Re: [Pharo-dev] [Moose-dev] Re: Roassal3D is moving...

2015-10-10 Thread Yuriy Tymchuk
I do not remember the causes under first question. Something was broken and some layouts were not working. I’ve made a heavy usage of classes that align all elements alone some pane, and they were removed from RoassalWoden, so I have to add them as my own classes. Also I’ve added a lot of helper

Re: [Pharo-dev] [Moose-dev] Re: Roassal3D is moving...

2015-10-10 Thread Alexandre Bergel
Yes, I would like to understand why you cannot migrate to woden Alexandre > Le 10 oct. 2015 à 04:55, stepharo a écrit : > > > > Le 9/10/15 19:59, Yuriy Tymchuk a écrit : >> 2 reasons: >> >> 1) something is always incompatible (I’ve tried 2 times already) >> 2) I have too many things hardcod

Re: [Pharo-dev] [Moose-dev] Re: Roassal3D is moving...

2015-10-10 Thread stepharo
Le 9/10/15 19:59, Yuriy Tymchuk a écrit : 2 reasons: 1) something is always incompatible (I’ve tried 2 times already) 2) I have too many things hardcoded in Roassal3D subclasses. I have to move it into a proper model, and this will take time. Alex you should have a look at the missing hook

Re: [Pharo-dev] [Moose-dev] Re: Roassal3D is moving...

2015-10-09 Thread Yuriy Tymchuk
2 reasons: 1) something is always incompatible (I’ve tried 2 times already) 2) I have too many things hardcoded in Roassal3D subclasses. I have to move it into a proper model, and this will take time. I’ll take a look at the Orbiter. Although as far as I remember Roassal3D and Woden have differ

Re: [Pharo-dev] [Moose-dev] Re: Roassal3D is moving...

2015-10-09 Thread Yuriy Tymchuk
No, the control the interaction that moves you around the object when you drag mouse instead of "rotating your head” as in fps game. Uko > On 09 Oct 2015, at 19:11, Alexandre Bergel wrote: > > By flyover you mean having a text tooltip? > > Alexandre > -- > _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._