Hello, Kenichiro Yoshimi, and thanks for your help.
I tried the Smooth filter just now. It works, but it seems to be not
appropriate with very irregular point distributions. Things look only a bit
better with it.
I also tried this filter after Mask Points with Random sampling +
Randomized ID
Hi Andrew,
Would you try to apply the set of filters with Smooth, Subdivide and
Mask Points to a slice surface? The smoothing process helps to secure
an evenly distribution of points on a slice.
Thanks
2017-11-22 21:17 GMT+09:00 Andrew :
> Hello.
> Sorry for being so slow,
Hello.
Sorry for being so slow, got lots of work with reports...
Just tried Mandelbrot filter applied to a slice. With defaults, it created
a kind of fractal rotated and translated relative to original slice. Should
I use some particular settings to just resample? Also, tried Wavelet and
Gaussian
Hello, sorry for being late.
The slice may be oriented arbitrary, it may be not a flat but cylinder
slice e.t.c. But often I need just axis-aligned slices. Thanks for
suggestion about sources.
2017-10-23 18:03 GMT+03:00 Utkarsh Ayachit :
> Is the slice axis aligned?
Is the slice axis aligned? If so, you can use a regular source eg. Wavelet
or Mandlebrot to generate the evenly spaced points by setting the extents
appropriately.
Utkarsh
On Mon, Oct 23, 2017 at 2:41 AM, Andrew wrote:
> Hello.
> I need to distribute points on a slice
Hello.
I need to distribute points on a slice equally to start streamlines from
these points. The problem is that the Mask Points filter seems to not to
have such option. I tried all combinations of randomizing in this filter
but the problem persist. My mesh is unstructured tetra with inflation