Hmm... that leads to... remove EvtSetNull... function and in the
AppEventLoop where the EvtGetEvent(...,evtWaitForever(or similar))
change to EvtGetEvent(...,SysTicksPerSecond()/3(for example)). This way
you are sure a nilevent will be fired every 1/3 of the second... If
there are other events it
I have gotten a simple app running on my emulator that updates 6 fields on
the screen (via a nilEvent/'timer'). When I run this on my desktop, the
emulator functions as expected and the numbers scroll through indefinitely.
However, when I download the app to my M105, I no longer see numbers
As mentioned in the docs - at some devices a nilevent will not be fired.
How do you do the waiting code and the evtgetevent?
Jim White wrote:
I have gotten a simple app running on my emulator that updates 6 fields on
the screen (via a nilEvent/'timer'). When I run this on my desktop
Hi there
Is there a way of finding out if you are running on the emulator
at run-time?
Cheers
Charles
/
// Charles García-Tobin -.
///[] _ _\
// Software and _|_o_LII
Hi
this code should do it:
char userName[dlkUserNameBufSize] ;
DlkGetSyncInfo( NULL, NULL, NULL, userName, NULL, NULL);
if( StrCompare(userName, Palm OS Emulator) == 0 )
// You are on the emulator
Regards,
Jan Slodicka
- Original Message -
From: Charles Garcia-Tobin [EMAIL
Is there a way of finding out if you are running on the emulator
at run-time?
if (FtrGet('pose', 0, value) == errNone)
{
// on emulator
}
i documented this in my paper about software protection - which, you
should be able to find within the archives. thats the most reliable
mechanism
(HostGetHostID() == hostIDPalmOSEmulator);
}
On Tue, 6 Jan 2004 10:49:47 -, Charles Garcia-Tobin wrote
Hi there
Is there a way of finding out if you are running on the emulator
at run-time?
Cheers
Charles
Best regards,
Anatoliy SHUBA (AS1069-UANIC
I know two methods:
Boolean onPOSE()
{
UInt32 value;
Err err;
// works on all versions of the Palm OS
return (FtrGet('pose', 0, value) == errNone);
}
#include HostControl.h // distributed with POSE
Boolean onPOSE()
{
// works only on versions of the Palm OS = 3.0
On Tue, 6 Jan 2004 12:39:26 +0100, Aaron Ardiri wrote
I know two methods:
Boolean onPOSE()
{
UInt32 value;
Err err;
// works on all versions of the Palm OS
return (FtrGet('pose', 0, value) == errNone);
}
#include HostControl.h // distributed with POSE
Boolean
Sorry Aaron, as all russian guys I am forget put your copyright.
To all!
Code from above I had take from
Aaron ARDIRI. Palm OS#174; Platform: Software Protection
[Russian translation]
someone translated that paper to russian? first i heard of it.
---
Aaron Ardiri
[EMAIL PROTECTED]
On Tue, 6 Jan 2004 14:16:20 +0100, Aaron Ardiri wrote
Sorry Aaron, as all russian guys I am forget put your copyright.
To all!
Code from above I had take from
Aaron ARDIRI. Palm OS#174; Platform: Software Protection
[Russian translation]
someone translated that paper to
Boolean onPOSE()
{
UInt32 value;
Err err;
// works on all versions of the Palm OS
return (FtrGet('pose', 0, value) == errNone);
}
Aaron -- your paper also has the routine
Boolean onPOSE()
{
return HostGetHostID() == hostIDPalmOSEmulator;
}
Is this one less guaranteed?
Rich
Aaron -- your paper also has the routine
Boolean onPOSE()
{
return HostGetHostID() == hostIDPalmOSEmulator;
}
Is this one less guaranteed?
you need POSE 3.0 or greater to use this; and, POSE 3.0 came
out *years* ago :) its even up around 3.5 i think from memory :P
checking the
At 3:35 PM +0100 1/6/04, Aaron Ardiri wrote:
Aaron -- your paper also has the routine
Boolean onPOSE()
{
return HostGetHostID() == hostIDPalmOSEmulator;
}
Is this one less guaranteed?
you need POSE 3.0 or greater to use this; and, POSE 3.0 came
out *years* ago :) its even up around 3.5
Hi,
Any indication when the Palm OS ARM emulator will be available?
http://www.palmos.com/dev/tools/simulator/
The page mentions that they are working on an ARM Palm OS Emulator that
will run on both Windows and Mac OS.
Thanks
-Laurens
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?
- Original Message -
From: Victor . [EMAIL PROTECTED]
To: Palm Developer Forum [EMAIL PROTECTED]
Sent: Sunday, December 14, 2003 12:46 PM
Subject: how to solve: close to overflowing the stack error in Palm
Emulator?
Dear developers,
I was wondering if anyone can tell me how to fix this
error. I have
== btnLeftGo)
// I do something else
else if etc etc etc.
However, when I run the code using Palm Emulator it
crashes just after it hits the PilotMain(). When I
discard few of the above code, it runs perfectly ok.
When I discard 1 or 2, it runs ok, until certain times
when it pops up the same error
Have you tried to debug it with CW and the simulator ?
- Original Message -
From: Victor . [EMAIL PROTECTED]
To: Palm Developer Forum [EMAIL PROTECTED]
Sent: Sunday, December 14, 2003 12:46 PM
Subject: how to solve: close to overflowing the stack error in Palm
Emulator?
Dear
Hi,
I'm trying to open a file that a localized on the expansion card. On the
emulator it works great but on the device(Zire71) it seams that it can't
find the file. The path to the file is /Palm/Launcher/photo.bmp Do anyone
have an answer to this problem ???
Please help me !!!
Best Regards
Simply Hotsync Pose with your PC. Follow the instructions included with the
emulator on how.
As for the SPT17xx, as long as you don't plan to access any of the barcode
specific libraries you can pick just about any pre OS 4 ROM file.
Honestly, debugging with the latest debug ROM would work
I want to run my application on the emulator. the problem is that the
application needs some databases loaded inthe handheld by the conduit,
so
1) what do I have to do to pass the databases from the handheld to my PC
2) In which directory should I install these databases to make the emulator
1) what do I have to do to pass the databases from the handheld to my PC
Possibility 1: hotsync with the emulator. Then your conduit can create the
DBs on there directly.
Possiblity 2: use a Clie or some device with a removeable memory card. Copy
your DB to the card using Filez or something
Matthew Henry [EMAIL PROTECTED] wrote in message
news:[EMAIL PROTECTED]
1) what do I have to do to pass the databases from the handheld to my PC
Possibility 1: hotsync with the emulator. Then your conduit can create
the
DBs on there directly.
Possiblity 2: use a Clie or some device
Subject: Obtaining TREO 600 Simulator/Emulator rom File
From: alucard o [EMAIL PROTECTED]
Date: Mon, 1 Dec 2003 18:11:11 -0800 (PST)
Hello, Just like to ask if where can i obtain a
ROM FILE for this simulator/emulator. Pls help me! its
very urgent.
Each Simulator comes with its own ROM
Good Day,
Hello, Just like to ask if where can i obtain a
ROM FILE for this simulator/emulator. Pls help me! its
very urgent.
Thanx a lot,
Alucard
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Good Day,
Just like to ask where i could get the
simulator/emulator for treo 600 device. It's very
urgent. Tried the www.handspring.com/developer site
but they are not available as of the moment (the
download page i mean). So if anyone has some ideas or
can point me to any websites i
Hi Guys,
Just like to ask of where i can get the Treo 600
emulator / simulator.. I went to handspring websites
and they said that there busy as of the moment..
Can anyone point me to where i could get/download
the emulator/simulator
Thanx a lot!
alucard
Can I emulate the built in 802.11b apps. Like the wifi config and the web
browser.
Michael Muriph 781-416-8688
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Nobody?
Am I really the first one who runs into this?
Come on guys (and gals), don't let me donw on my first question. ;-)
Erwin
Ok, I am new here and this question has propably been posted a zillion
times already. My apologies for that.
I am trying to get the m125 skin on the Emulator but I
You're on the right track. Perhaps the string PalmM125 is not correct?
Also, you're best posting stuff like this to the emulator-forum.
Alan
Erwin Hogeweg [EMAIL PROTECTED] wrote in message
news:[EMAIL PROTECTED]
Nobody?
Am I really the first one who runs into this?
Come on guys (and gals
If you read the docs, you'll see the m100 is the correct string for the
M100, so I'd suggest you add m125 to the file, and it'll probably work.
Remember you need to shut down the emulator after changing the contents of
the skin files, as they are all scanned at start-up, not when you select
If you read the docs, you'll see the m100 is the correct string for the
M100, so I'd suggest you add m125 to the file, and it'll probably work.
And that is exactly what I did. However, when I go to Settings-Skins...
in the emulator all I get is a drop down list with three entries.
Generic
Ok, I am new here and this question has propably been posted a zillion
times already. My apologies for that.
I am trying to get the m125 skin on the Emulator but I can't get it to
work. I have followed every step as described in the Emulator manual, I
have added the PalmM125 and 'm125 strings
Hi,
I am stuck with my work. So please help me out. I have a ARM-Library. My
application is using that library. I want to run my application on the
emulator/simulator. How do I add the library (I have built) to the
simulator/emulator so that my application can load that library.
Regards
I am stuck with my work. So please help me out.
I have a ARM-Library. My application is using
that library. I want to run my application on
the emulator/simulator. How do I add the
library (I have built) to the simulator/emulator
so that my application can load that library
Good day,
Where can i get an emulator for tungsten? or is there? together with
its rom file
Best Regards, :-)
Brian
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At 03:02 AM 10/7/2003, Brian wrote:
Good day,
Where can i get an emulator for tungsten? or is there? together with
its rom file
Palm OS Simulator builds for most of PalmOne's Tungsten devices are
available through the pluggedin.palm.com developer site. There are no
versions of POSE
Thank you... :-D
Ben Combee wrote:
At 03:02 AM 10/7/2003, Brian wrote:
Good day,
Where can i get an emulator for tungsten? or is there? together
with its rom file
Palm OS Simulator builds for most of PalmOne's Tungsten devices are
available through the pluggedin.palm.com developer site
Are there any plans to continue the development of
POSE and to support the newer devices?
thanks,
Craig.
--- Ben Combee [EMAIL PROTECTED] wrote:
At 03:02 AM 10/7/2003, Brian wrote:
Good day,
Where can i get an emulator for tungsten? or is
there? together with
its rom file
Palm OS
Are there any plans to continue the development of
POSE and to support the newer devices?
no, hence why PalmSim was created. emulating 68k was one thing,
doing the same with ARM and all the variants that come with it
would be too much of an effort on PalmSource's side.
hence, PalmSim = C
At 11:29 AM +0100 9/7/03, Ben Summers wrote:
I've made a few changes to the way my application works, and added
save behind to all my forms, and now it seems to be working fine.
Make sure to uncheck that option and retest. Your application should
still work without drawing problems. If it
Ken Krugler [EMAIL PROTECTED] wrote:
I'm noticing some real differences between the Palm emulator (emulating a
Palm Vx) and the real hardware.
The most obvious thing is that forms aren't drawn properly -- you see the
previous form through the pop up form, as if the background of the form
isn't
Keith Rollin [EMAIL PROTECTED] wrote:
Adding to what Dave Lippincott said:
At 8:43 AM +0100 9/3/03, Ben Summers wrote:
I'm noticing some real differences between the Palm emulator
(emulating a Palm Vx) and the real hardware.
Yes, there are differences. In general Poser is a superset of a real
I'm noticing some real differences between the Palm emulator (emulating a
Palm Vx) and the real hardware.
The most obvious thing is that forms aren't drawn properly -- you see the
previous form through the pop up form, as if the background of the form
isn't being drawn before the new form is drawn
Jan Slodicka [EMAIL PROTECTED] wrote in message
news:[EMAIL PROTECTED]
Meanwhile I returned to sysAppLaunchCmdNormalLaunch. New emulator session
did not help. Neither emulator restart.
This doesn't sound like the problem you're having, but I figure I'll say it
anyway.
It seems like if I
I just found the problem. Actually it concerned the debug build only (I did
not know about it): Here we redirect memory allocations (MemPtrNew and
MemHandleNew) to do some bookkeeping. After that we called MemChunkNew, but
passed bad ownerId. By inspecting Emulator sources I found
Hi,
I'm noticing some real differences between the Palm emulator (emulating a
Palm Vx) and the real hardware.
The most obvious thing is that forms aren't drawn properly -- you see the
previous form through the pop up form, as if the background of the form
isn't being drawn before the new form
Hello
To my surprise I found today that the emulator stopped detecting memory
leaks. To be sure I made some explicit allocations and did not release them.
I use Palm OS Emulator 3.5. The only extra things I did in the last days was
the profiling. (I.e. running Emulator_Profile.exe instead
Is the Settings Debugging... MemMgr leaks box checked ?
Hello
To my surprise I found today that the emulator stopped detecting memory
leaks. To be sure I made some explicit allocations and did not release
them.
I use Palm OS Emulator 3.5. The only extra things I did in the last days
Yes, the checkbox is checked.
- Original Message -
From: Chris Apers [EMAIL PROTECTED]
To: Palm Developer Forum [EMAIL PROTECTED]
Sent: Wednesday, September 03, 2003 1:56 PM
Subject: Re: Emulator not detecting memory leaks
Is the Settings Debugging... MemMgr leaks box checked
]
To: Palm Developer Forum [EMAIL PROTECTED]
Sent: Wednesday, September 03, 2003 3:43 AM
Subject: Differences between Palm Emulator and real hardware
Hi,
I'm noticing some real differences between the Palm emulator (emulating a
Palm Vx) and the real hardware.
The most obvious thing
How are your Error Handling dialog options set? Could it be that
the message is being written to the log file, but not reported in a
dialog?
-- Keith Rollin
-- Palm OS Emulator engineer
At 2:31 PM +0200 9/3/03, Jan Slodicka wrote:
Yes, the checkbox is checked.
- Original Message
Adding to what Dave Lippincott said:
At 8:43 AM +0100 9/3/03, Ben Summers wrote:
I'm noticing some real differences between the Palm emulator
(emulating a Palm Vx) and the real hardware.
Yes, there are differences. In general Poser is a superset of a real
device. There are some cases where
I checked the log file. The only warning inside is shown at the end of this
mail. The modification time of the log file is correct, so the logging
works.
Emulator settings that might be relevant:
Logging Options:
On: Normal, Error and Warning messages
Off: Everything else
Debug Options
that my application has been approved, and that I have to run this
executable that someone I don't know just sent me. Talk to you later!)
-- Keith Rollin
-- Palm OS Emulator engineer
--
For information on using the Palm Developer Forums, or to unsubscribe, please see
http://www.palmos.com/dev
Meanwhile I returned to sysAppLaunchCmdNormalLaunch. New emulator session
did not help. Neither emulator restart.
Everything on except Beam
I'm not sure what option you're referring to here. There's no Beam
anywhere in my .rc file, let alone that dialog.
Sorry, I was a bit lazy. I meant
Hi,
Just like to ask who among you guys have Sony PEG-NR70 Series
Emulator and it's ROM Image file? i can't download this things in
https://www.cliedeveloper.com/program/develop_tool/palm_os.html.
Tanx,
alucard
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I cannot figure out how to do this in the emulator. Also
how do you generate an antenna raised event while emulating a palm 7
--
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http://www.palmos.com/dev/support/forums/
, August 25, 2003 1:00 PM
Subject: Emulator how to: How do I hold down page-up and click a square in
minehunt
I cannot figure out how to do this in the emulator. Also
how do you generate an antenna raised event while emulating a palm 7
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For information on using the Palm Developer
Page Up Down = the required buttons. I apologize for the dumb question.
But I needed right click like functionalilty.
Any thoughts on how to get the Palm 7 emulator to raise the antenna?
-Original Message-
From: Dave Lippincott [mailto:[EMAIL PROTECTED]
Sent: Monday, August 25
http://www.msale.net/download/book/conduit.pdf
http://www.msale.net/bbs
a Chinese-language message board for developers,including
palm,ppc,symbian,and etc.
--
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Hi everybody,
Could any one tell me how to hotsyc in my emulator?
what config have to set?
--
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http://www.palmos.com/dev/support/forums/
fine on
the
palm handheld but is rejected by the emulator with the following error
on
line marked with *:
Project (1.0) called SysFatalAlert with the message: Field.c, Line:
7221,
NULL parameter.
Is there something wrong with setting fldAttr to NULL before calling
FldGetAttributes
From: Steve K [mailto:[EMAIL PROTECTED]
Is there something wrong with setting fldAttr to NULL before
calling FldGetAttributes?
FieldAttrType* fldAttr = NULL;
FldGetAttributes(fldP, fldAttr);
Yes, that's bad. You must pass it a valid pointer to an existing
FieldAttrType object which
Developer Forum
Subject: Re: Palm Emulator
In that case, I'm curious what is wrong with this code that
runs fine on the palm handheld but is rejected by the
emulator with the following error on line marked with *:
Project (1.0) called SysFatalAlert with the message:
Field.c, Line
At 07:24 PM 8/13/2003, Steve K wrote:
In that case, I'm curious what is wrong with this code that runs fine on the
palm handheld but is rejected by the emulator with the following error on
line marked with *:
Project (1.0) called SysFatalAlert with the message: Field.c, Line: 7221,
NULL parameter
In that case, I'm curious what is wrong with this code that runs fine on the
palm handheld but is rejected by the emulator with the following error on
line marked with *:
Project (1.0) called SysFatalAlert with the message: Field.c, Line: 7221,
NULL parameter.
Is there something wrong
Could any one tell me how to hotsyc in my
emulator? what config have to set?
Did you read the manual that came with it?
Oliver
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Subject: Re: Emulator
From: Oliver [EMAIL PROTECTED]
Date: Wed, 13 Aug 2003 20:46:39 -0700 (PDT)
Could any one tell me how to hotsyc in my
emulator? what config have to set?
Did you read the manual that came with it?
To be fair, setting the emulator to do a network HotSync is a little
tricky
Newbie Question.
Why is it that some things run on the palm just fine, however, cause errors
on the Palm emulator? Is the emulator more strict on what you can and
cannot do?
Thanks,
Steve
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For information on using the Palm Developer Forums, or to unsubscribe, please see
http
1) Make sure you've checked the box in the emulator marked Redirect Netlib
calls to host
2) In the Hotsync program on the emulator: Menu-Modem Sync
Preferences-Network
3) In the Hotsync program on the emulator: Menu-Primary PC Setup enter your
computer name, and enter 127.0.0.1 in the primary pc
On Wed, Aug 13, 2003 at 04:45:28PM -0700, Steve K wrote:
Why is it that some things run on the palm just fine, however, cause errors
on the Palm emulator? Is the emulator more strict on what you can and
cannot do?
Yes, for good reason. The emulator is designed to catch a lot of bugs in
your
At 06:45 PM 8/13/2003, Steve K wrote:
Newbie Question.
Why is it that some things run on the palm just fine, however, cause errors
on the Palm emulator? Is the emulator more strict on what you can and
cannot do?
Yes. The emulator is stricter to help you find real programming
problems. First
To be fair, setting the emulator to do a
network HotSync is a little tricky, but
there is an article in the knowledge base
describing this.
There's also a pretty detailed description in
UsingPalmOSEmulator.pdf (the manual I referred
to that that comes with POSE).
In v3.5 it begins on p
From: Steve K [mailto:[EMAIL PROTECTED]
Sent: Wednesday, August 13, 2003 4:45 PM
To: Palm Developer Forum
Subject: Palm Emulator
Newbie Question.
Why is it that some things run on the palm just fine,
however, cause errors
on the Palm emulator? Is the emulator more strict on what you
See
http://www.palmos.com/dev/support/docs/emulator/Emulator_Running.html#972432
Hope that helps...
Dave
henry [EMAIL PROTECTED] wrote in message
news:[EMAIL PROTECTED]
Hi everybody,
Could any one tell me how to hotsyc in my emulator?
what config have to set?
--
For information
On Wed, Aug 13, 2003 at 05:24:44PM -0700, Steve K wrote:
In that case, I'm curious what is wrong with this code that runs fine on the
palm handheld but is rejected by the emulator with the following error on
line marked with *:
Project (1.0) called SysFatalAlert with the message: Field.c
I am not aware of any released Palm OS Emulator 4.0. The latest version I've released
is 3.5.
-- Keith Rollin
-- Palm OS Emulator engineer
-Original Message-
From: Katpurz [mailto:[EMAIL PROTECTED]
Sent: Tuesday, July 22, 2003 6:11 PM
To: Palm Developer Forum
Subject: Emulator 4.0
on the Palm
Tungsten WT and Palm m515T devices running Palm OS® 4.x and PalmT emulator
version 4.0 on the Windows 2000 platform.
Is there an emulator version 4.0?? I'm still showing 3.5 to be the most
recent everywhere I look...
Would anyone have any ideas about the error I'm getting when
Hi,
I am writing a 68k application which uses a Arm Native Library written
by me. I am unable to debug it with the simulator/emulator.
The emulator is able to load the library but it doesnt support sound
APIs that are being called in my application program, where as the
simulator, displays
Hi there,
The emulator is able to load the library but it doesnt support sound
APIs that are being called in my application program, where as the
simulator, displays an error message that it couldnt find the required dll.
I think both emulator and simulator don't support sound APIs. I have
Hi to all,
Using CW9 and C++.
I'm making a game with animation.
I have set EvtGetEvent(event, 0); at the AppEventLoop
and it runs really nicely on the Emulator (eg
Handspring Platinum) but when I install the game on
the real PALM Handspring Platinum the Speed SLOWS DOWN
to HALF!!!
I cant figure
Sarris [EMAIL PROTECTED]
To: Palm Developer Forum [EMAIL PROTECTED]
Sent: Friday, June 27, 2003 2:55 AM
Subject: Emulator fast - Real PDA slow
Hi to all,
Using CW9 and C++.
I'm making a game with animation.
I have set EvtGetEvent(event, 0); at the AppEventLoop
and it runs really nicely
Yup, it would be easy to mistake the emulator for an actual emulator :)
Regards,
Paul Johnson
Applewood House
www.applewoodhouse.com
- Original Message -
From: Dave Lippincott [EMAIL PROTECTED]
To: Palm Developer Forum [EMAIL PROTECTED]
Sent: Friday, June 27, 2003 2:25 PM
Subject: Re
Funny, I found the emulator to run slightly slower than the real device
doing simple animation. (I was running the emulator on a 2 GHz
machine.) I thought there was some speed governor in the emulator to keep
the ticks per second approximately correct. Are you sure you're using the
right
PROTECTED]
Sent: Friday, June 27, 2003 9:48 AM
Subject: Re: Emulator fast - Real PDA slow
Funny, I found the emulator to run slightly slower than the real device
doing simple animation. (I was running the emulator on a 2 GHz
machine.) I thought there was some speed governor in the emulator
It happened to me that the serial comunication with
the Emulator was painfully slow but fast on the real
device, and the drawing to screen fast on the POSE and
slow in the device.
I try to use POSE only to do a demo of the project and
some debugging but do the real work with a Palm
device
At 9:48 AM -0400 6/27/03, Ted Beisler wrote:
Anybody know if there actually is a speed governor in the emulator
and to what extent it tracks the speed? (e.g. does it get down to
the level of trying to make cpu instructions take the appropriate
number of clock cycles?) Just curious
With production ROM everything runs fine.
With debug ROM, the emulator reports that
the program counter becomes invalid at the
end of the function animate (which does all
of its work correctly but only once)
and the debugger reports
EXCEPTION ID = $80
100459EC *RTS
That is how the code
With debug ROM, the emulator reports that
the program counter becomes invalid at the
end of the function...
I have found the error:
there was a funtion call in between
...
SysStringByIndex(Resxy, index, text, 40);
...
and 'text' was shorter than 40 bytes:
that distroyed the stack so
You guys are correct - that worked. My assumption that the NetLibSend
would write the whole buffer in one shot was invalid. Thanks to all for
the help.
Brian Smith [EMAIL PROTECTED] wrote in message
news:[EMAIL PROTECTED]
On Mon, 23 Jun 2003, Ralph Rostock wrote:
Well, I'm doing an HTTP
was created using the netSocketTypeStream option.
This does not happen on the emulator, presumably because the Windows network
stack is being used as opposed to the PalmOS one. I have searched all the
documentation I can find but can't find anything regarding this - it seems
like someone would've
. The socket was
created using the netSocketTypeStream option. This does not
happen on the emulator, presumably because the Windows network
stack is being used as opposed to the PalmOS one. I have
searched all the documentation I can find but can't find
anything regarding this - it seems like
. The socket was
created using the netSocketTypeStream option. This does not
happen on the emulator, presumably because the Windows network
stack is being used as opposed to the PalmOS one. I have
searched all the documentation I can find but can't find
anything regarding this - it seems
Subject: Re: 4K Limit on NetLibSend using device (not emulator)??
Well, I'm doing an HTTP POST in this socket write, so I'd really like to get all my
data to the server with one write rather than having to do multiple writes. I'm
really surprised this doesn't work and isn't documented anywhere
On Mon, 23 Jun 2003, Ralph Rostock wrote:
Well, I'm doing an HTTP POST in this socket write, so I'd really like to
get all my data to the server with one write rather than having to do
multiple writes. I'm really surprised this doesn't work and isn't
documented anywhere.
It's not like the
Hi,
I encountered the same problem as previous post. I
wonder the level of sensitivity of the emulator to any
program bug. As my program using DmReleaseRecord or
DmRemoveRecord, it is no problem when using the real
palm to do the same actions but it creates me an error
as i used the emulator
le 17/06/03 10:51, apple k à [EMAIL PROTECTED] a écrit :
Hi,
I encountered the same problem as previous post. I
wonder the level of sensitivity of the emulator to any
program bug. As my program using DmReleaseRecord or
DmRemoveRecord, it is no problem when using the real
palm to do
Subject: sysAppLaunchCmdSyncNotify problem using Emulator
From: apple k [EMAIL PROTECTED]
I used the emulator to do Hotsync. I have my own prc
and conduit, and that is no problem for the data
downloading by using physical hotsync. Now i have
tried to use the emulator to do hotsync and
encountered
Hi,
I'm not sure whether the CodeWarrior Emulator is able
to do hotsync with back-end database and download data
to the emulator instead of using the physical cradle?
if so, could someone let me know the guideline or any
website i could refers? Pls help in this regard and
very appreciated
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