Re: [PD] How do I squeeze more performance out of Gem?

2011-03-09 Thread cyrille henry
hello, - try using a display list to render a sphere, so that every point don't have to be send for every sphere. see exemple 09.openGL/02.displaylist you can also use a model with a sphere.obj to have the same result. - gemhead are slow. i usually have better result using 1 gemhead and 200

Re: [PD] How do I squeeze more performance out of Gem?

2011-03-09 Thread cyrille henry
Le 09/03/2011 02:16, John Harrison a écrit : oh, i forget : These lines and spheres are nothing special, btw. No texturing, just translates, colors, and alpha. the lines are made with curves of 2 points each. do you mean that you create [curve 2], or that you send a [res 2 message to the

Re: [PD] TouchOSC and Pure Data on OS X

2011-03-09 Thread Wilfred de Zoete
Thanks for the replies. I will comment on some quotes below: Op 09-03-11 03:40, William Brent schreef: OSCulator is really fantastic, yes. In this case though, I think it's easier to keep things streamlined and route everything in Pd. I didn't think of it until your reply, Richie, but I made

Re: [PD] Get list of a the arguments of a patch without using any external?

2011-03-09 Thread IOhannes m zmoelnig
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 2011-03-08 20:08, Mathieu Bouchard wrote: On Tue, 8 Mar 2011, IOhannes m zmoelnig wrote: it's very simple: each patch is assigned to a person (well, let's assume it is). Why can we assume that each patch has been assigned to a person ?

Re: [PD] Download Pd?

2011-03-09 Thread IOhannes m zmoelnig
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 2011-03-09 06:07, Hans-Christoph Steiner wrote: It would be nice to see the website look better, I don't have an time to invest in working on this project. One easy first step would be to make a mockup of what you are thinking somewhere and

[PD] sourceforge tracker (was: Re: Get list of a the arguments of a patch without using any external?)

2011-03-09 Thread IOhannes m zmoelnig
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 2011-03-08 20:16, Mathieu Bouchard wrote: On Tue, 8 Mar 2011, IOhannes m zmoelnig wrote: On 2011-03-08 09:47, Mathieu Bouchard wrote: On Tue, 8 Mar 2011, IOhannes m zmoelnig wrote: iirc, this was discussed on the pd-dev list prior to enabling

[PD] building on OSX

2011-03-09 Thread ronald kuivila
Hi all, I am new to Pd. I downloaded the basic MSP release and tried to compile under OSX, but I get a complaint from lipo. The problem seems to be I have the 10.5 SDK, so altering the -i flag to /Developer/SDKs/MacOSX10.5.sdk solved the problem: cc -g -O2 -DPD -Wall -W

Re: [PD] Download Pd?

2011-03-09 Thread Marco Donnarumma
Yes, sure. That's what I thought. Dealing with the whole website is a major commitment. Let's start with downloads page, then we'll see. M On Tue, Mar 8, 2011 at 6:54 PM, Hans-Christoph Steiner h...@at.or.atwrote: I think it should be ok for you to get admin access. But just to make sure

Re: [PD] How do I squeeze more performance out of Gem?

2011-03-09 Thread John Harrison
thanks for these suggestions. Here's how it's going so far: On Wed, Mar 9, 2011 at 1:59 AM, cyrille henry c...@chnry.net wrote: hello, - try using a display list to render a sphere, so that every point don't have to be send for every sphere. see exemple 09.openGL/02.displaylist you can

Re: [PD] Get list of a the arguments of a patch without using any external?

2011-03-09 Thread Mathieu Bouchard
On Wed, 9 Mar 2011, IOhannes m zmoelnig wrote: On 2011-03-08 20:08, Mathieu Bouchard wrote: Why can we assume that each patch has been assigned to a person ? (What has to happen before that step ?) it has to get assigned to a person. this can either be done at commit time or later. Excuse me 

Re: [PD] Get list of a the arguments of a patch without using any external?

2011-03-09 Thread IOhannes m zmoelnig
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 2011-03-09 15:25, Mathieu Bouchard wrote: it has to get assigned to a person. this can either be done at commit time or later. Excuse me ? I thought that the process of assignation was just so that each ticket is handled by the person most

Re: [PD] How do I squeeze more performance out of Gem?

2011-03-09 Thread cyrille henry
Le 09/03/2011 15:22, John Harrison a écrit : thanks for these suggestions. Here's how it's going so far: On Wed, Mar 9, 2011 at 1:59 AM, cyrille henry c...@chnry.net mailto:c...@chnry.net wrote: hello, - try using a display list to render a sphere, so that every point don't have

Re: [PD] building on OSX

2011-03-09 Thread chris clepper
Removing any mention of the OS SDK version defaults to the one for your version of the OS. The SDKs are for backwards compatibility. On Wed, Mar 9, 2011 at 5:35 AM, ronald kuivila rkuiv...@wesleyan.eduwrote: Hi all, I am new to Pd. I downloaded the basic MSP release and tried to compile

Re: [PD] How do I squeeze more performance out of Gem?

2011-03-09 Thread John Harrison
On Wed, Mar 9, 2011 at 1:59 AM, cyrille henry c...@chnry.net mailto: c...@chnry.net wrote: hello, - try using a display list to render a sphere, so that every point don't have to be send for every sphere. see exemple 09.openGL/02.displaylist you can also use a model with a

Re: [PD] Download Pd?

2011-03-09 Thread Hans-Christoph Steiner
On Mar 9, 2011, at 4:25 AM, IOhannes m zmoelnig wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 2011-03-09 06:07, Hans-Christoph Steiner wrote: It would be nice to see the website look better, I don't have an time to invest in working on this project. One easy first step would be

Re: [PD] Download Pd?

2011-03-09 Thread Hans-Christoph Steiner
Ok, great, Marco, thanks for taking this on. .hc On Mar 9, 2011, at 6:28 AM, Marco Donnarumma wrote: Yes, sure. That's what I thought. Dealing with the whole website is a major commitment. Let's start with downloads page, then we'll see. M On Tue, Mar 8, 2011 at 6:54 PM, Hans-Christoph

Re: [PD] building on OSX

2011-03-09 Thread Hans-Christoph Steiner
I think this might turn it off: ./configure --disable-fat .hc On Mar 9, 2011, at 5:35 AM, ronald kuivila wrote: Hi all, I am new to Pd. I downloaded the basic MSP release and tried to compile under OSX, but I get a complaint from lipo. The problem seems to be I have the 10.5 SDK, so

Re: [PD] How do I squeeze more performance out of Gem?

2011-03-09 Thread chris clepper
A model is the way to go since the vertex data is static. Ideally for situations like this there would be one object that loads a single model and several clients that just call the display list. Although there is a lot of memory on GPUs now so 200 models of a sphere won't take up that much. On

Re: [PD] Download Pd?

2011-03-09 Thread András Murányi
Not that i'm not lagging with other tasks (build farm... err) but i want to offer my HTML/CSS skills to this initiative. I don't know Plone so much but I've been converting graphical designs to actual pages since 1993 so just tell me when you need it. Andras On Wed, Mar 9, 2011 at 16:45,

[PD] Cool Sequencer

2011-03-09 Thread Cody Loyd
I thought of something today.. I am confident that I'm not the first to have done this, but I thought it interesting and useful enough to share. It is a very basic sequencer that has different programmable 'phrases' that you can switch between. I have included a toggle to turn on automatic

Re: [PD] Download Pd?

2011-03-09 Thread Hans-Christoph Steiner
It sounds like a number of people are interested in working on the site. Right now its currently IOhannes and I doing the admin for the most part. In my opinion, I'd like to see some other people take over the website stuff, since IOhannes and I already have a lot on our shoulders.

Re: [PD] building on OSX

2011-03-09 Thread Miller Puckette
(Hi Ron!) I thought the 'source release' no longer had any reference to the SDK version number thanks to a patch from Hans last year... I'd better go look at this. thanks Miller On Wed, Mar 09, 2011 at 10:47:17AM -0500, Hans-Christoph Steiner wrote: I think this might turn it off:

Re: [PD] Cool Sequencer

2011-03-09 Thread Dominic Pflaum
That's really cool, you've chosen some nice melodies to illustrate it too. Makes me think of the South Indian counting system, Konnakol. I could imagine doing a lot of different things with your patch, such as having a bang sent at the end of each sequence to retrigger a new one. Very nice, Dom

Re: [PD] Cool Sequencer

2011-03-09 Thread Dominic Pflaum
Ooops, just saw the auto switching button! On Wed, Mar 9, 2011 at 5:09 PM, Dominic Pflaum dompfl...@gmail.com wrote: That's really cool, you've chosen some nice melodies to illustrate it too. Makes me think of the South Indian counting system, Konnakol. I could imagine doing a lot of

Re: [PD] Download Pd?

2011-03-09 Thread András Murányi
IMHO, the way to do these things is concept/functions/hierarchy - graphical design - implementation (HTML, CSS, CMS hacking). Concept making has already been started as far as i can see, but it's still kind of long way to actually changing anything general on the website. When we have new

Re: [PD] building on OSX

2011-03-09 Thread Hans-Christoph Steiner
As far as I know, this Mac OS X build stuff is all sorted out in the new build system (i.e. cd pd ./configure rather than cd pd/src ./configure) .hc On Mar 9, 2011, at 12:03 PM, Miller Puckette wrote: (Hi Ron!) I thought the 'source release' no longer had any reference to the SDK

Re: [PD] How do I squeeze more performance out of Gem?

2011-03-09 Thread John Harrison
Using Cyrille's test patch for speed which he sent into the list a week or so ago, I tried creating multiple spheres, gemlists, and models. The sphere is getting the best performance results, unfortunately. Attached is my test patch. I just connected [repeat] to either [sphere] [GEMglCallList] or

Re: [PD] Download Pd?

2011-03-09 Thread Marco Donnarumma
Hi Andras, I agree with you, however it seems we both can't deal now with a global pimping of the portal. So, I would say, let's start working on the download section; this way we can get familiar with Plone and a further major enhancement would be easier in the future. Unless someone here wants

Re: [PD] How do I squeeze more performance out of Gem?

2011-03-09 Thread cyrille henry
here, at 20fps, no lighting, i can draw about 500 model with your sphere.obj. 1000 sphere 30, and about 3500 display list of sphere 30. using an other sphere.obj with about 900 triangles, i've got the same performance than with the display list. it really is strange that the sphere is the

Re: [PD] Patch for Akai EWI (was Reading and writing binary files)

2011-03-09 Thread Ingo
Hi David, I looked at your code, and I think I understand it, more or less. But I couldn't see where you're sending the 6-byte NRPN message before and after the SysEx message. Isn't it necessary? No! SysEx doesn't require any NRPN message to get enabled. I have no idea what the Aria software

Re: [PD] Patch for Akai EWI (was Reading and writing binary files)

2011-03-09 Thread David
See below. On Wed, Mar 9, 2011 at 1:36 PM, Ingo i...@miamiwave.com wrote: Hi David, I looked at your code, and I think I understand it, more or less. But I couldn't see where you're sending the 6-byte NRPN message before and after the SysEx message. Isn't it necessary? No! SysEx doesn't

Re: [PD] How do I squeeze more performance out of Gem?

2011-03-09 Thread John Harrison
It appears I'm actually getting better results from [gemlist] too with lighting off. But how do your results change with lighting on? For me, with lighting on, they seem about the same. If you have your sphere.obj model with 900 triangles handy, I'd love to try it. -John On Wed, Mar 9, 2011 at

Re: [PD] The economics of Open source

2011-03-09 Thread Mathieu Bouchard
On Tue, 8 Mar 2011, Pierre Massat wrote: I was trying to get Ardour to work last night and i came accross the forum on their website. I must say i was quite shocked to see how many posts were about money. I was equally surprized to see that the latest full version of Ardour isn't free

Re: [PD] The economics of Open source

2011-03-09 Thread Jose Luis Santorcuato
Hi, A brief summary Mathieu ... I appreciate every day of this community ... and of course, we are pd ... Beeest regards José 2011/3/9 Mathieu Bouchard ma...@artengine.ca: On Tue, 8 Mar 2011, Pierre Massat wrote: I was trying to get Ardour to work last night and i came

Re: [PD] Cool Sequencer

2011-03-09 Thread hard off
roland csq-600 did this back in the pre-midi days of cv/gate synthesizers. good idea to build it in pd though :) ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list

[PD] pd_LAunch: A Week of exhibits/workshops/performance events in LA April 25 -30

2011-03-09 Thread Joe Deken
== During the week of April 25-30 in Los Angeles, CrashSpace LA and New Blankets Inc will be hosting pd_LAunch -- a gala-grassroots festival of events to celebrate the launch of a puredata/Max

Re: [PD] Toughts on PD vs. Max stability on macintels on analogindustries.com

2011-03-09 Thread Mathieu Bouchard
On Tue, 8 Mar 2011, Lorenzo Sutton wrote: I think I already used the cuisine metaphor here... My Italian genes always point me to that... Along the lines of Mathieu's (?) topic in the dataflow IRC about ready-made solutions. « Readymade Solutions Require Readymade Problems; For Everything

Re: [PD] pd_LAunch: A Week of exhibits/workshops/performance events in LA April 25 -30

2011-03-09 Thread Richie Cyngler
Sounds awesome! Please keep us updated. If the stars align I may actually be in the area at this time (I'm normally in the southern hemisphere). On Thu, Mar 10, 2011 at 1:57 PM, Joe Deken jde...@ucsd.edu wrote:

Re: [PD] How do I squeeze more performance out of Gem?

2011-03-09 Thread John Harrison
Ok so I did something stupid with the [GEMglLightModeliGL_LIGHT_MODEL_TWO_SIDE GL_FALSE] test which that I connected it to a [gemhead] instead of [gemhead 1]. When I corrected that I did find that indeed the performance changes drastically for the better. OTOH I couldn't get satisfactory lighting

[PD] listing all available objects

2011-03-09 Thread ronald kuivila
Hi, I am working on OSX, using the plain vanilla version of PD-0.42-6. I can find a listing of objects by ctrl clicking a patcher window, but it does not list everything. (For example, expr is not mentioned.) Is there any easy way to get a listing of all the objects currently loaded?