Re: [PD] Gem - how to get a concave/convex plane

2018-08-03 Thread Jack
For me, the simplest way to achieve this, is to use a mesh square with shaders. Take a look at exemples in Gem and shaders and how to move vertices in model view. ++ Jack Le 03/08/2018 à 17:02, oliver a écrit : > Hi, dear list ! > > I am looking for a Geo, that looks like a distorted plane, in

[PD] Gem - how to get a concave/convex plane

2018-08-03 Thread oliver
Hi, dear list ! I am looking for a Geo, that looks like a distorted plane, in particular a "concave" or "convex" plane as shown in this .jpg: https://wolke.klingt.org/index.php/s/QO7Vb5UDNn42CG9 can anybody hint me to a way that this can be done in Gem ? the "convex" version seems easier,

[PD] Live Coding Language Design Survey

2018-08-03 Thread thor list
Hi all, As part of our MIMIC project (Musically Intelligent Machines Interacting Creatively) we are running a survey in order to help us designing a domain specific live coding language for the application of machine listening and machine learning techniques to music creation. We would be

[PD] text define with not predefined file name

2018-08-03 Thread Csaba Láng
Dear list, I would like to have a changeable filename for [text define], as it is in [text fromlist] with a [symbol filename1( message, but there is not cold inlet on the right. Is there any good tip how it can be done? Managed to do a [write user$1( message to the hot inlet with [text define -k

Re: [PD] plot questions

2018-08-03 Thread rolfm
forgot to attach the patch rolf#N struct testplate float x float y array 1-wave array-element array 2-wave array-element; #N struct array-element float y; #N canvas 97 71 513 455 10; #N canvas 0 50 450 300 array-element 0; #X obj 62 51 struct array-element float y; #X restore 170 50 pd