I don't know how annoying it would be, as I don't use it that often
anyway (I usually stick something like that in [expr~]) but what if a
little warning message showed up in the Pd window when a patch loads
with [pow~], at least in the next release or two? I think that would
just help
I want to feed an output image (modified) back as input to itself, to
create fractals. Could someone point me to an example of doing so? So
far, googling has only produced articles on *avoiding* feedback, and in
audio at that. Thanks.
___
Hallo,
Hans-Christoph Steiner hat gesagt: // Hans-Christoph Steiner wrote:
Pd-vanilla added pow~, abs~, exp~, and log~. Pd-extended had those from
cyclone by default since 0.39.3. IIRC, pow~ is the only one that has
issues since it it incompatible with the cyclone one. So I am wondering
Alexandre Porres a écrit :
Oh wow, no wonder I didn't know :)
Ok, great, I will just wait for the official release :)
pd 0.42 is in the air for about 1 year,
pd 0.42-5 was officially release 6 month ago.
http://crca.ucsd.edu/~msp/software.html
Cyrille
Anyway, It still bothers me not
hello,
have you look at gem examples?
Gem/examples/07.texture/07.feedback.pd
Cyrille
Dudley Brooks a écrit :
I want to feed an output image (modified) back as input to itself, to
create fractals. Could someone point me to an example of doing so? So
far, googling has only produced articles
Thanks for your answer.
but I can't use a MAC for my patch.
I test this patch on power-pc, G5 and Mac book pro and that's always the
same incredible cpu with text2d. I know that's text3d is more light than
text2d but I don't like the video result.
So I use a pc now and with all my pc
Hey, sure, I meant the Pd-Extended version... :)
On Thu, Nov 12, 2009 at 7:49 AM, cyrille henry c...@chnry.net wrote:
Alexandre Porres a écrit :
Oh wow, no wonder I didn't know :)
Ok, great, I will just wait for the official release :)
pd 0.42 is in the air for about 1 year,
pd
Hi,
sorry i forgot the attachment ...
g.
#N canvas 143 316 1280 944 10;
#N canvas 0 22 450 300 (subpatch) 0;
#X array array2 1024 float 2;
#X coords 0 1 1024 0 200 140 1;
#X restore 126 382 graph;
#X obj 158 297 tabwrite~ array2;
#X obj 132 118 unpack;
#X msg 262 80 bang;
#X obj 132 196 line~;
Hello João Pais,
exactly I'm looking for help to get on a track to understand the
situation for such approach in the world of sound technologies. I
noticed programmers use these tricks in they patches to get some
predictable or in-range randomization. I'm not quit sure about
formulation of
hi
is it possible to reset the overflow count (and not only the general
count) on the cyclone library counter object?
thanks
enrike
___
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -
http://lists.puredata.info/listinfo/pd-list
Hi Gintaras,
if working with the basics of digital audio is something new for you, I
would strongly suggest checking out one of the following books on the
subject, to understand exactly how computers deal with sound:
2009/11/12 Alexandre Porres por...@gmail.com
Hey, sure, I meant the Pd-Extended version... :)
http://autobuild.puredata.info/auto-build/latest/
the latest is always here.
abraço
glerm
___
Pd-list@iem.at mailing list
UNSUBSCRIBE and
Dear friends, in the old version of pd i can crete a fullscreen gem, or i
can modify the dimensions of the screen, in os x and ubuntu, i send
fullscreen $1 message to gemwin, but the screen dont work always, what is
the better way to connect the fullscreen message?
I read about a bug... really?
Hallo Johannes,
wie ist denn der Entwicklungsstand von ftm4pd?
Gibt es da inzwischen etwas in alpha oder beta-Zustand?#
Wie ist der Entwicklungszeitplan?
Vielen Danknund Gruß,
Michael Iber
___
Pd-list@iem.at mailing list
UNSUBSCRIBE and
i did never used the fullsreen message, but only dimen X Y, offset X2 0, border
0, cursor 0.
it always work perfectly.
Cyrille
Jose Luis Santorcuato a écrit :
Dear friends, in the old version of pd i can crete a fullscreen gem, or
i can modify the dimensions of the screen, in os x and ubuntu,
If you're interested, there was a huge thread about this in February,
starting about here:
http://lists.puredata.info/pipermail/pd-list/2009-02/067889.html
It continues, too -- it will look like the thread dies out, but if
you look later in that month there will be many more posts with the
same
FWIW, I recently listened to a really entertaining presentation of a
computer systems security expert and one thing he pointed out that IMHO is
currently really bogging Pd development is legacy support.
If PD is currently undergoing a complete rewrite of the GUI this may be a
good opportunity to
On Thu, Nov 12, 2009 at 7:43 AM, cyrille henry c...@chnry.net wrote:
i did never used the fullsreen message, but only dimen X Y, offset X2 0,
border 0, cursor 0.
it always work perfectly.
The fullscreen message attempts to find those values for you and make the
window. It is the exact same
hi,
i have pd installed on ubunty 9.10 - karmic koala.
i have absolutely no sound when i fire up pd. i've tried fooling
around with the Mediasettings for OSS, ALSA, jack, default MIDI.
No sound. What gives?
Thank you,
Y
___
Pd-list@iem.at mailing
Thank a lot so... dimen?...that is the solution?...
Best regards from Chile
José
2009/11/12 chris clepper cgclep...@gmail.com
On Thu, Nov 12, 2009 at 7:43 AM, cyrille henry c...@chnry.net wrote:
i did never used the fullsreen message, but only dimen X Y, offset X2 0,
border 0, cursor
I think its good to get to a point where we don't have to worry much
about backwards compatibility. IMHO, the easiest way to do that is
embed library and other settings in each patch rather than having
libraries loaded by default. The pow~ issue highlights that.
You can also already
portaudio provides CoreAudio support already. It is AudioUnit support
that is in the works, which I suppose is part of CoreAudio. What are
the errors with portaudio in pd-gui-rewrite? It would be good to get
those fixed there, since you said that portaudio on its own can build
fine
hmm, great, thanks, that is what I wondered, if anyone had bothered to bring
this up.
Anyway, from the thread:
you are violating the 3rd rule of $-expansion: there is no $0 in
message-boxes.
I can deal around with it... but I just wonder if this third rule could be
easily revised/changed. I
cyrille henry wrote:
hello,
have you look at gem examples?
Gem/examples/07.texture/07.feedback.pd
Thanks. Now I just have to figure out how it works!
-- Dudley
Cyrille
Dudley Brooks a écrit :
I want to feed an output image (modified) back as input to itself, to
create fractals. Could
2009/11/11 Hans-Christoph Steiner h...@at.or.at
I want to copy the contents of one array to another as fast as possible.
Basically, I'll load a sound file into an array, and fill a big buffer by
concating that soundfile to the big buffer until its full.
Any ideas?
.hc
Just a curiosity:
hi
not a PD question I guess... i dont know much of electrical stuff. i am
connecting two analog sensors to the arduino. One is a pressure sensor
and the second a potentiometer, they are both from an old icube.
i noticed that when i raise the potentiometer (analog pin 5) the
pressure
could be pulseaudio is the problem?
from the command line try
pasuspender pd
On Thu, Nov 12, 2009 at 9:28 AM, Aditya Mandayam adity...@gmail.com wrote:
hi,
i have pd installed on ubunty 9.10 - karmic koala.
i have absolutely no sound when i fire up pd. i've tried fooling
around with the
I think its good to get to a point where we don't have to worry much
about backwards compatibility. IMHO, the easiest way to do that is
embed library and other settings in each patch rather than having
libraries loaded by default. The pow~ issue highlights that.
You can also already use
Try grounding all the unused analog ins(especially a few between the two
ins that are cross-talking), ideally shielding the wires would help too.
Indeed magnetic fields in those wires do move through space!
.b.
altern wrote:
hi
not a PD question I guess... i dont know much of electrical
On Wed, Nov 11, 2009 at 7:46 PM, Miller Puckette
mpuck...@imusic1.ucsd.edu wrote:
Gee, I forgot to document this one, sorry.
a turned-off switch~ can be used to single-step the DSP in a window by
sinding it a bang message. So you can switch~ 2048 in a window, connect
a tabplay~ to a
At a guess, the two transducers are not adequately decoupled with
respect to the power supply and I'm guessing the potentiometer is
a fairly low resistance and the pressure sensor has a high resistance
so that their respective current flow changes are very different.
Solutions could be to
ok, using ALSA i have sound now, but i still get the following DIO
errors within PD:
'tried but could not sync A/D/A'
?
On Thu, Nov 12, 2009 at 6:09 PM, John Harrison
johnharrison...@gmail.com wrote:
could be pulseaudio is the problem?
from the command line try
pasuspender pd
On Thu, Nov
On Thu, Nov 12, 2009 at 4:57 PM, Hans-Christoph Steiner h...@at.or.atwrote:
I think its good to get to a point where we don't have to worry much about
backwards compatibility. IMHO, the easiest way to do that is embed library
and other settings in each patch rather than having libraries
The microcontroller in the Arduino has a single sampling capacitor that can be
connected to any one of the analog pins.
It will charge up to the voltage on the pin if enough charged particles are
available on the pin (or a path less than about 10kohm exists to a source of
current).
The cap is
I have added a rewind functionality to the jack_transport~ object by
Jacob Lee to ease use with Ardour. I can't seem to find a contact to let
the author know...
It was a very simple cut and past and edit looking at the transport.h
from jack source. Not sure if this is of any interest.
Anyway
hallo
never used midi before and i'm trying to figure out how to control a mab-303
synth from pd.
i'm stuck cause the synth manual says the slide function is
controled/triggered by sending a controller #64 or controller #65
message to the machine. any of you know what that is, and how to do it
Green wrote:
hallo
never used midi before and i'm trying to figure out how to control a mab-303
synth from pd.
i'm stuck cause the synth manual says the slide function is
controled/triggered by sending a controller #64 or controller #65
message to the machine. any of you know what that is,
Hi, maybe the potentiometer need a resistor,... if the potentiometer is a 10
kohms maybe yo need a resistor, i prefer work with 50 kohms potentiometers.
Using a protoboard, you must connect a general ground and general voltage,
the wire to analog is the middle wire, check the pwm or outputs are
On Thu, Nov 12, 2009 at 8:33 PM, Justin Glenn Smith noisesm...@gmail.comwrote:
Green wrote:
hallo
never used midi before and i'm trying to figure out how to control a
mab-303
synth from pd.
i'm stuck cause the synth manual says the slide function is
controled/triggered by sending a
Well thanks again, but the solution is press first to create gem window
dimen...hehehe, thanks friends a user problem...hehehehe
Best regards
José
2009/11/12 Jose Luis Santorcuato santorcuat...@gmail.com
Thank a lot so... dimen?...that is the solution?...
Best regards from Chile
José
just take ctlout from pd and use 65 or 64 and the r5ght channel. take a
look on the helpfile.ctlout-right click-help.
peace
der.brandt
hallo
never used midi before and i'm trying to figure out how to control a
mab-303
synth from pd.
i'm stuck cause the synth manual says the slide function
Hey Lorenzo,
I submitted a patch in May [check the archives if you're interested]
which lets you the locate functionality of jack_transport from pd,
this lets you seek anywhere, |locate 0( seems to do what your rewind
does. I didn't have any response from the author about it.
Anyways, no reason
thanks to everyone for the answers!
Jose Luis Santorcuato(e)k dio:
Hi, maybe the potentiometer need a resistor,... if the potentiometer is a 10
kohms maybe yo need a resistor, i prefer work with 50 kohms potentiometers.
Using a protoboard, you must connect a general ground and general
Hallo,
Alexandre Porres hat gesagt: // Alexandre Porres wrote:
But I totally disagree, I have been teaching a lot basic Pd around, and
people always get confused and think they can just throw $0 in messages.
That may be because your students assume, that $1 in a message box is the same
as $1
Hallo,
Charles Henry hat gesagt: // Charles Henry wrote:
On Wed, Nov 11, 2009 at 7:46 PM, Miller Puckette
mpuck...@imusic1.ucsd.edu wrote:
Gee, I forgot to document this one, sorry.
a turned-off switch~ can be used to single-step the DSP in a window by
sinding it a bang message. So you
Hallo,
Frank Barknecht hat gesagt: // Frank Barknecht wrote:
I've been using this a lot recently as well, but I don't think, Miller's
undocumented suggestion can replace this in all cases. One advantage of the
bang~-switch~ approach is - I believe - that it gets rid of many function
I meant
On Fri, 13 Nov 2009, Frank Barknecht wrote:
Alexandre Porres hat gesagt: // Alexandre Porres wrote:
But I totally disagree, I have been teaching a lot basic Pd around, and
people always get confused and think they can just throw $0 in messages.
That may be because your students assume, that $1
Mathieu Bouchard wrote:
On Fri, 13 Nov 2009, Frank Barknecht wrote:
Alexandre Porres hat gesagt: // Alexandre Porres wrote:
But I totally disagree, I have been teaching a lot basic Pd around, and
people always get confused and think they can just throw $0 in
messages.
That may be because your
Just putting in my 2cents, but I've been using the bonus feature of being
able to write an array's contents to a text file with a message and then
read it back out to a different array with another message.
This is probably ok for my usage, since I have a project where I need
to store *lots* of
I should have also added that I'm only using this functionality for
relatively small arrays (500 values), and haven't tried using it for arrays
which may be holding longish audio samples.
-Stephen
On Thu, Nov 12, 2009 at 11:56 PM, Stephen Lucas s9lu...@gmail.com wrote:
Just putting in my
Hi Alex,
I submitted a patch in May [check the archives if you're interested]
which lets you the locate functionality of jack_transport from pd,
this lets you seek anywhere, |locate 0( seems to do what your rewind
does. I didn't have any response from the author about it.
That sounds great! I
51 matches
Mail list logo