Guess the CMake that is generated is plain wrong.
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX6.1.sdk
...
WRONG I guess...
set(CMAKE_C_COMPILER
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc)
could be.
Esteban didn't touched ios build for a while..
and there was some changes in cmake stuff meanwhile.
On 27 February 2013 17:02, p...@highoctane.be p...@highoctane.be wrote:
Guess the CMake that is generated is plain wrong.
Now changed the variables in the generator.image for pointing to the
right iPhoneOS SDK.
Build process now complains... 0%] Building C object
On 27 February 2013 17:46, p...@highoctane.be p...@highoctane.be wrote:
Now changed the variables in the generator.image for pointing to the
right iPhoneOS SDK.
Build process now complains... 0%] Building C object
It is beyond me why the fastest growing segment of hardware on the
market is given substandard attention.
And yes, Apple stuff rots fast indeed. Rotten Apple!
Phil
2013/2/27 Igor Stasenko siguc...@gmail.com:
On 27 February 2013 17:46, p...@highoctane.be p...@highoctane.be wrote:
Now changed
Now, the thing has the right flags but still manages to complain about:
[PhilMac:~/Documents/Smalltalk/2-MyWorkspaces/workspaceVMiOSFromBook/blessed/build
philippeback$] sudo make
[ 0%] Building C object
when it cannot find standard headers, it means that sysroot is wrong.
apparently:
set(CMAKE_OSX_SYSROOT
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX6.1.sdk
should be different for iOS builds.
But i cannot tell more. Esteban?
On 27 February 2013