[piccolo2d-dev] Re: Getting closer to a 1.3.1 release

2011-03-28 Thread cmal...@pixelzoom.com
Issue 191. ...FRACTIONAL_METRICS on Windows... (http://goo.gl/06NiG)   ** Summary: I'm proposing we do nothing for 1.3.* releases. And that we plan to invert our current behavior wrt fractional metrics in future/2.0 release. I'm ok with that.  The PhET team may have stronger opinions.

[piccolo2d-dev] Re: Issue 154 in piccolo2d: Zoom handler doesn't interact well with PSwing nodes

2011-03-21 Thread cmal...@pixelzoom.com
+1 for moving to 1.4. On Mar 20, 3:19 pm, piccol...@googlecode.com wrote: Comment #6 on issue 154 by atdi...@gmail.com: Zoom handler doesn't interact   well with PSwing nodeshttp://code.google.com/p/piccolo2d/issues/detail?id=154 In the interest of a 1.3.1 release, I propose we move this to

[piccolo2d-dev] Re: changes to PPath, add PShape and PArea

2010-07-21 Thread cmal...@pixelzoom.com
last year, with 34% of those users outside the USA, in 51 languages. And that's been growing ~35-50% per year since 2004. So Piccolo is helping to providing valuable educational tools to many users. On Jul 21, 9:23 am, Michael Heuer heue...@gmail.com wrote: cmal...@pixelzoom.com cmal

[piccolo2d-dev] Re: Release Piccolo2D.Java 1.3

2010-03-09 Thread cmal...@pixelzoom.com
Yes, if 163 were fixed, that would change my vote to +1. 163 is the only know problem with pswing. The other gripes I have with it are internals, and that can certainly wait. On Mar 9, 9:42 am, Michael Heuer heue...@gmail.com wrote: Chris wrote: This release is generally solid, with the

[piccolo2d-dev] Re: Release Piccolo2D.Java 1.3

2010-03-08 Thread cmal...@pixelzoom.com
--- [ ] +1 I support this release [ ] +0 [X] -0 [ ] -1 I oppose this release because... I'm going to abstain from this vote. This release is generally solid, with the exception of the pswing package. Since issue 163 has been reopened, and since I've investigated

[piccolo2d-dev] Re: Issue 166 in piccolo2d: Refactor PNode.moveToBack() and related

2010-02-28 Thread cmal...@pixelzoom.com
I realize this is z-ordering. But if this is supposed to replace the existing z-ordering interface, then raise and lower would be replacing moveToFrontOf(PNode) and moveInBackOf(PNode). So, again, how does raise and lower allow me to put one sibling in front/back of another sibling? Imho, this

[piccolo2d-dev] Re: Release Piccolo2D.Java 1.3

2010-02-26 Thread cmal...@pixelzoom.com
My client (PhET) uses PSwing quite heavily. But I'm not going to -1 in order to get the 163 fix, for 3 reasons: (1) The consensus within PhET is that we're comfortable with patching our 1.3 copy to resolve 163. (2) Imho PSwing needs an internal overhaul, to bring the code up to the standards of

[piccolo2d-dev] Re: Release Piccolo2D.Java 1.3

2010-02-09 Thread cmal...@pixelzoom.com
I'm re-voting, based on our discussion in issue 161. --- [ ] +1 I support this release [ ] +0 [ ] -0 [ X] -1 I oppose this release because (as described in issue 161) full bounds behavior was changed by fixing issue 155. -- Piccolo2D Developers Group:

[piccolo2d-dev] Re: [VOTE] Release Piccolo2D.Java 1.3

2010-02-05 Thread cmal...@pixelzoom.com
This is a vote for releasing Piccolo2D.Java 1.3 based on release candidate 1 (version 1.3-rc2). 1.3-rc2 is available from the downloads page: http://code.google.com/p/piccolo2d/downloads/list?can=2q=1.3-rc2 --- [X] +1 I support this release [ ] +0 [ ] -0 [ ] -1 I oppose

[piccolo2d-dev] Re: Release Piccolo2D.Java 1.3 failed

2010-02-03 Thread cmal...@pixelzoom.com
All 1.3-rc1 issues that I reported have been resolved. Many thanks! What is the timeline for 1.3-rc2, and are there any other issues still pending that must be resolved? Chris On Feb 1, 4:09 pm, cmal...@pixelzoom.com cmal...@pixelzoom.com wrote: See issue 160 for the endless series of events

[piccolo2d-dev] Re: Release Piccolo2D.Java 1.3 failed

2010-02-01 Thread cmal...@pixelzoom.com
An update on where we're at with the PSwing issues... Issue 158 was resolved by Allain last week, and fixed a couple of our problems. Issue 159 was opened a few minutes ago, and is related to PSwing transform/picking problems. I am still investigating one additional issue, where a PSwing

[piccolo2d-dev] Re: r962 committed - Made PSwing.setVisible lazily call its component's setVisible method d...

2010-02-01 Thread cmal...@pixelzoom.com
in PSwing.initializeComponent, could this be creating problems, depending on the call order? It seems like there is component initialization going on in the constructor that should really be in initializeComponent. Thoughts anyone?... Chris On Jan 28, 3:46 pm, cmal...@pixelzoom.com cmal...@pixelzoom.com wrote

[piccolo2d-dev] PSwing.readObject ?

2010-01-27 Thread cmal...@pixelzoom.com
Does anyone recall what the purpose of PSwing.readObject is? It's included in 1.3-rc1, but doesn't appear to be used. -- Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en

[piccolo2d-dev] Re: PSwing.readObject ?

2010-01-27 Thread cmal...@pixelzoom.com
Never mind, stupid question, required for serialization. I've clearly been working too long today... -- Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en

[piccolo2d-dev] Re: Release Piccolo2D.Java 1.3

2010-01-26 Thread cmal...@pixelzoom.com
--- [ ] +1  I support this release [ ] +0 [ ] -0 [X] -1  I oppose this release because... PSwing appears to have some new problems, and PhET (my client) relies heavily on PSwing. Specifically: (1) Visibility issues; there are nodes that should be visible

[piccolo2d-dev] Re: New team member introduction

2009-11-02 Thread cmal...@pixelzoom.com
, Allain Lalonde Sent from my iPod On Oct 30, 2009, at 8:21 PM, cmal...@pixelzoom.com cmal...@pixelzoom.com   wrote: Thanks Sam, glad to be aboard, looking for to more Piccolo use and contribution. If anyone is interested in my background, seewww.pixelzoom.com.  My company is named

[piccolo2d-dev] Re: New team member introduction

2009-10-30 Thread cmal...@pixelzoom.com
Thanks Sam, glad to be aboard, looking for to more Piccolo use and contribution. If anyone is interested in my background, see www.pixelzoom.com. My company is named PixelZoom, after the overloaded and misunderstood OpenGL function, which is how I often feel ;-) Chris On Oct 30, 6:13 pm,