Fixes uninitialized scalar field defect reported by Coverity.
Signed-off-by: Vinson Lee
---
tests/glean/tpointsprite.h | 5 -
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/tests/glean/tpointsprite.h b/tests/glean/tpointsprite.h
index 089afa0..9901543 100644
--- a/tests/glean/t
Fixes uninitialized scalar field defect reported by Coverity.
Signed-off-by: Vinson Lee
---
tests/glean/ttexenv.h | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/tests/glean/ttexenv.h b/tests/glean/ttexenv.h
index 6cf1f1e..2e50d22 100644
--- a/tests/glean/ttexenv.h
+++ b/te
Fixes uninitialized scalar field defect reported by Coverity.
Signed-off-by: Vinson Lee
---
tests/glean/ttexrect.h | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/tests/glean/ttexrect.h b/tests/glean/ttexrect.h
index 5e8675b..f305585 100644
--- a/tests/glean/ttexrect.h
+++
Fixes uninitialized scalar field defect reported by Coverity.
Signed-off-by: Vinson Lee
---
tests/glean/ttexcube.h | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/tests/glean/ttexcube.h b/tests/glean/ttexcube.h
index 8ca15e3..7494022 100644
--- a/tests/glean/ttexcube.h
+++
On 19 December 2012 11:49, Ian Romanick wrote:
> On 12/19/2012 08:30 AM, Paul Berry wrote:
>
> Reviewed-by: Ian Romanick
>
> Now for the bad news...
>
> In GLSL ES 3.00 and GLSL 1.50 this language changes to:
>
> "They can only be float, floating-point vectors, matrices,
> signed or unsi
On 12/19/2012 08:30 AM, Paul Berry wrote:
Reviewed-by: Ian Romanick
---
.../varying-packing-mixed-types.shader_test| 60 ++
1 file changed, 60 insertions(+)
create mode 100644
tests/spec/glsl-1.30/execution/varying-packing-mixed-types.shader_test
diff --git
On 12/19/2012 08:30 AM, Paul Berry wrote:
Reviewed-by: Ian Romanick
Now for the bad news...
In GLSL ES 3.00 and GLSL 1.50 this language changes to:
"They can only be float, floating-point vectors, matrices,
signed or unsigned integers or integer vectors, or arrays
or structures of
On 12/19/2012 11:11 AM, Eric Anholt wrote:
> Chad Versace writes:
>
>> On 12/14/2012 12:01 PM, Tom Gall wrote:
>>> This is a small change in two parts to repair support for
>>> gles2 by glslparsertest.
>>>
>>> To glslparsertest.c, add 100 into the list of versions the switch
>>> handles when pass
Ian Romanick writes:
> On 12/18/2012 10:50 AM, Eric Anholt wrote:
>> +
>> +switch (target) {
>> +case GL_VERTEX_SHADER:
>> +asprintf(&vs_source, vs_ubo_template, vec4s);
>> +asprintf(&fs_source, fs_template);
>
> Is asprintf universally available? I thought we ran
Ian Romanick writes:
> From: Ian Romanick
>
> This test passes on NVIDIA's closed-source driver (version 304.64 on
> GTX 260).
>
> This test fails on AMD's closed-source driver (Catalyst 12.6 on HD
> 3650). Queries of GL_NUM_SAMPLE_COUNTS merrily write data even when
> bufSize is zero.
>
> v2:
Ian Romanick writes:
> There is some debate about whether the {RED,RG,RGB,RGBA}_SNORM formats
> should be allowed or not. The spec seems to indicate that they are
> valid, but implementation other than Mesa actually allows them. There
^ missing "no"?
Assuming this code is the same
Chad Versace writes:
> On 12/14/2012 12:01 PM, Tom Gall wrote:
>> This is a small change in two parts to repair support for
>> gles2 by glslparsertest.
>>
>> To glslparsertest.c, add 100 into the list of versions the switch
>> handles when passed from the command line instead of the default
>> p
Tom Gall writes:
> Add minmax test based on values that can be queried as specified
> in chapter 6.2 of the OpenGL ES 2.0.25 spec.
This is a test I do want to see in piglit for sure.
> Small modification to tests/util/minmax-test.* so that functions
> which use GLint64 and GLuint64 types ar
Tom Gall writes:
> new tests/spec/gles-2.0 directory and infrastructure to build
> initial testcase and add gles-2.0 as part of all.tests
>
> new gles2 sanity test which very simply renders a triangle fan and
> validates it was rendered correctly via
> piglit_probe_rect_rgba
Given that the
---
.../varying-packing-mixed-types.shader_test| 60 ++
1 file changed, 60 insertions(+)
create mode 100644
tests/spec/glsl-1.30/execution/varying-packing-mixed-types.shader_test
diff --git
a/tests/spec/glsl-1.30/execution/varying-packing-mixed-types.shader_test
b/
---
.../qualifiers/varying-bool-prohibited.frag| 20 +++
.../qualifiers/varying-bool-prohibited.vert| 21
.../qualifiers/varying-bvec2-prohibited.frag | 20 +++
.../qualifiers/varying-bvec2-prohibited.vert | 21 ++
This is a set of trivial changes. In the appropriate set of
tests/glslparsertests/glsl2/*.frag which are targeted for
glsl_version 1.10 or 1.20, add glsles_version: 1.00 which
identifies the test as appropriate for glsl es 1.0 which lines up
with gles2.
Signed-off-by: Tom Gall
---
tests/glslpars
This is a set of trivial changes. In the appropriate set of
tests/glslparsertests/shaders/*.vert which are targeted for
glsl_version 1.10 or 1.20, add glsles_version: 1.00 which
identifies the test as also appropriate for glsl es 1.0.
Signed-off-by: Tom Gall
---
tests/glslparsertest/shaders/Corr
Add GLSLESParserTest class which runs the gles2/gles3
version of glslparsertest. Why is this needed?
The current GLSLParserTest class doesn't know about the
gles2/gles3 varient of glslparsertest. The versioning
of glsl_version in the config section of frags and vert
shaders is conceptually incompat
This is a small change in two parts to repair support for
gles2 by glslparsertest.
To glslparsertest.c, add 100 into the list of versions the switch
handles when passed from the command line instead of the default
path. Next in piglit_init when version 100 is used, check for
gles and if in use don
This patch series adds gles2 support to glslparser test. Picking up
~406 tests all total for gles2.
New in this version of the patch series, the GLSLESParserTest class
has been reworked to subclass GLSLParserTest and as a result is
substantially smaller and much more simple. The change is no longe
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