Re: [PD] gem -- antialiasing?

2010-07-12 Thread cyrille henry
Le 12/07/2010 04:31, Samuel Burt a écrit : So, knowing about antialiasing is making me very excited. I just tried it on a MacBook Pro (Nvidia onboard graphics) in OS X. With FSAA 0, I had no antialiasing. WIth FSAA 1, I could see the jagged line effect reduced. With FSAA 2, I could see

Re: [PD] gem -- antialiasing?

2010-07-12 Thread IOhannes m zmoelnig
On 2010-07-11 16:16, cyrille henry wrote: does it require specific hardware ? yes, i think it works only with nvidia gpu. on linux it will only work with nvidia GPUs and the nvidia proprietary drivers and the value you pass one of those in nvidia's documentation. on osx, FSAA should work

Re: [PD] get the position of the mass in the same order than the creation with MSD

2010-07-12 Thread Frank Barknecht
Hi Georg, On Sat, Jul 10, 2010 at 01:13:52PM +0200, Georg Bosch wrote: physigs looks awesome. And it even comes with a video presentation a paper. Wow. Thanks a lot - I welcome any feedback. Am 10.07.2010 um 10:36 schrieb Frank Barknecht: I also started to clone your pm-mapping objects,

Re: [PD] squeakyshoecore

2010-07-12 Thread Marco Donnarumma
Nice one Chris! That's groove... :P I'm looking forward to open your patches... M 2010/7/11 chrism ch...@mccormick.cx Hello Pd users, I am making a new album, and the first three tracks are up. It is algorithmic acid made with Pure Data on my Ubuntu GNU/Linux laptop.

Re: [PD] obj to open webbrowser

2010-07-12 Thread brandt
hi I don´t know, if i´m right, but i made a little patch using pddp-link. maybe its helpfull for you best regards der.brandt Zitat von Bernardo Barros bernardobarr...@gmail.com: yeah :-) But bash scripts also can do a lot (I think much more, but I don´t know applescript so well) and

Re: [PD] squeakyshoecore

2010-07-12 Thread chrism
On Sun, 11 Jul 2010 21:35:52 -0300, Vilson Vieira vil...@void.cc wrote: Awesome tracks Chris! I'm so curious to take a look at your patches. I've never listened anything similar using algorithms. Please, get us informed. Hi all, Thanks for the kind words! I will post the patches soon. Cheers,

Re: [PD] crash Pd-Extended 0.42.5 rc 4

2010-07-12 Thread Hans-Christoph Steiner
The easiest way is to go to the Help menu in Pd-extended and choose report bug, then fill out the form. .hc On Jul 10, 2010, at 7:43 AM, Mitchell Turner wrote: Hans, I'd be happy to file a bug report. I'm not sure how to, however. Are there instructions on how to file a bug report on:

Re: [PD] Pd concert video

2010-07-12 Thread Hans-Christoph Steiner
Nice! I like the mix of media, live guitar plus computer sound plus live visuals. The staging is well done too, it took me a little while to realize that you were being lit by the screen of your laptop. You were barely looking at it, so its a clever way to keep the laptop there yet

Re: [PD] pd on armv7 (beagleboard): crackles / pcm not available?

2010-07-12 Thread Hans-Christoph Steiner
On Jul 11, 2010, at 12:31 PM, Damian Stewart wrote: On 09 Jul 2010, at 21:12, pd-list-requ...@iem.at wrote: Date: Fri, 9 Jul 2010 19:05:53 +0200 From: Dan Wilcox danomat...@gmail.com 2 things: - the snd_pcm_open (output): Device or resource busy issue is, as Iohannes said, due to the

Re: [PD] qpd-0v2 released (finally)

2010-07-12 Thread Hans-Christoph Steiner
Sounds cool, you could use this on the N900 phone for example. .hc On Jul 11, 2010, at 5:33 PM, errordevelo...@gmail.com wrote: Hi pd-list, so i finally got around cleaning up and releasing the qpd code on github. so please see it on: http://github.com/errordeveloper/qpd or just: `git

Re: [PD] qpd-0v2 released (finally)

2010-07-12 Thread errordeveloper
On Mon, Jul 12, 2010 at 04:02:32PM -0400, Hans-Christoph Steiner wrote: Sounds cool, you could use this on the N900 phone for example. .hc sure thing! i was more interested in DirectFB (qt-embedded). i have to learn SVG widgets and ..QT-OpenGL too :)) Have you tried it, Hans?

Re: [PD] Pd concert video

2010-07-12 Thread errordeveloper
I like this one as well :) On Mon, Jul 12, 2010 at 01:38:01PM -0400, Hans-Christoph Steiner wrote: Nice! I like the mix of media, live guitar plus computer sound plus live visuals. The staging is well done too, it took me a little while to realize that you were being lit by the screen of

Re: [PD] Compile sms_peak

2010-07-12 Thread Thomas Grill
Hey Marco, i guess it's one of those undocumented externals on my svn site. Since there's a package.txt file with it, the external is meant to be compiled with the flext build system. You can have a look at the flext readme.txt or build.txt files. It boils down to the following: sh

[PD] 2d multiple preset interpolation?

2010-07-12 Thread Martin .
hello list, has anyone already come up with a 2d preset interpolation similar to Ali Momeni's concept (http://www.alimomeni.com/interpolation-spaces) or as made in max (http://tirl.org/software/colorblobs/) for pd? cheers, martin ___ Pd-list@iem.at

Re: [PD] 2d multiple preset interpolation?

2010-07-12 Thread Hans-Christoph Steiner
It looks like an mxj, so you might be able to run it using pdj. .hc On Jul 12, 2010, at 6:23 PM, Martin . wrote: hello list, has anyone already come up with a 2d preset interpolation similar to Ali Momeni's concept (http://www.alimomeni.com/interpolation-spaces) or as made in max

Re: [PD] 2d multiple preset interpolation?

2010-07-12 Thread Mathieu Bouchard
On Tue, 13 Jul 2010, cyrille henry wrote: yep. cyrille is yours supposed to be working in pd-extended ? even when adding iemmatrix directly to the library list, mtx_./ ... couldn't create mtx_.* ... couldn't create mtx_.* -1 ... couldn't create mtx_.* 0 ... couldn't create mtx_+ ...

Re: [PD] 2d multiple preset interpolation?

2010-07-12 Thread Martin .
thanks cyrille, to make your patch work I had to change [mtx_+] to [mtx_add] in interpol, and [mtx_-] to [mtx_sub] in interpol_mod. (@mathieu, it works here on osx with the latest pd-extended with the above mentioned modification) I see that the number of stored presets have to be defined upon

Re: [PD] Pd concert video

2010-07-12 Thread PSPunch
Hi Hans, (2010/07/13 2:38), Hans-Christoph Steiner wrote: I did find a bit distracting when you did press the keys on the laptop tho, it took the focus away from you and the doll a bit. In order to avoid dealing with the PC at all, I actually assigned all controls to the functions keys on