Hi all,
I hope somebody can help me with this little problem.
I have been trying to use graphic buttons. They display quite happily in
Constructor, but when run on the emulator, the gfx only shows when the
button is pressed. It's a blank button when it's not pressed. Why? Is this
normal
II've got some nice shiny rounded buttons working pretty good on a
Treo by using the graphic button resources, but when they get focus,
half of the time I get a rounded rect focus and the other half of the
time I get a square rectangle focus ring.
I've seen both on the same button, seems to
I use a number of graphic buttons in my application. Since I want to preserve
compatibility with Palm OS version 3.0, rather than
use the built in graphic button capability, I put a button with no label over a bitmap
graphic. This works fine, but has some subtle
side effects on color displays
If only the label matters, you may try put a label with all space characters.
Just a guess.
Max
--- Laurie Davis [EMAIL PROTECTED] wrote:
I use a number of graphic buttons in my application. Since I want to preserve
compatibility with Palm OS version 3.0, rather than
use the built in graphic
news:66407@palm-dev-forum...
If only the label matters, you may try put a label with all space characters.
Just a guess.
Max
--- Laurie Davis [EMAIL PROTECTED] wrote:
I use a number of graphic buttons in my application. Since I want to preserve
compatibility with Palm OS version 3.0, rather
I currently am trying to make a button with a bitmap on it. I have tried to
use the graphic button resource, but am unable to get it to display on the
emulator during a debug session. Everything is set for a Palm OS 3.5 and
still nothing. I have looked for documentation for this resource, but
larry,
have you associated the graphic button's bitmap with a created bitmap? you
must create a bitmap and then associate it's ID in the button.
this should work...
vm
http://homecreations.tripod.com
larry kocen [EMAIL PROTECTED] wrote in message
news:59921@palm-dev-forum...
I currently am
Hello,
The Palm OS Programmer's Bible states that it is not possible to create
graphic buttons using PilRC. I was wondering if this has changed at all
since publication.
I've searched the archives, and seen that there is an alternative where I
place a graphic over a button, but I just
The Palm OS Programmer's Bible states that it is not possible to create
graphic buttons using PilRC. I was wondering if this has changed at all
since publication.
I've searched the archives, and seen that there is an alternative where I
place a graphic over a button, but I just wondered
--- In [EMAIL PROTECTED], Aaron Ardiri [EMAIL PROTECTED] wrote:
well.. placing a bitmap over a button works.. pilrc does support
graphic buttons.. but, i never tested it :) never was stupid
Are there any examples of code that use graphic buttons? the bible only
shows how to do
well.. placing a bitmap over a button works.. pilrc does support
graphic buttons.. but, i never tested it :) never was stupid
Are there any examples of code that use graphic buttons? the bible only
shows how to do it in Constructor, and doesn't show the actual code.
cube3d
I also ran into this problem. It took a little digging, but I finally got
it to work. Perhaps someone at Palm could explain the behavior of the
Bitmap ID property of the Graphic PushButton item? I thought it would
handle the bitmap drawing for us. Inside Constructor, the bitmap appears,
but
This is my first attempt of using a graphic button.
I don't understand why the button is blank until tapped THEN
I see the bitmap I defined for it. Once it responds to the tap,
it goes blank again.
What am I doing wrong?
Steve
--
For information on using the Palm Developer Forums, or to
I am using a Palm IIIc running Palm OS 3.5 and developing with the
3.5 SDK. Has anyone successfully done this?
- Original Message -
From: Stephen Bentley [EMAIL PROTECTED]
To: Palm Developer Forum [EMAIL PROTECTED]
Sent: Thursday, April 27, 2000 9:29 AM
Subject: Blank Graphic Buttons
I am using a Palm IIIc running Palm OS 3.5 and developing with the
3.5 SDK. Has anyone successfully done this?
This is my first attempt of using a graphic button.
I don't understand why the button is blank until tapped THEN
I see the bitmap I defined for it. Once it responds to the tap,
Hi all,
Any ideas on how I might have a single version of my
application that uses graphic buttons while maintaining
backward compatibility with 2.0 and 3.x devices? What will
a pre-3.5 ROM do when it sees graphic button resources?
Might I have both a 1bpp form bitmap and blank button (for
old
At 3:34 PM +0100 10-03-00, Todd Keith/GLN AB wrote:
On my V I get the funky characters too, but don't get any error messages...
The same app looks great on my IIIc.
Haven't figured out why yet. Let me know if you do!
You must update to Palm OS 3.5 in order to use graphic buttons!
Older OS
So this doesn't ring any bells with anyone? I can't be the only
person who has tried to use graphic buttons. Can someone
who has done it successfully let me know how they made it
work correctly? Thanks.
Steve
Okay, perhaps I should be a little more specific. I draw a bitmap image
e you sure you're running on Palm OS 3.5? If you try a graphic
button on an older release of the OS, you'll probably get this sort of
behavior. Graphic buttons only work on 3.5 and later.
The graphic button type puts one or two resource IDs in the same space in
the control structure where the te
Bob,
Also, are you sure you're running on Palm OS 3.5? If you try a graphic
button on an older release of the OS, you'll probably get this sort of
behavior. Graphic buttons only work on 3.5 and later.
Ok, makes sense but how do I make a "graphic button" in say 3. x 5 ???
Ok, makes sense but how do I make a "graphic button" in say 3. x 5 ???
There has to be a way to use icons/bitmaps this way in 3.5 OSes
The "old way" was to put a form bitmap over a button. The button just
inverts the rounded rectangular area, causing the form bitmap to invert as
desired.
memory manager data structures (even though
I simply added the bitmap and made no other changes) and instead of
my bitmap I see the "funky" character associated with decimal 128
in the standard font.
Hope that clears things up.
Steve
I am trying to put graphic buttons on a form using
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