For me, the simplest way to achieve this, is to use a mesh square with
shaders. Take a look at exemples in Gem and shaders and how to move
vertices in model view.
++
Jack
Le 03/08/2018 à 17:02, oliver a écrit :
> Hi, dear list !
>
> I am looking for a Geo, that looks like a distorted plane, in
Hi, dear list !
I am looking for a Geo, that looks like a distorted plane, in particular
a "concave" or "convex" plane as shown in this .jpg:
https://wolke.klingt.org/index.php/s/QO7Vb5UDNn42CG9
can anybody hint me to a way that this can be done in Gem ?
the "convex" version seems easier,
Hi all,
As part of our MIMIC project (Musically Intelligent Machines Interacting
Creatively) we are running a survey in order to help us designing a domain
specific live coding language for the application of machine listening and
machine learning techniques to music creation.
We would be
Dear list,
I would like to have a changeable filename for [text define], as it is in
[text fromlist] with a [symbol filename1( message, but there is not cold
inlet on the right.
Is there any good tip how it can be done? Managed to do a [write user$1(
message to the hot inlet with [text define -k
forgot to attach the patch
rolf#N struct testplate float x float y array 1-wave array-element array
2-wave array-element;
#N struct array-element float y;
#N canvas 97 71 513 455 10;
#N canvas 0 50 450 300 array-element 0;
#X obj 62 51 struct array-element float y;
#X restore 170 50 pd