Hi Ole-Morten,
On 1/10/07, Ole-Morten Duesund <[EMAIL PROTECTED]> wrote:
> One thing I can suggest is a work around - to put the push_back or add
> into the public interface of the the Array and then rerun genwrapper.
> This is the hacky way though...
Hacky way indeed. I already thought about t
Robert Osfield wrote:
> Hi Ole-Morten,
>
> On 1/9/07, Ole-Morten Duesund <[EMAIL PROTECTED]> wrote:
>> Was afraid of that. Anyone know what'd have to be done with the
>> wrappers/introspections stuff to extend it?
>
> I'm not familiar with the internals of genwrapper - Marco Jez's tool
> for gene
Hi Ole-Morten,
On 1/9/07, Ole-Morten Duesund <[EMAIL PROTECTED]> wrote:
Was afraid of that. Anyone know what'd have to be done with the
wrappers/introspections stuff to extend it?
I'm not familiar with the internals of genwrapper - Marco Jez's tool
for generating the wrappers, so can't comment
On 9. jan. 2007, at 17:13, Jose Luis Hidalgo wrote:
Hi Ole-Morten,
You are right, it is a problem of wrappers/introspection, there is
no reflected method to push back vertices or I don't know it. osgLua
only acts as frontend of osgIntrospection, so if something is missing
is missing in lua
Hi Ole-Morten,
You are right, it is a problem of wrappers/introspection, there is
no reflected method to push back vertices or I don't know it. osgLua
only acts as frontend of osgIntrospection, so if something is missing
is missing in lua too. :(
Cheers,
Jose L.
On 1/9/07, Ole-Morten Dues
I'm looking for a way to create a Geode via osgLua. An analogue to:
osg::Geode* geode = new osg::Geode();
osg::Geometry* geometry = new osg::Geometry();
osg::Vec3Array* vertices = new osg::Vec3Array();
vertices->push_back( osg::Vec3(0.1, 0, 0.1) );
vertices->push_back( osg::Vec3(0.9, 0, 0.1