square itself.
The problem I'm having is trying to relate the pixelSize() returned value to
the pixel size of the square's diagonal as measured on
Hi,
I discovered recently that it is a bounding box that is first calculated for
drawables.
Then the bounding sphere of nodes is the bounding sphere of the bounding boxes.
-Fred
- "paul graham" a écrit :
> Hi, I've modified the osg billboard example and am examining the pixel
> size compu
5 matches
Mail list logo