Re: [pd] gui redraw improved by holding down a random key

2007-01-28 Thread hard off
actually, just playing round with the audio settings is having an effect here. even though compute audio is turned off. it seems that the rate of gui redraw is connected to the audio latency, and somehow you can override that by holding down a key on the keyboard. hmm.. kind of annoying

Re: [PD] slowly load a pd-patches/abs without dropouts

2007-01-28 Thread Enrique Erne
oups , i didn't care about $0 . this neads a special treatment. i will find time for that next month. also i forgot to test gop - subpatches. thanks for the report. did you send me the orginal patch or the product of the wrong build patch? cheerio On Sat Jan 27 22:22 , Patco sent:

Re: [PD] general libdir question

2007-01-28 Thread Georg Holzmann
Hallo! it works not, if I start pd -lib libdir -lib iemmatrix sorry, a typo - it should read: it works NOW, if I start pd -lib libdir -lib iemmatrix LG Georg ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -

Re: [Pd] Pd's biquad

2007-01-28 Thread Charles Henry
Hi, Chuck Biquad filters are based on a finite-difference equation: y(n)=ff1*w(n)+ff2*w(n-1)+ff3*w(n-2) w(n)=x(n)+fb1*w(n-1)+fb2*w(n-2) Now, we can get rid of w, because it's basically a dummy variable and write everything in terms of x and y. Y is the output, and X is the input

Re: [pd] gui redraw improved by holding down a random key

2007-01-28 Thread Hans-Christoph Steiner
On Jan 28, 2007, at 11:05 AM, Steffen wrote: On 28/01/2007, at 10.32, hard off wrote: using a 20x20 pixel canvas as a cursor, and sending a [pos xy message to change the cursor's position, the gui redraw is really blocky. Pardon my lack of knowledge, but what does blocky mean? Here (pd-

[PD] flext, fluid~, readanysf~, and FLEXT_USE_CMEM (or don't)

2007-01-28 Thread Bryan Jurish
morning all, I've been chasing a bug for several weeks now that I just can't seem to get my head around: symptoms are segfaults and complete crashes in pd (v0.40-2 vanilla) on linux/x86 [debian unstable, gcc 4.1.2]. gdb backtraces are available, and I've just recompiled using identical CFLAGS

Re: [PD] slowly load a pd-patches/abs without dropouts

2007-01-28 Thread Patco
Enrique Erne a écrit : also i forgot to test gop - subpatches. GOP are built quite well in here. did you send me the orginal patch or the product of the wrong build patch? This is the original patch, the wrong built one would have been blank. [47 namecanvas $0-gop one two three], for

Re: pd-extended documentation (was [PD] general libdir question)

2007-01-28 Thread Steffen
On 28/01/2007, at 21.31, Hans-Christoph Steiner wrote: On Jan 28, 2007, at 11:47 AM, Georg Holzmann wrote: Hallo! Can we make a site on puredata.org where we descripe all that stuff from a user point of view ? Maybe in http://puredata.org/docs, but I don't know where to put it there,

[PD] edit or play mode information

2007-01-28 Thread robbert van hulzen
dear all, i'm attempting to build an abs to control whether or not hitting a key has an effect: i'd like the space bar to do a number of things when in play mode but not in edit mode. i came up with the patch below, however, working on several open patches will screw it up as it works with a

[PD] osc

2007-01-28 Thread europa989
hi, perhaps the names of these are different than what i'm calling them but i was under the impression that a computer has two ip address (at least). one is private or local, the other is used by the internet like websites. the second can also be found by going to websites like

Re: [PD] osc

2007-01-28 Thread Kevin McCoy
I've done it on a LAN before between several computers at once, so I know that this works. I think, therefore, that it should also work across the internet, even to remote locations... but I can't say that for sure. Were you planning to use it between machines on a LAN? Kevin On 1/28/07,

Re: [PD] osc

2007-01-28 Thread Martin Peach
[EMAIL PROTECTED] wrote: hi, perhaps the names of these are different than what i'm calling them but i was under the impression that a computer has two ip address (at least). one is private or local, the other is used by the internet like websites. the second can also be found by going to

Re: [Pd] Pd's biquad

2007-01-28 Thread Chuckk Hubbard
Hi Chuck. Thanks for the rundown. This mostly makes sense to me, except this: w(n)-fb1*w(n-1)-fb2*w(n-2)=x(n) ff1*w(n)+ff2*w(n-1)+ff3*w(n-2)=y(n) so, y(n)-fb1*y(n-1)-fb2*y(n-2)=ff1*x(n)+ff2*x(n-1)+ff3*x(n-2) I can't seem to connect them. The dummy-variable equations seem unnecessarily

[PD] edit or play mode information

2007-01-28 Thread Chuckk Hubbard
Sorry, I left the list out on my earlier reply... I have used: [x] | [pd-subpatch editmode $1( Instead of Ctl-E, and then the same toggle can be used to tell the patch whether editmode is on for the subpatch. I have my sequencer score set up so that hitting E once lets go of the note-cursor

Re: [Pd] Pd's biquad

2007-01-28 Thread Chuckk Hubbard
On 1/28/07, Frank Barknecht [EMAIL PROTECTED] wrote: Hallo, Frank Barknecht hat gesagt: // Frank Barknecht wrote: Actually I've just read a nice, not too mathematical explanation of biquad-filters in Perry Cook's book Real Sound Synthesis for Interactive Applications which I'm currently