Hi Doru,
Le 6 oct. 2014 à 23:33, Tudor Girba a écrit :
> Hi Christophe,
>
> We will start with adding the possibility of closing the last pane. It is
> unlikely that we will add closing of random panes in the inspector because
> the main purpose of those panes is to preserve the navigation pat
On 06 Oct 2014, at 23:33, Tudor Girba wrote:
> For preserving inspectors on independent objects, we need another solution. I
> believe for this case, we could simply use a kind of a clipboard for objects
> that can be inspected at a later time.
Yes, I often use an ObjectClipboard global varia
Hi Christophe,
We will start with adding the possibility of closing the last pane. It is
unlikely that we will add closing of random panes in the inspector because
the main purpose of those panes is to preserve the navigation path.
For preserving inspectors on independent objects, we need another
Hello,
Le 4 oct. 2014 à 11:51, Tudor Girba a écrit :
> Pharo needs a centralised way to manage tabs and windows, its a system
> heavily wait that is wrong solely based on GUIs. So this is not a GT
> issue, its more a Pharo issue.
> The problem with GT because is such a detailed tool i
Hi Phil,
Sorry for the late reply.
I cannot reproduce the stepping problem. Do you have a specific case?
"Run to here" exists. It is a contextual action that depends on the cursor
position. Hence, it is mapped in the context menu.
Cheers,
Doru
On Sat, Oct 4, 2014 at 11:07 PM, p...@highoctane
By video controls I meant /first, previous, next, last /buttons - but that's
not a good idea now I think about it. I still think "page" numbers might be
better than dots. But, as you say, I managed to use the dots so they can't
be that bad, Still, I think the dots would look more obviously like
na
Indeed. But just having a good contrast solves the problem quite well, I
believe, because it is gets more easily noticeable.
Cheers,
Doru
On Sun, Oct 5, 2014 at 3:37 PM, Ben Coman wrote:
> kmo wrote:
>
>> I've raised two issues on the GT playground:
>>
>> https://pharo.fogbugz.com/f/cases/14158
kmo wrote:
I've raised two issues on the GT playground:
https://pharo.fogbugz.com/f/cases/14158/Navigation-buttons-icons-at-bottom-of-GT-playground-are-meaningless-unintuitive
https://pharo.fogbugz.com/f/cases/14157/Navigation-buttons-at-bottom-of-GT-playground-are-almost-invisible-in-default-t
I'd say that it is not intuitive at first but the abilities of the GT
inspector are really making up for any inconvenience.
As for the GT debugger, I've been running in a couple of problems, namely
that stepping when restarting hasn't been working properly after a couple
times.
Also, I miss the "
I really do not know that one :(. I hate the dirty thing altogether, but we
did not manage to take it out properly. If anyone could help, it would be
great.
Doru
On Sat, Oct 4, 2014 at 11:04 PM, Sven Van Caekenberghe wrote:
>
> On 04 Oct 2014, at 22:56, Tudor Girba wrote:
>
> >
>
> BTW, Doru,
On 04 Oct 2014, at 22:56, Tudor Girba wrote:
>
BTW, Doru, why are the areas with 'self' dirty (orange corner) ? I would assume
that as long as you did not type in them they are not dirty.
Hi,
Thanks for the feedback.
Of course, they are not used anywhere else at this point just because the
inspector is the first tool that was integrated into Pharo :).
You say they are meaningless, but in fact you seem to have no problem with
what they are and how they work. And you found it out b
Well, one man's intuitive is another man's completely obscure. In the pharo
context, the dots are a completely new navigation widget - used nowhere else
- and their function is unclear. I think part of the problem is that the
dots do not appear on any kind of obvious toolbar - they are more or less
On 4 oct. 2014, at 12:44, Sven Van Caekenberghe wrote:
>
> On 04 Oct 2014, at 11:55, kmo wrote:
>
>> I've raised two issues on the GT playground:
>>
>> https://pharo.fogbugz.com/f/cases/14158/Navigation-buttons-icons-at-bottom-of-GT-playground-are-meaningless-unintuitive
>>
>> https://pharo
On 04 Oct 2014, at 11:55, kmo wrote:
> I've raised two issues on the GT playground:
>
> https://pharo.fogbugz.com/f/cases/14158/Navigation-buttons-icons-at-bottom-of-GT-playground-are-meaningless-unintuitive
>
> https://pharo.fogbugz.com/f/cases/14157/Navigation-buttons-at-bottom-of-GT-playgro
Hi,
On Sat, Oct 4, 2014 at 9:32 AM, kilon alios wrote:
>
> yes managing tabs is essential I think for everyone. This is why I also
> asked for window groups.
>
The issue that Sven raised is not about windows, but about the panes in the
inspector.
> Personally I dont care exactly how you imp
I've raised two issues on the GT playground:
https://pharo.fogbugz.com/f/cases/14158/Navigation-buttons-icons-at-bottom-of-GT-playground-are-meaningless-unintuitive
https://pharo.fogbugz.com/f/cases/14157/Navigation-buttons-at-bottom-of-GT-playground-are-almost-invisible-in-default-theme
When I
On 04 Oct 2014, at 09:36, Tudor Girba wrote:
> Ok. This is already on the roadmap, but opening an issue would not hurt :).
Bitte:
https://pharo.fogbugz.com/f/cases/14156/Add-a-way-to-get-GTPlayground-and-GTInspector-back-in-their-original-state-using-1-column
> Cheers,
> Doru
>
>
> On Sat,
Ok. This is already on the roadmap, but opening an issue would not hurt :).
Cheers,
Doru
On Sat, Oct 4, 2014 at 9:25 AM, Sven Van Caekenberghe wrote:
>
> On 04 Oct 2014, at 09:20, Tudor Girba wrote:
>
> If I understand correctly, you would want a way to close panes. Correct?
>
>
> Yes, I want
yes managing tabs is essential I think for everyone. This is why I also
asked for window groups.
Personally I dont care exactly how you implement these, the goal , like
Sven said, its all about controlling the amount of information that is show
and the amount that is hidden but yet it can be easi
On 04 Oct 2014, at 09:20, Tudor Girba wrote:
> If I understand correctly, you would want a way to close panes. Correct?
Yes, I want to be able to go from the right window back to the left window:
Sven
> Doru
>
> On Sat, Oct 4, 2014 at 9:07 AM, Esteban Lorenzano wrote:
>
> > On 04 Oct 201
If I understand correctly, you would want a way to close panes. Correct?
Doru
On Sat, Oct 4, 2014 at 9:07 AM, Esteban Lorenzano
wrote:
>
> > On 04 Oct 2014, at 09:06, Sven Van Caekenberghe wrote:
> >
> >
> > On 04 Oct 2014, at 07:45, Tudor Girba wrote:
> >
> >> Hi,
> >>
> >> From the feedback
> On 04 Oct 2014, at 09:06, Sven Van Caekenberghe wrote:
>
>
> On 04 Oct 2014, at 07:45, Tudor Girba wrote:
>
>> Hi,
>>
>> From the feedback so far, I could not the following issues:
>>
>> - menus for copy/paste/cut (which I still wonder why they need to exist for
>> a developer, but we wi
On 04 Oct 2014, at 07:45, Tudor Girba wrote:
> Hi,
>
> From the feedback so far, I could not the following issues:
>
> - menus for copy/paste/cut (which I still wonder why they need to exist for a
> developer, but we will add them)
> - possibility of save/open
> - Cmd+g instead of Cmd+o (alre
Hi,
>From the feedback so far, I could not the following issues:
- menus for copy/paste/cut (which I still wonder why they need to exist for
a developer, but we will add them)
- possibility of save/open
- Cmd+g instead of Cmd+o (already fixed)
- position of the cursor is sometimes messed up
- pos
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