Re: [PD] freehand drawing on video in GEM

2008-07-22 Thread Spencer Russell
On Tue, Jul 22, 2008 at 9:42 AM, Jack <[EMAIL PROTECTED]> wrote: > > Le 22 juil. 08 à 02:10, <[EMAIL PROTECTED]> a écrit : > > Single buffered drawing won't work with what he is describing, unless he > repaints all of the brush strokes. When a new video frame is drawn, it will > overwrite everythi

Re: [PD] freehand drawing on video in GEM

2008-07-22 Thread Jack
a paintandvideobuf0.pd Description: Binary data Mark Jack <[EMAIL PROTECTED]> Sent by: [EMAIL PROTECTED]07/21/2008 05:04 PM To "Spencer Russell" <[EMAIL PROTECTED]> cc pd-list@iem.at Subject Re: [PD] freehand drawing on video in GEM As suggested by

Re: [PD] freehand drawing on video in GEM

2008-07-21 Thread Mark_Danks
To "Spencer Russell" <[EMAIL PROTECTED]> cc pd-list@iem.at Subject Re: [PD] freehand drawing on video in GEM As suggested by Chris, single buffer rendering is the good choice. Then send a bang from [metro 1] (for exemple) to [gemhead] to force the rendering (to your

Re: [PD] freehand drawing on video in GEM

2008-07-21 Thread Jack
As suggested by Chris, single buffer rendering is the good choice. Then send a bang from [metro 1] (for exemple) to [gemhead] to force the rendering (to your [gemhead] with the movie and to your [gemhead] for the 'painting'). ++ Jack Le 21 juil. 08 à 23:51, Spencer Russell a écrit : > On

Re: [PD] freehand drawing on video in GEM

2008-07-21 Thread Spencer Russell
On Mon, Jul 21, 2008 at 5:28 PM, chris clepper <[EMAIL PROTECTED]> wrote: > Single buffer rendering can be used for 'painting' using a geos as various > brush types. The difficulty though, is that I want to draw some parts in a freehand single-buffer style, but I want it to be mixed and layered wi

Re: [PD] freehand drawing on video in GEM

2008-07-21 Thread chris clepper
Single buffer rendering can be used for 'painting' using a geos as various brush types. On Mon, Jul 21, 2008 at 3:34 PM, Spencer Russell < [EMAIL PROTECTED]> wrote: > I need to blob track a point of light in a video and use it to draw > freehand in the GEM window, possibly mixed with previously-r

Re: [PD] freehand drawing on video in GEM

2008-07-21 Thread marius schebella
I think what you need to do is create some kind of b/w mask. basically you start with a black texture and add white to wherever the point of light goes. you can either take the video material and filter it, so that only the light is visible and then create a feedbackloop that always adds to the

[PD] freehand drawing on video in GEM

2008-07-21 Thread Spencer Russell
I need to blob track a point of light in a video and use it to draw freehand in the GEM window, possibly mixed with previously-recorded video clips. I'd also like to connect the adjacent points with lines so that the drawing is continuous. I'm still pretty new to GEM, but I'm working on getting my