Re: [osg-users] texture image extraction

2007-01-11 Thread Eric Sokolowsky
On Wed, 10 Jan 2007, Robert Osfield wrote: HI Greg, On 1/10/07, Goldstein, Gregory A. <[EMAIL PROTECTED]> wrote: OK, so I'm guessing there's no way to decompress other compression types, such as ARB compression, using OSG calls? The OSG just uses OpenGL to do the ARB and DXT compression, and

Re: [osg-users] texture image extraction

2007-01-10 Thread Robert Osfield
HI Greg, On 1/10/07, Goldstein, Gregory A. <[EMAIL PROTECTED]> wrote: OK, so I'm guessing there's no way to decompress other compression types, such as ARB compression, using OSG calls? The OSG just uses OpenGL to do the ARB and DXT compression, and reads back the compressed data to store on d

RE: [osg-users] texture image extraction

2007-01-10 Thread Goldstein, Gregory A.
osg users Subject: Re: [osg-users] texture image extraction Hi Greg, Unfortunately there isn't a means for converting DX* compressed osg::Image out into uncompressed osg::Image's, to do this I'm afraid you'll have to read up on the DX* formats and work out how to recompress them. On

Re: [osg-users] texture image extraction

2007-01-10 Thread Robert Osfield
Hi Greg, Unfortunately there isn't a means for converting DX* compressed osg::Image out into uncompressed osg::Image's, to do this I'm afraid you'll have to read up on the DX* formats and work out how to recompress them. Once you have the uncompress osg::Image's you'll be able to use the OSG wri

[osg-users] texture image extraction

2007-01-09 Thread Goldstein, Gregory A.
Hello, I have a bunch of .ive files with embedded JPEG textures that were compressed using DXT1 compression. I want to extract the texture images back out into JPEG files. I know this is possible when the textures are uncompressed, all one needs to do is get the osg::Image pointer and call os