Re: [PD] gridflow pd-extended ubuntu 14.04

2014-05-02 Thread u...@xdv.org
On 02.05.2014 16:21, Colet Patrice wrote: > Le 02/05/2014 15:19, u...@xdv.org a écrit : >> hello, >> >> i have dedicated some time to updating my system, ending up with ubuntu >> 14.04 doing the occasional patching now. >> everything pd related went relatively

[PD] gridflow pd-extended ubuntu 14.04

2014-05-02 Thread u...@xdv.org
hello, i have dedicated some time to updating my system, ending up with ubuntu 14.04 doing the occasional patching now. everything pd related went relatively painless, just had to rebuild Gem, but gridflow's stuck and won't move a bit and i have no clue. i have gridflow in it's own builddir: /hom

Re: [PD] OSC server to many clients

2014-02-02 Thread u...@xdv.org
On 02.02.2014 17:37, Atte wrote: Hi Basic OSC confusion here: I'd like to run a server that keeps track of time and shares that to a number of clients, each of which run on their own, but with access to this common, global time. However all the examples I found with [sendOSC] or [tcpsend] su

Re: [PD] vjtools/videogrid was: pd gui: partial interface freeze

2014-01-22 Thread u...@xdv.org
another object: [joystick] but it was on windows i guess this is a known bug because [hid] is so useful perhaps someone has a better knowing of this .? or a workaround . 2014/1/18 u...@xdv.org <mailto:u...@xdv.org> mailto:u...@xdv.org>> On 18.01.2014 17:07, Py Fave wrote:

Re: [PD] pd gui: partial interface freeze

2014-01-18 Thread u...@xdv.org
probably opens a new can of worms. and use [change] on your inputs to reduce the flow . i'll do that! only suggestions , i don't remember what was the problem but i solved it good to know, someone has seen it too. thanks! 2014/1/18 u...@xdv.org <mailto:u...@xdv.org> mai

[PD] pd gui: partial interface freeze

2014-01-18 Thread u...@xdv.org
hey there, i've been having this heisenbug for some time and learned to live with it, but having fixed some real bugs on my patch, this is the last one on my list and i'd like to give it a go, but no idea where to start. symptoms are: some time into performing (20min to 1h) all the sliders, m

Re: [PD] wiimote report

2012-02-10 Thread u...@xdv.org
On 10.02.2012 16:47, Roman Haefeli wrote: On Fri, 2012-02-10 at 15:48 +0100, u...@xdv.org wrote: to answer my question: i changed onoff from int to float and it works such that i can turn reports on and off. it still crashes a lot though ... well, seems like i should go for supercollider/osc

Re: [PD] wiimote report

2012-02-10 Thread u...@xdv.org
it still crashes a lot though, especially with With what? sorry. with gem and dsp on. it seems to me like the more there is going on, the sooner it crashes. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.pureda

Re: [PD] wiimote report

2012-02-10 Thread u...@xdv.org
, especially with On 09.02.2012 12:34, u...@xdv.org wrote: can someone help me understand, what's going on here? ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list

[PD] wiimote report

2012-02-09 Thread u...@xdv.org
hey there, i'm having a weird problem with wiimote. connecting and buttons work fine, but when i try to turn on some additional reporting, nothing happens. the device and bluetooth is ok, as i can get everything with wmgui, which also uses libcwiid, so i guess the library is ok too. i added

Re: [PD] pix_mask and gemframebuffer

2011-11-15 Thread u...@xdv.org
hey there, On 09.11.2011 15:53, Max wrote: i remember someone said that he was working on making glsl abstractions to replace some of the pix_ es some time ago, i have made a video-mixer to replace the example in 04.pix/12.blending.pd, that routes the signal into each appropriate pix, with one

Re: [PD] gemlist_info of iterated geo

2011-10-03 Thread u...@xdv.org
hey there, maybe there's a slicker shortcut, but this appears to be working. ciao, ub On 03.10.2011 17:30, ronni montoya wrote: Hello, im using gemlist_info for getting the positions of my geos. I need to get the positions of a group of iterated geos, for example: repeat 19 translateXYZ -4 0

Re: [PD] Gem / glsl_fragment

2011-07-29 Thread u...@xdv.org
hey there again, i basically got my shader running, it was a bit of a challenge, because i realized i had to use rectangle texunits, as the input is classic 4:3 video frames. so fine, i did this, but now the output of pix_progam is acting kind of weird. it seems to be a proper pix structure

Re: [PD] Gem / glsl_fragment

2011-07-25 Thread u...@xdv.org
On 25.07.2011 15:04, IOhannes m zmoelnig wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 2011-07-25 14:51, u...@xdv.org wrote: hey there, On 25.07.2011 09:26, IOhannes m zmoelnig wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 2011-07-24 17:05, u...@xdv.org wrote: i&#

Re: [PD] Gem / glsl_fragment

2011-07-25 Thread u...@xdv.org
hey there, On 25.07.2011 09:26, IOhannes m zmoelnig wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 2011-07-24 17:05, u...@xdv.org wrote: i'm running: pd-0.42.5-extended my gem version is: 0.92.3 on x86_64 ubuntu 10.10 there are some known problems with shaderID->t_float ma

Re: [PD] Gem / glsl_fragment

2011-07-24 Thread u...@xdv.org
On 24.07.2011 17:35, cyrille henry wrote: Hello, First, let's try to have the example to work. did you have any error when clicking on the "load shader" bang on the 1st example (01.simple texture)? nop. no errors, but apparantly no shaders, also there. the only error i can get is with print fr

[PD] Gem / glsl_fragment

2011-07-24 Thread u...@xdv.org
hey there, i'm trying to implement a "hard-light" blending mode, as described on between two textures using a glsl fragment shader. it's compiling, linking and running fine in ShaderMaker. when i try to load it with [glsl_fragment] i don't seem to be getting an ID on the right outlet though. i

Re: [PD] [ngrid]?

2011-02-10 Thread u...@xdv.org
hey, On 10.02.2011 10:29, Tyler Leavitt wrote: Does anyone know of this library/[ngrid]? I just installed extended 0.42.5 fresh thinking it would be in there...but nothing. if you're still looking for ngrid, it's there: https://pure-data.svn.sourceforge.net/svnroot/pure-data/trunk/extensio

Re: [PD] 3dp?

2011-01-31 Thread u...@xdv.org
hey, On 31.01.2011 16:00, Matteo Sisti Sette wrote: Hi, I'm not sure what 3dp is, but I noticed a 3dp folder in the help browser and tried to open some examples. there's a readme.txt in the docs (at least with my version), stating: "pdp_opengl (3dp): opengl extensions for pdp warning: this is