Re: [osg-users] multiple textures and one geometry

2007-02-16 Thread Michael Aulhorn
Hi all, here I am again. Now I've got another problem when I try to assaign two textures to my geometry. Here the results from my code: the first picture shows the geometry with only 1 texture and blending disabled; the second with blending, the third two textures with blending. Whats

Re: [osg-users] Support for sharing contexts in GraphicsWindowWin32/Carbon and X11

2007-02-16 Thread Stephan Huber
Hi Eric, E. Wing schrieb: So, I'm still trying to get things built. I was cleaning up issues in the Xcode projects and Stephan beat me to it :) And I had to start over again. I am sorry about that. After committing the project I've seen some minor unschönheiten, I forgot to configure some

Re: [osg-users] disable warning

2007-02-16 Thread Robert Osfield
Hi, export OSG_NOTFIY_LEVEL=ALWAYS Robert. On 2/16/07, elekis [EMAIL PROTECTED] wrote: hi all, I don't remember witch sell variable I have to export to disable WARNING like that Warning:: Picked up error in TriangleIntersect (-0.5 0.5 -0.5, 0.5 -0.5 -0.5, -0.5 -0.5 -0.5) (nan,

Re: [osg-users] disable warning

2007-02-16 Thread elekis
thanks all On 2/16/07, Robert Osfield [EMAIL PROTECTED] wrote: Hi, export OSG_NOTFIY_LEVEL=ALWAYS Robert. On 2/16/07, elekis [EMAIL PROTECTED] wrote: hi all, I don't remember witch sell variable I have to export to disable WARNING like that Warning:: Picked up error in

Re: [osg-users] LOD vs pagedLOD

2007-02-16 Thread Germain BARRET
Paged LOD are LOD where SubLevels are stored into the main memory only when needed (paged), the level of details that are not used are removed from the memory to free place. A Normal LOD has all its levels into memory, even if not drawed. A Paged does not. Behind that, there is an intellegent

Re: [osg-users] Support for sharing contexts in GraphicsWindowWin32/Carbon and X11

2007-02-16 Thread Stephan Maximilian Huber
Hi, to close this thread: after poking around a lot I finally did a clean checkout of the source -- and voila: it works. Looks like my CraphicsWindowCarbon-header did not get updated correctly, and so the part of the shared contextIds in the constructor was not in place -- so context-sharing

Re: [osg-users] Re: Please test CVS version of OpenSceneGraph

2007-02-16 Thread Adrian Egli
Hi Robert, just for your information: I check out last CVS version (this morning) and rebuild debug / release : compilation without error. runexample.bat : ok osgviewer : OK , single threaded model /adegli By the way: if you have some minutes left, could you please review my ocean (water)

Re: [osg-users] Support for sharing contexts in GraphicsWindowWin32/Carbon and X11

2007-02-16 Thread Robert Osfield
Hi Stephan, On 2/16/07, Stephan Maximilian Huber [EMAIL PROTECTED] wrote: after poking around a lot I finally did a clean checkout of the source -- and voila: it works. Looks like my CraphicsWindowCarbon-header did not get updated correctly, and so the part of the shared contextIds in the

Re: [osg-users] Re: Please test CVS version of OpenSceneGraph

2007-02-16 Thread Robert Osfield
Hi Adrian, On 2/16/07, Adrian Egli [EMAIL PROTECTED] wrote: By the way: if you have some minutes left, could you please review my ocean (water) and propose a variante how i sould implement it, to fit best into OSG. i would like adding this simulation into osg core (water would be really good

Re: [osg-users] ComputeIntersections using AutoTransform with multiple cameras (Again)

2007-02-16 Thread Miguel Martinez
Hi robert, I have used the night tarball of 14th Feb, and the results are the same. The computeIntersections does not work properly when using multiple cameras. I think the NodeMask bug fix is not the cause. Maybe make the AutoScale manually (instead of using SetAutoScaleToScreen(true)) using a

Re: [osg-users] ComputeIntersections using AutoTransform with multiple cameras (Again)

2007-02-16 Thread Robert Osfield
Hi Miguel, On 2/16/07, Miguel Martinez [EMAIL PROTECTED] wrote: Hi robert, I have used the night tarball of 14th Feb, and the results are the same. The computeIntersections does not work properly when using multiple cameras. I think the NodeMask bug fix is not the cause. Maybe make the

Re: [osg-users] Re: Please test CVS version of OpenSceneGraph

2007-02-16 Thread Jean-Sebastien Guay
For the two projects that don't compile, I saw that most errors were simple typos and that the Shadow Volume functionality is in flux anyways, so I won't even paste the errors as it's probably irrelevant. If you want them just ask. What were the errors? I have just added in the

Re: [osg-users] Re: Please test CVS version of OpenSceneGraph

2007-02-16 Thread Robert Osfield
Hi J-S, On 2/16/07, Jean-Sebastien Guay [EMAIL PROTECTED] wrote: Ok, you asked for it! (note that I just updated from CVS so these are new errors after your latest fixes). Drats, sorry about this, the addition of some file IO code to help testing is the cause. This is no longer required so

Re: [osg-users] xpm image file

2007-02-16 Thread Gerrick Bivins
Hi Mike, That would be EGGS-Cellent! We are making a digital text gauge class that basically wraps a textured quad with a hole for updateable text that we had one of our modelers make a nice texture but we don't want to redistribute the image around all over the place with our installs so your

Re: [osg-users] Some trouble adding child

2007-02-16 Thread Robert Osfield
Hi Pawan, You need to use a ref_ptrNode instead of a raw C pointer to make sure the ref counting in the scene graph doesn't delete the object when you remove it from the scene graph. See http://donburns.net/OSG/Articles/RefPointers/RefPointers.html Robert. On 2/16/07, Pawan Harish [EMAIL

Re: [osg-users] Re: Please test CVS version of OpenSceneGraph

2007-02-16 Thread Jean-Sebastien Guay
Hello Robert, Drats, sorry about this, the addition of some file IO code to help testing is the cause. This is no longer required so I've removed this. This should remove the osgDB dependency and allow things to compile once more. A have checked in this change. I'm at work right now so I

[osg-users] Wiiki and CVS to Subversion migration

2007-02-16 Thread Robert Osfield
Hi All, This week Jose Luis Hidalgo of UPV (http://www.upv.es/) has been quietly working away in the background on setting up our new server at UPV, and today you get to test out progress so far ;-) First up the openscenegraph.org wiki has been cloned and placed on the new server, accessible

Re: [osg-users] Wiiki and CVS to Subversion migration

2007-02-16 Thread Jean-Sebastien Guay
Hello Robert and fellow Windows OSG users, Details on subversion can be found at: http://subversion.tigris.org/ And the book http://svnbook.red-bean.com/ I'd like to note that if you were used to using TortoiseCVS on Windows (nice CVS client integrated into the Windows Explorer UI),

Re: [osg-users] Wiiki and CVS to Subversion migration

2007-02-16 Thread Robert Osfield
Hi J-S, On 2/16/07, Jean-Sebastien Guay [EMAIL PROTECTED] wrote: Robert, am I right in thinking that if I have some changes to do on the wiki, I should do them at the new domain because you probably won't copy the changes over again now that the new server is up? To be safe it might be best

Re: [osg-users] Wiiki and CVS to Subversion migration

2007-02-16 Thread Robert Osfield
Hi Joakim, On 2/16/07, Joakim Simonsson [EMAIL PROTECTED] wrote: It would be neat to have a server-side script that parses the log message and changes the svn author after the commit. The svn statistics would be more interesting then :) It is possible. But again, I've never done it before.

[osg-users] RenderBin vs. CameraNode renderOrder

2007-02-16 Thread David Spilling
Dear All, Having some problems with nested cameraNodes (OSG 1.2) and renderbins, hence a couple of (hopefully brief) questions on CameraNode's renderOrder and the relationship to RenderBins. Basically, I have a complex scene graph with a hierarchy of CameraNodes set to PRERENDER. Is it true that

Re: [osg-users] Wiiki and CVS to Subversion migration

2007-02-16 Thread Joakim Simonsson
PĂ„ Fri, 16 Feb 2007 17:00:31 +0100, skrev Robert Osfield [EMAIL PROTECTED]: How are people faring with the new SVN check outs? Success? Failure? Success! -- Joakim Simonsson ___ osg-users mailing list osg-users@openscenegraph.net

RE: [osg-users] Wiiki and CVS to Subversion migration

2007-02-16 Thread Paul Martz
Success here with the checkout, will fire off a build shortly. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com 303 859 9466 ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users

[osg-users] Viewport size detection underneath a CameraNode/RTT (OSG 1.2)

2007-02-16 Thread David Spilling
Dear All, I am moving a scenegraph underneath a CameraNode/RTT, so that I can perform shader related effects on it. Previously (pre RTT) I had a cullCallback set within which the viewport size was picked up with : osg::CullStack* cs = dynamic_castosg::CullStack*(nv); //nv is the

Re: [osg-users] RenderBin vs. CameraNode renderOrder

2007-02-16 Thread Robert Osfield
On 2/16/07, David Spilling [EMAIL PROTECTED] wrote: 1) What is the draw order for the following graph, if all cams are PRERENDER? root / \ a(-20) cam \ b Is the draw order b, then a, whatever renderbin a is set to? Yes. 2) What is the draw order for the

Re: [osg-users] Viewport size detection underneath a CameraNode/RTT (OSG 1.2)

2007-02-16 Thread Robert Osfield
Hi David, I have just reviewed the CullVsiitor::apply(Camera) code in SVN and it doesn't push/pop the viewport, but I can see that it probably should for consistency sake. I have just checked in this addition to SVN. You'll be able to grab the modified file SVN or look at the changes and apply

RE: [osg-users] Wiiki and CVS to Subversion migration

2007-02-16 Thread Paul Martz
The osgWrappers fail to build from current SVN with VS8. These are not failing in current CVS. Here's the first few errors I get from the OSG wrapper: 1-- Build started: Project: osgWrapper osg, Configuration: Debug Win32 -- 1Compiling... 1AlphaFunc.cpp

Re: [osg-users] Wiiki and CVS to Subversion migration

2007-02-16 Thread Jose Luis Hidalgo
Hi Paul, Do you see strange symbols If you open the file ? I wonder if is a problem with end-of-line between unix - windows. It can be fixed adding a property to all files called svn:eol-style=native Cheers, Jose L. On 2/16/07, Paul Martz [EMAIL PROTECTED] wrote: The osgWrappers fail

Re: [osg-users] Support for sharing contexts in GraphicsWindowWin32/Carbon and X11

2007-02-16 Thread Allan Schaffer
On Feb 16, 2007, at 12:52 AM, Stephan Huber wrote: E. Wing schrieb: First, for the Multi-threaded OpenGL engine, you should only activate it when you have multiple processors. (I noticed it has been commented out because of performance issues.) If you are on a single processor machine, you

Re: [osg-users] Wiiki and CVS to Subversion migration

2007-02-16 Thread Robert Osfield
Hi Paul, On 2/16/07, Paul Martz [EMAIL PROTECTED] wrote: The osgWrappers fail to build from current SVN with VS8. These are not failing in current CVS. Here's the first few errors I get from the OSG wrapper: I did a wrapper update and check in without testing, then afterwards found that

Re: [osg-users] changing the image size for imagestream? works ok + TextureRectangle texcoords question

2007-02-16 Thread Eric Sokolowsky
On Fri, 11 Aug 2006, Robert Osfield wrote: Hi Raymond, On 8/11/06, Raymond de Vries [EMAIL PROTECTED] wrote: Is there a way to use 'normal' texture coordinates with range 0.0 - 1.0 for a TextureRectangle? You could create a osg::TextMat and assign it to the same StateSet, however, it'd need

[osg-users] Migration of OpenThreads to subversion future of OpenThreads project management.

2007-02-16 Thread Robert Osfield
Hi All, I'm cross posting this email to OpenThreads and OpenSceneGraph users mailing lists to inform everybody of the successful migration of OpenThreads version control to Subversion as part of the move the OpenSceneGraph to a new server. OpenThreads SVN can be found at:

Re: [osg-users] changing the image size for imagestream? works ok + TextureRectangle texcoords question

2007-02-16 Thread Robert Osfield
Hi Eric, On 2/16/07, Eric Sokolowsky [EMAIL PROTECTED] wrote: I know that this thread is quite cold, but I was wondering if it was ever implemented as a way to use normalized texture coordinates with non-power-of-two size images. If not, I might want to take a stab at it. To help this task

RE: [osg-users] Wiiki and CVS to Subversion migration

2007-02-16 Thread Paul Martz
Thanks, Robert -- Everything builds fine now on current SVN in VS8. No problems with running anything either. Good work on the transition to SVN! Will the current CVS no longer be maintained or updated from this point forward? -Paul -Original Message- From: [EMAIL PROTECTED]

Re: [osg-users] Compile error in OSG with Cygwin

2007-02-16 Thread Brian Keener
Bill Galbraith wrote: Thanks for the reply. The code that you provided was exactly what was in there before I started this mess. I even copied yours in there and it still You are correct - it weas another project I was working with that I had to change the alias but I see you went to gcc 3.4.4

RE: [osg-users] Wiiki and CVS to Subversion migration

2007-02-16 Thread Jean-Sebastien Guay
Hello Robert, Thanks, Robert -- Everything builds fine now on current SVN in VS8. No problems with running anything either. Same here. Good work! J-S -- __ Jean-Sebastien Guay [EMAIL PROTECTED]

Re: [osg-users] xpm image file

2007-02-16 Thread Mike Weiblen
Hi biv, ok, osgimgconv and the cpp plugin are in the osgToy CVS now, under http://osgtoy.cvs.sourceforge.net/osgtoy/osgtoy/OpenSceneGraph/ Cheers -- mew Gerrick Bivins wrote: Hi Mike, That would be EGGS-Cellent! We are making a digital text gauge class that basically wraps a textured quad

Re: [osg-users] xpm image file

2007-02-16 Thread Gerrick Bivins
Thanks, Mike! I'll take a look at it over the weekend! biv On 2/16/07, Mike Weiblen [EMAIL PROTECTED] wrote: Hi biv, ok, osgimgconv and the cpp plugin are in the osgToy CVS now, under http://osgtoy.cvs.sourceforge.net/osgtoy/osgtoy/OpenSceneGraph/ Cheers -- mew Gerrick Bivins wrote: Hi