Re: [PD] Fwd: portuguese pdpedia template

2007-10-13 Thread Hans-Christoph Steiner
Ok, I ran a test import, you can check it out here (all of the objects should be the PT template): http://wiki.puredata.info/test/boids2d Also, missing from your list below is "status". Let me know if you want to add it. Here's what it is in English: http://wiki.puredata.info/en/Status .

Re: [PD] Good sounding PD reverb patches - anyone?

2007-10-13 Thread Patrice Colet
Hello, Thomas Jeppesen a écrit : That sounds very interesting! I'm on windows and the only version I can find is a version 0.1 which seems to be an uncompiled linux version or something. Is there a windows-version out there? Cheers! Thomas :) chris clepper wrote: partconv~ is a convolution

Re: [PD] file access audio glitches

2007-10-13 Thread Roman Haefeli
On Sat, 2007-10-13 at 17:44 -0700, Phil Stone wrote: > Roman Haefeli wrote: > > On Sat, 2007-10-13 at 17:06 -0700, Phil Stone wrote: > > > >> Phil Stone wrote: > >> > >>> Does anybody know if ram disks are possible on OS X? > >>> > >>> > >> To answer my own question about OS X ram di

Re: [PD] file access audio glitches

2007-10-13 Thread Phil Stone
Max Neupert wrote: > Am 13.10.2007 um 20:06 schrieb Phil Stone: >> Phil Stone wrote: >>> Does anybody know if ram disks are possible on OS X? >>> >> >> To answer my own question about OS X ram disks (GIYF), yes it seem to be >> possible (though not especially well documented). Since most of my >>

Re: [PD] file access audio glitches

2007-10-13 Thread Phil Stone
Roman Haefeli wrote: > On Sat, 2007-10-13 at 17:06 -0700, Phil Stone wrote: > >> Phil Stone wrote: >> >>> Does anybody know if ram disks are possible on OS X? >>> >>> >> To answer my own question about OS X ram disks (GIYF), yes it seem to be >> possible (though not especially well

Re: [PD] file access audio glitches

2007-10-13 Thread Max Neupert
Am 13.10.2007 um 20:06 schrieb Phil Stone: > Phil Stone wrote: >> Does anybody know if ram disks are possible on OS X? >> > > To answer my own question about OS X ram disks (GIYF), yes it seem > to be > possible (though not especially well documented). Since most of my > files are pretty small,

Re: [PD] file access audio glitches

2007-10-13 Thread Roman Haefeli
On Sat, 2007-10-13 at 17:06 -0700, Phil Stone wrote: > Phil Stone wrote: > > Does anybody know if ram disks are possible on OS X? > > > > To answer my own question about OS X ram disks (GIYF), yes it seem to be > possible (though not especially well documented). Since most of my > files are pre

Re: [PD] file access audio glitches

2007-10-13 Thread Phil Stone
Phil Stone wrote: > Does anybody know if ram disks are possible on OS X? > To answer my own question about OS X ram disks (GIYF), yes it seem to be possible (though not especially well documented). Since most of my files are pretty small, this might help. Phil ___

Re: [PD] file access audio glitches

2007-10-13 Thread Phil Stone
Roman Haefeli wrote: > hi phil > > afaik, this affects every pd (yet) on every os, since this is due to > pd's design. all objects i know, that do fileIO (except the threaded > soundfiler), Ah, the legendary threaded soundfiler. I tried to track this down once, but had no luck. I remember somet

Re: [PD] file access audio glitches

2007-10-13 Thread Roman Haefeli
hi phil afaik, this affects every pd (yet) on every os, since this is due to pd's design. all objects i know, that do fileIO (except the threaded soundfiler), do block pd's processing until they will have finished their task. if you have something like this: [t b b] | | | [read somefile(

Re: [PD] Reset pix_record?

2007-10-13 Thread Dafydd Hughes
After a bit of investigation, I find that my original observation was wrong. In fact, what seems to happen is that pix_record keeps counting _time_ since recording first starts. So if I record 10 seconds of video, wait 10 minutes and record another 10 seconds, the second file has 10:10 of still

Re: [PD] Syncing an event with refresh rate in GEM

2007-10-13 Thread Mathieu Bouchard
On Fri, 12 Oct 2007, chris clepper wrote: On 10/12/07, chris clepper <[EMAIL PROTECTED]> wrote: On 10/12/07, Mathieu Bouchard <[EMAIL PROTECTED]> wrote: Ok, then the only solution is to start a small thread that only tries to display the last completed frame. It's sort of like the threaded so

Re: [PD] bouncing

2007-10-13 Thread Uğur Güney
# I read the first mail and find an algorithm for the special case of "moving point particles in a 2D pentagon boundary". The answer is given as using pyode script but I am excited about my solution and want to share it with you :-) # The easy part of using a rectangular boundary (of which sides a

Re: [PD] Good sounding PD reverb patches - anyone?

2007-10-13 Thread Thomas Jeppesen
That sounds very interesting! I'm on windows and the only version I can find is a version 0.1 which seems to be an uncompiled linux version or something. Is there a windows-version out there? Cheers! Thomas :) chris clepper wrote: > partconv~ is a convolution reverb like Altiverb. Load any so

[PD] Pd-extended final release candidate - please test!

2007-10-13 Thread Hans-Christoph Steiner
Please test this build lots! If no one finds anything that needs fixing, I am going to release this exact version: http://autobuild.puredata.info/auto-build/2007-10-13/ There are some known bugs, but they are big and will have to wait for the next release. Other than that, let's make sure

Re: [PD] looking for open dmx external

2007-10-13 Thread jim ruxton
Hi Martin, Thanks a lot. Sounds like a great solution. I'll give it a try and post my results. > Hi Jim, > I think you could do it using [comport] if you set the baud rate to > 25 and 8 data/2 stop bit/no parity.. > With a regular serial port you can't set that particular baud rate but > I'm

Re: [PD] Good sounding PD reverb patches - anyone?

2007-10-13 Thread chris clepper
partconv~ is a convolution reverb like Altiverb. Load any soundfile Impulses in .wav format and enjoy. It is a little CPU heavy but I did tweak it for G4 and G5 CPUs if you have one of those. On 10/13/07, Thomas Jeppesen <[EMAIL PROTECTED]> wrote: > > Hi all, > > I'm looking for good sounding re

[PD] Good sounding PD reverb patches - anyone?

2007-10-13 Thread Thomas Jeppesen
Hi all, I'm looking for good sounding reverb patches. Hopefully some that are more complex and better sounding than the one distributed with PD. So are there anyone out there experimenting with reverb-algorithms in pd? And are you willing to share your patches? Cheers! Thomas :) _

[PD] file access audio glitches

2007-10-13 Thread Phil Stone
Hi everybody, I'm not even certain this is a problem across all operating and sound systems; it certainly is a problem on my setup with OS X. Any sort of file access has the possibility (*probability* on the first access to a given file) of causing audio dropouts. For instance, if I use [tune

Re: [PD] bouncing

2007-10-13 Thread Frank Barknecht
Hallo, marius schebella hat gesagt: // marius schebella wrote: > thanks frank, I will look into it. do you have any benchmark test data > about the speed of pyode compared to pmpd or msd? > I basically need only 2d at the moment. with pmpd I think I can draw at > least 100-150 objects, maybe mor

Re: [PD] pyext~

2007-10-13 Thread patrick
hi, what about using gstreamer via pyext. here's a simple "playbin" that auto-detect and connect to oss, alsa, jack for playing mp3 file over http. WITH JACK: when clicking on [playpreview], pd disconnect and disappear from the client list. GStreamer got in and play the mp3 file. i tried [detac

Re: [PD] looking for open dmx external

2007-10-13 Thread jim ruxton
Thanks David, I'll take a look at it. Does it work for the Open DMX ie. non pro version? Jim > Hi Jim, > I developed an external with Adrian 'Packrat' Taylor that > allows pd to talk to the Enttec USB DMX Pro. It is called [dmxsend], and is > part of the Packrat li

Re: [PD] looking for open dmx external

2007-10-13 Thread David Kirkpatrick
Hi Jim,I developed an external with Adrian 'Packrat' Taylor that allows pd to talk to the Enttec USB DMX Pro. It is called [dmxsend], and is part of the Packrat library (.dll). You can find it at www.packratproductions.com.au/davidkirkpatrick. I've included a simple help patch to show the bas

Re: [PD] about pd

2007-10-13 Thread chris clepper
On 10/12/07, jared <[EMAIL PROTECTED]> wrote: > > Big Sky Brew: http://www.bigskybrew.com/ I'm not a Moose Drool fan but I like the Bayern Pilsner and particularly the Red Lodge Ales (my family has a place in Red Lodge). ___ PD-list@iem.at mailing list

Re: [PD] bouncing

2007-10-13 Thread Mathieu Bouchard
On Sat, 13 Oct 2007, marius schebella wrote: how would you call the angle/gradient that the equation has. a direction... and i would probably express it as a pair of numbers, cos(angle) and sin(angle), because that scales better to 3-D later on, and also it's better to keep everything as car

Re: [PD] bouncing

2007-10-13 Thread Martin Peach
marius schebella wrote: > how would you call the angle/gradient that the equation has. > The slope. Martin > for example: f(x)=kx+b... if k=1, the line has a "gradient angle" of 45 > degrees if k=2 the angle is ~63. angle=arctan(k). > marius. > >

Re: [PD] Bsaylor's susloop~ stop/play

2007-10-13 Thread Steffen Juul
On 13/10/2007, at 14.00, raul diaz wrote: > I send a bang to play and a zero to stop loop reproduction, but > after send a zero to stop I can't play again with a bang. > Any advice? After you send the zero it sets the playback speed to zero. Set it to something grater again, like 44100. ___

Re: [PD] looking for open dmx external

2007-10-13 Thread Martin Peach
Hi Jim, I think you could do it using [comport] if you set the baud rate to 25 and 8 data/2 stop bit/no parity.. With a regular serial port you can't set that particular baud rate but I'm guessing that the device will allow that since that's what it's made for. The "C++ Builder Example V1.41

Re: [PD] bouncing

2007-10-13 Thread marius schebella
how would you call the angle/gradient that the equation has. for example: f(x)=kx+b... if k=1, the line has a "gradient angle" of 45 degrees if k=2 the angle is ~63. angle=arctan(k). marius. Mathieu Bouchard wrote: > On Sat, 13 Oct 2007, marius schebella wrote: > >> I haven't heard it before, b

Re: [PD] bouncing

2007-10-13 Thread Mathieu Bouchard
On Sat, 13 Oct 2007, marius schebella wrote: I haven't heard it before, but tried to translate it from german (steigungswinkel) any line that is defined by f(x)=ax+b and where a!=0 That's called "linear" or "affine" equation. In one terminology, "linear" is the general case, and "linear hom

Re: [PD] testing 0.41-0test6 notes

2007-10-13 Thread ilya .d
On Sat, Oct 13, 2007 at 10:43:53AM +0200, Martin Ahnelöv wrote: > lör 2007-10-13 klockan 04:07 + skrev ilya .d: > > it might be still because of my pd.tk .. i didn't finish w orking on it > > , so alsways get errors because i just commented out all the stuff about > > menus .. - it prints stuff

Re: [PD] bouncing

2007-10-13 Thread marius schebella
thanks frank, I will look into it. do you have any benchmark test data about the speed of pyode compared to pmpd or msd? I basically need only 2d at the moment. with pmpd I think I can draw at least 100-150 objects, maybe more(?). but that depends on the framerate, and many other factors (like h

Re: [PD] Weighted Randomness

2007-10-13 Thread Mathieu Bouchard
On Sat, 13 Oct 2007, Frank Barknecht wrote: Mathieu Bouchard hat gesagt: // Mathieu Bouchard wrote: If ever you need a much larger table, then it may become too slow, and if so, then write again and I'll explain how to accelerate it. You made me curious: How would you recommend to make it fas

Re: [PD] bouncing

2007-10-13 Thread Frank Barknecht
Hallo, marius schebella hat gesagt: // marius schebella wrote: > I need to bounce objects against a border that is not running parallel > to x or y, but in a gradient angle. actually I need to bounce the > objects within a pentagon. iSeg2D allows object to cross the border when > they bounce, t

Re: [PD] bouncing

2007-10-13 Thread marius schebella
I haven't heard it before, but tried to translate it from german (steigungswinkel) any line that is defined by f(x)=ax+b and where a!=0 btw. I made a stupid mistake in my patch, because I attached the outlets for force to position, which gave me a weird movement... marius. Mathieu Bouchard wro

Re: [PD] bouncing

2007-10-13 Thread Mathieu Bouchard
On Sat, 13 Oct 2007, marius schebella wrote: I need to bounce objects against a border that is not running parallel to x or y, but in a gradient angle. What's a "gradient angle"? never heard that one. _ _ __ ___ _ _ _ ... | Mathieu Bouchard - tél:

[PD] Reset pix_record?

2007-10-13 Thread Dafydd Hughes
Hi folks I'm trying to use pix_record to record several short clips from pix_video. pix_record doesn't seem to be resetting its frame count with each new file, so for instance clip 1 is frame 0 -9, then clip 2 is 10 still frames, then the 10 frames of video I recorded. Likewise clip 3 starts a

[PD] bouncing

2007-10-13 Thread marius schebella
hi, I need to bounce objects against a border that is not running parallel to x or y, but in a gradient angle. actually I need to bounce the objects within a pentagon. iSeg2D allows object to cross the border when they bounce, there is no x/y-max for gradients. I am also looking into frank's pyo

Re: [PD] Weighted Randomness

2007-10-13 Thread Frank Barknecht
Hallo, Mathieu Bouchard hat gesagt: // Mathieu Bouchard wrote: > First, the sum all the weights should be 1. If it doesn't, or if you > don't know in advance, sum all the weights. > > Then build a second table, in which each element is the sum all > (inclusively) previous elements of the first

Re: [PD] Weighted Randomness

2007-10-13 Thread Frank Barknecht
Hallo, B. Bogart hat gesagt: // B. Bogart wrote: > Does someone have a very simple implementation of a weighted randomness > patch where the distribution of the numbers is read from a table? I see > Miller's moses example, but I would like more graphic control of density. Not graphical, but [list

[PD] looking for open dmx external

2007-10-13 Thread jim ruxton
Hi, does anyone know where I can find an external for the Entec Open DMX USB device, preferably for Linux though I can also use windows if I have to. Thanks. Jim ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredat

Re: [PD] midi learn (Re: remote sl)

2007-10-13 Thread Frank Barknecht
Hallo, sven hat gesagt: // sven wrote: > while talking about midi, > has anyone ever made a patch to easily assign > midi-controls to receivers in pd and save > that configuration in a file? > i just happend to have made my own the other day. > i could clean it and post i here if there's a need.

[PD] [Gem] pix-texture problem on windows

2007-10-13 Thread Thomas Mayer
Hello, I use pd-extended 0.39.0-rc5 on both a Debian and Windows Vista system (XP binaries for the latter). While editing the patch in Debian, there is no problem, but the Vista system can't pass textures on with [gemhead] | [pix_(movie|film|image)] <-- reg_exp for human reading only | [pix_textu

[PD] Bsaylor's susloop~ stop/play

2007-10-13 Thread raul diaz
Hi list! Maybe that's a dumb question but I'm patching with susloop~ object from bsaylor library and I don't know how to stop and replay loop reproduction. I send a bang to play and a zero to stop loop reproduction, but after send a zero to stop I can't play again with a bang. Any advice? Saludos!

Re: [PD] Syncing an event with refresh rate in GEM

2007-10-13 Thread cyrille henry
hello, i'm not 100% sur i agree with your analyse. could you test the same patch without Vsync? if the driver wait for the "no load", introducing a 26ms frame. the next "no load" will be 1 frame latter: i.e. 16.6ms but the next frame is 6ms latter. i'm wondering if the explanation is not : 16m

Re: [PD] about pd

2007-10-13 Thread Rich E
Oh yeah, UCSD has one of the best microbrewery selections I've ever seen at Porter's Pub (right next to the music department. Go figure). Over 20 taps of it.. anyone looking for a computer music degree there should check it out. Mmmm.. the Arrogant Bastard... rich On 10/12/07, jared <[EMAIL PRO

Re: [PD] Syncing an event with refresh rate in GEM

2007-10-13 Thread cyrille henry
Roman Haefeli a écrit : ... >> this jitter make it impossible to compute 1 and only 1 frame for each frame >> on the screen, even with sync on vblank. > > yo, i trapped my self by measuring with [timer]. > > anyway, if you calculate the average of these values, you'll come pretty > close to 50