Color bitmaps?

2008-05-28 Thread Ben Gottlieb
Okay, more color questions: is it possible to just splash an 8-bit bitmap to the screen, without having to do it color by color (ie, with gray scale, I can preface a bitmap name with /-2/ to tell Constructor to handle it as a 2-bit bitmap, but the same trick doesn't work with /-8/.) Any

Re: Color Bitmaps

2008-05-28 Thread Jamie Macleod
draw color bitmaps in Constructor, so could someone tell me, in begginers terms, how to do color bitmaps. I think this would have to be done in the actual code, and I'm okay with that, an example would be nice to. Mikel Anderson CEO Impact Studios

Re: Unexpected Error #32 - color bitmaps

2008-05-28 Thread Ole
One alternative is www.vfdide.com HTH Ole Richard Hartman [EMAIL PROTECTED] wrote in message news:[EMAIL PROTECTED] Is there a GUI form-builder that saves as PilRC code? -- For information on using the ACCESS Developer Forums, or to unsubscribe, please see

Re: Unexpected Error #32 - color bitmaps

2008-05-28 Thread Richard Hartman
Is there a GUI form-builder that saves as PilRC code? -- -Richard M. Hartman [EMAIL PROTECTED] 186,000 mi/sec: not just a good idea, it's the LAW! Tilo Christ wrote in message [EMAIL PROTECTED]... Hi! You can save yourself a lot of pain if you are using the PILRC-plugin and PILRC instead of

Re: Unexpected Error #32 - color bitmaps

2008-05-28 Thread chongwm
Would this be the same PilRC as the one that's available on Neil Rhodes' website (http://www.calliopeinc.com/devcorner.htm) -- PilRC CodeWarrior plugin? Tilo Christ wrote: You can save yourself a lot of pain if you are using the PILRC-plugin and PILRC instead of Constructor. -- For

Unexpected Error #32 - color bitmaps

2008-05-28 Thread chongwm
I've looked through the archives at escribe, and this Error #32 thing has been discussed in April, however mine is of a different circumstance. The codewarrior R6 linker gives me the following: Link Error : Unexpected Error #32. Name options syntax error in resource: PICT #2320 Unexpected

Re: Howto convert Windows true color bitmaps to .2bpp/.4bpp

2002-01-30 Thread Jim Cooper
You have not explained how to change the color depths in MSPaint. When you do a Save As you get a choice of colour depths. It doesn't always seem to work when changing anything other than a brand new bitmap though. I have no idea why. A better tool would be preferable, if someone has any

Re: Howto convert Windows true color bitmaps to .2bpp/.4bpp

2002-01-29 Thread Tom Frauenhofer
do my bitmaps in Paint Shop Pro and do the old cut-and-paste back to Constructor when I'm done. Subject: Re: Howto convert Windows true color bitmaps to .2bpp/.4bpp From: Joe [EMAIL PROTECTED] Date: Mon, 28 Jan 2002 13:07:39 -0800 (PST) X-Message-Number: 47 --- George Aslanis wrote: You have

Re: Howto convert Windows true color bitmaps to .2bpp/.4bpp

2002-01-28 Thread Jim Cooper
MSPaint appears to only allow for blackwhite or color(.?bpp). No options for setting the other bit depths. MSPaint works for for 2, 4, 8 and 24 bit colour. However, I've found it to be a bit quirky when trying to change colour depths. The workaround I found was to open the bitmap you want

Re: Howto convert Windows true color bitmaps to .2bpp/.4bpp

2002-01-28 Thread Max Bian
Isn't the bmp saved by MSPaint default 24bpp color? How exactly the copy/paste trick changes the color depth? Max --- Jim Cooper [EMAIL PROTECTED] wrote: MSPaint works for for 2, 4, 8 and 24 bit colour. However, I've found it to be a bit quirky when trying to change colour depths. The

Re: Howto convert Windows true color bitmaps to .2bpp/.4bpp

2002-01-28 Thread George Aslanis
You have not explained how to change the color depths in MSPaint. Obviously converting from BlackWhite to color is available in the Attributes panel, but I have found no options for changing the color depths. I'm using Win2K MSPaint ver5. Are you using a later version? Or a panel that I can't

RE: Howto convert Windows true color bitmaps to .2bpp/.4bpp

2002-01-28 Thread Laurence Mee
: Howto convert Windows true color bitmaps to .2bpp/.4bpp --- George Aslanis wrote: You have not explained how to change the color depths in MSPaint. Obviously converting from BlackWhite to color is available in the Attributes panel, but I have found no options for changing the color depths. I'm

Howto convert Windows true color bitmaps to .2bpp/.4bpp

2002-01-27 Thread George Aslanis
Hello, I am looking for a program or method to convert windows true color bitmaps to the different Palm .bpp formats. I did find one program BMP2BP.exe, but it's not in English so not useable. MSPaint appears to only allow for blackwhite or color(.?bpp). No options for setting the other bit

Re: High color bitmaps in constructor

2001-07-04 Thread Todd Walk
You need to use Pilrc. Constructor doesn't handle custom palettes. Todd. Ted Lowery wrote in message 55294@palm-dev-forum... Hi all- I'm trying to render a high color bitmap (using 64 spot colors) on a IIIC (256 color device). I've created a custom color table using WinPalette, but the

Re: High color bitmaps in constructor

2001-07-04 Thread Aaron Ardiri
You need to use Pilrc. Constructor doesn't handle custom palettes. and... *cough* using custom palettes *cough* isn't supported by Palm directly - source for pilrc is available, and i write it based on the API docs at the time - it should still work some people added some interesting

High color bitmaps in constructor

2001-07-03 Thread Ted Lowery
Hi all- I'm trying to render a high color bitmap (using 64 spot colors) on a IIIC (256 color device). I've created a custom color table using WinPalette, but the problem seems to be when I paste my bitmap into constructor, it takes on the colors offered in constructor, which aren't even the

Re: Color bitmaps in constructor 1.6b4

2001-03-27 Thread David Fedor
The bitmap has a box around it. When displayed in a dialog, the box shows up as a "Z", with the contents of the box split across each side. The dialog references a Bitmap Family which contains 1-bit and 8-bit images. The 1-bit images works fine (on Palm OS 3.5/ Palm Vx). The 8-bit image is wonky

Color bitmaps in constructor 1.6b4

2001-03-25 Thread David Kendall
I have an 8-bit color bitmap that doesn't display correctly any more (it worked fine with constructor 1.5). I can't find anything in the release notes about this. The bitmap has a box around it. When displayed in a dialog, the box shows up as a "Z", with the contents of the box split across each

Still having trouble with Color Bitmaps

2000-12-11 Thread CBrindis
I've tried everything that was suggested, and the bitmaps that I create (in color) come out in black and white. I downloaded and installed the sdk 3.5, as well as "Update1" to no avail. I'd appreciate any other suggestions. -- For information on using the Palm Developer Forums, or to

RE: Still having trouble with Color Bitmaps

2000-12-11 Thread Rick Gadbois
having trouble with Color Bitmaps I've tried everything that was suggested, and the bitmaps that I create (in color) come out in black and white. I downloaded and installed the sdk 3.5, as well as "Update1" to no avail. I'd appreciate any other suggestions. -- For information on usin

Re: Still having trouble with Color Bitmaps

2000-12-11 Thread CBrindis
It's just a single form bitmap 160X160 with upper left at 0,0 I haven't tried calling WinScreenMode, but I will. Thanks! -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/tech/support/forums/

Re: Still having trouble with Color Bitmaps

2000-12-11 Thread Richard Burmeister
From: [EMAIL PROTECTED] It's just a single form bitmap 160X160 with upper left at 0,0 I haven't tried calling WinScreenMode, but I will. WinScreenMode is only necessary if the device's current bit depth won't display color (i.e., it is 1, 2, or 4, instead of 8). This is not very likely if

Re: Still having trouble with Color Bitmaps

2000-12-11 Thread CBrindis
Again thanks -- I'll try it as you suggest. [EMAIL PROTECTED] -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/tech/support/forums/

Color Bitmaps

2000-11-09 Thread mikel anderson
Re:color Bitmaps I am new to Palm Programming, programming in total actually, and I can't draw color bitmaps in Constructor, so could someone tell me, in begginers terms, how to do color bitmaps. I think this would have to be done in the actual code, and I'm okay with that, an example would

Re: Color Bitmaps

2000-11-09 Thread Jamie Macleod
l actually, and I can't draw color bitmaps in Constructor, so could someone tell me, in begginers terms, how to do color bitmaps. I think this would have to be done in the actual code, and I'm okay with that, an example would be nice to. Mikel Anderson CEO Impa

Re: Unexpected Error #32 - color bitmaps

2000-09-05 Thread Ole
One alternative is www.vfdide.com HTH Ole Richard Hartman [EMAIL PROTECTED] wrote in message news:23187@palm-dev-forum... Is there a GUI form-builder that saves as PilRC code? -- For information on using the Palm Developer Forums, or to unsubscribe, please see

Re: Unexpected Error #32 - color bitmaps

2000-09-04 Thread Richard Hartman
Is there a GUI form-builder that saves as PilRC code? -- -Richard M. Hartman [EMAIL PROTECTED] 186,000 mi/sec: not just a good idea, it's the LAW! Tilo Christ wrote in message 22296@palm-dev-forum... Hi! You can save yourself a lot of pain if you are using the PILRC-plugin and PILRC instead

Re: Unexpected Error #32 - color bitmaps

2000-08-28 Thread Tilo Christ
Hi! Would this be the same PilRC as the one that's available on Neil Rhodes' website (http://www.calliopeinc.com/devcorner.htm) -- PilRC CodeWarrior plugin? Exactly. You will need both PilRC (which is maintained by Aaron Ardiri) and the plugin (which comes from Neil Rhodes). Cheers, Tilo

Re: Unexpected Error #32 - color bitmaps

2000-08-25 Thread chongwm
Would this be the same PilRC as the one that's available on Neil Rhodes' website (http://www.calliopeinc.com/devcorner.htm) -- PilRC CodeWarrior plugin? Tilo Christ wrote: You can save yourself a lot of pain if you are using the PILRC-plugin and PILRC instead of Constructor. -- For

Unexpected Error #32 - color bitmaps

2000-08-24 Thread chongwm
I've looked through the archives at escribe, and this Error #32 thing has been discussed in April, however mine is of a different circumstance. The codewarrior R6 linker gives me the following: Link Error : Unexpected Error #32. Name options syntax error in resource: PICT #2320 Unexpected

RE: Unexpected Error #32 - color bitmaps

2000-08-24 Thread Heather Tufts
the device. This works best with color bitmaps. --- The only image I managed to get up is the 1 bit one (among the other bitdepth in the bitmap family), and only when it has the same resourceID as the bitmap family. This is displaying

Re: Unexpected Error #32 - color bitmaps

2000-08-24 Thread Tilo Christ
Hi! You can save yourself a lot of pain if you are using the PILRC-plugin and PILRC instead of Constructor. Instead of painstakingly pasting all your images into the Constructor and then doing dozens of mouseclicks to make them member of a bitmap-family and set their properties right you just

Re: Drawing color bitmaps fast with transparency

2000-07-25 Thread Tom Zerucha
WinDrawOperation, but the colors are all messed up and I believe changing the transfer mode is only usable for 1-bit black and white. Can anyone tell me if there exist any way to draw color bitmaps fast with transparency? Thanks. It does not exist. Seriously, one reason the WinDraw

Drawing color bitmaps fast with transparency

2000-07-23 Thread kevterm
the transfer mode is only usable for 1-bit black and white. Can anyone tell me if there exist any way to draw color bitmaps fast with transparency? Thanks. -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/tech/support/forums/

Drawing color bitmaps fast with transparency

2000-07-17 Thread kevterm
the transfer mode is only usable for 1-bit black and white. Can anyone tell me if there exist any way to draw color bitmaps fast with transparency? Thanks. __ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com

Re: Color bitmaps in constructor

2000-05-18 Thread Dave Lippincott
I forgot about that mail list . BTW do we still send tool bug reports to Metrowerks or directly to Palm? -Original Message- From: Paul A. Dugas [EMAIL PROTECTED] To: Palm Developer Forum [EMAIL PROTECTED] Date: Wednesday, May 17, 2000 9:23 PM Subject: RE: Color bitmaps in constructor

RE: Color bitmaps in constructor

2000-05-18 Thread Heather Tufts
Subject: Re: Color bitmaps in constructor I forgot about that mail list . BTW do we still send tool bug reports to Metrowerks or directly to Palm? -Original Message- From: Paul A. Dugas [EMAIL PROTECTED] To: Palm Developer Forum [EMAIL PROTECTED] Date: Wednesday, May 17, 2000 9:23 PM Subject

Color bitmaps in constructor

2000-05-17 Thread Dave Lippincott
I downloaded the 3.5 updates so I'm using Constructor v1.5b5 I can create color bitmaps and blackwhite in the same Bitmap family. When I try to place the family into a form, constructor will not format the bitmap UI object so I can see the bitmap. The form bitmap stays the default size

RE: Color bitmaps in constructor

2000-05-17 Thread Paul A. Dugas
When I try to place the family into a form, constructor will not format the bitmap UI object so I can see the bitmap. The form bitmap stays the default size with some garbage (that sort of looks like the bw bitmap compressed). Ah! We just had a short discussion about this on the

Getting Color bitmaps

2000-03-18 Thread Christian Vandendorpe
Hi, Up to now I was loading my bitmaps into my application by doing: bmpHandle = DmGet1Resource('Tbmp',MyBitmap); But now that I am replacing my bitmaps with bitmap families, how do I load them? Executing the above statement on one of the bitmaps of a family always return NULL. Any input

RE: Getting Color bitmaps

2000-03-18 Thread Scott L. Johnson
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] Up to now I was loading my bitmaps into my application by doing: bmpHandle = DmGet1Resource('Tbmp',MyBitmap); But now that I am replacing my bitmaps with bitmap families, how do I load them? The exact same way, using the ID of the bitmap