Re: [Paraview] [EXTERNAL] Off screen rendering

2014-05-13 Thread Scott, W Alan
OK, I am a little further along. I believe this logic is set up in vtkOpenGLRenderWindow.cxx, possibly in CreateHardwareOffScreenWindow(). Assuming I am hardware rendered on the client side (not Mesa3d), am I correct that I need GL_ARB_texture_non_power_of_two or GL_ARB_texture_rectangle, an

Re: [Paraview] [EXTERNAL] Off screen rendering

2014-05-14 Thread Scott, W Alan
>From Utkarsh (in case anyone else wonders): Yup, that'd be the place. Also vtkSMRenderViewProxy::CaptureWindowInternal(). There it determines if offscreen rendering should be used too. Alan From: Scott, W Alan Sent: Tuesday, May 13, 2014 8:12 PM To: Scott, W Alan; paraview@paraview.org Sub