dynamicly?
Zitat von "Lorenzo Sutton" :
On 22/03/13 22:35, Jonathan Wilkes wrote:
From: Patrick Pagano
To: pd-list@iem.at
Sent: Friday, March 22, 2013 3:57 PM
Subject: [PD] vanilla replacement for polygate~ ?
Hello
I was wondering if anyone had an idea for
On 22/03/13 22:35, Jonathan Wilkes wrote:
From: Patrick Pagano
To: pd-list@iem.at
Sent: Friday, March 22, 2013 3:57 PM
Subject: [PD] vanilla replacement for polygate~ ?
Hello
I was wondering if anyone had an idea for a Vanilla replacement for
polygate~,
- Original Message -
> From: Roman Haefeli
> To: pd-list@iem.at
> Cc:
> Sent: Sunday, March 24, 2013 7:25 AM
> Subject: Re: [PD] some issues with dynamic patching
>
> On Sam, 2013-03-23 at 15:39 +0200, Alexandros Drymonitis wrote:
>> Concerning [loadbang] you should use [initbang] inst
No worries I'll just go crank up an old 32 bit linux box myself :)
M
On Sun, Mar 24, 2013 at 04:07:12PM +0100, Charles Goyard wrote:
> Hi Miller,
>
> Yes I am on 32bit linux. For what I understand on 64 bits Linux LFS is
> out of the box. The problem stands only for 32 bits hosts it seems.
>
>
Many thanks to you all,
[initbang] seems just what I was looking for. As for individual, dynamic firing
with [loadbang], the problem with
[loadbang(
|
[send pd-foo.pd]
is that I have several foo abstractions and I would like to fire them
individually. So, by now [initbang] seems the way to go.
Hi Miller,
Yes I am on 32bit linux. For what I understand on 64 bits Linux LFS is
out of the box. The problem stands only for 32 bits hosts it seems.
I can follow a branch on git and test for you if you wish.
Alternatively I recall there's debian package to host a 32 bits linux in
a 64 bits linu
On Sam, 2013-03-23 at 15:39 +0200, Alexandros Drymonitis wrote:
> Concerning [loadbang] you should use [initbang] instead AFAIK. But
> that's not vanilla.
There are two separate issues to be considered:
[initbang] should be used when you dynamically create xlets within an
abstraction, so that tho
hello,
You can use gemlist to render in a framebuffer.
the examle 07.texture/11... show how to use multiple gemhead in the same
framebuffer.
you can do the same with gemlist.
but that did not solve the problem that you receive value in between frames. I
don't understand how you can render anyt