>
> I use POSE Handspring Prism,
Did you check the dynamic heap size of this device ?
>
> I have some MemPtr & MemHandle but none Global.
>
> I have a SMART class for my application (I tried BIG
> also but is the same)
i was meaning C++ class.
>
> Another question:
> I copy a transperent (F
Chris,
I use POSE Handspring Prism,
I have some MemPtr & MemHandle but none Global.
I have a SMART class for my application (I tried BIG
also but is the same)
Another question:
I copy a transperent (From Constructor) bitmap to a
off-screen-window and then how can I keep it
transperent when and
What's the depth of your offscreen ?
What version of palmos do you use on POSE ?
Dynamic heap size differ from a version to another
and from a device to another.
Do you allocate also memory with MemPtrNew or
MemHandleNew ?
Do you use a big class in your app ?
> Hi all,
>
> I'm making a game wit
Hi all,
I'm making a game with CW6 and C++.
It wil have a lot of animation.
That's why I need to make 3 big off-screen windows.
The first is : 160x96
The second : 160x96
The third: 160x64
But when I create the third the POSE emulator can't
start.
(The OS5 simulator has no problem)
I susp