On Fri, Mar 29, 2013 at 8:33 PM, Paul Berry wrote:
> Commit f184de94 (shader_runner: Add lod_bias option to texparameter)
> added support for testing the GL_TEXTURE_LOD_BIAS texture parameter to
> shader_runner. However, this feature is only available in desktop GL.
> This caused compile errors w
Commit f184de94 (shader_runner: Add lod_bias option to texparameter)
added support for testing the GL_TEXTURE_LOD_BIAS texture parameter to
shader_runner. However, this feature is only available in desktop GL.
This caused compile errors with GLES.
This patch ifdefs the feature out when building t
in addition to the counter-clockwise triangles.
Plus minor clean-ups.
---
tests/general/provoking-vertex.c | 58 +++--
1 files changed, 42 insertions(+), 16 deletions(-)
diff --git a/tests/general/provoking-vertex.c b/tests/general/provoking-vertex.c
index 55dc4c
I guess if there's no chance this will be extended to GLSL ES 1.10 or later
then it's OK to use 100.
Reviewed-by: Stuart Abercrombie
On Thu, Mar 28, 2013 at 12:03 PM, Tom Gall wrote:
> On Thu, Mar 28, 2013 at 1:50 PM, Stuart Abercrombie
> wrote:
> > The content looks good. I'm just not sure
Signed-off-by: Chris Forbes
---
tests/all.tests| 1 +
.../CMakeLists.gl.txt | 1 +
.../arb_texture_storage_multisample/tex-param.c| 128 +
3 files changed, 130 insertions(+)
create mode 100644 tests/spec
V2: - Use a legal (sized!) internalformat.
- Refactor to subtests.
- Add new test cases for:
* Correct error generation for unsized formats.
* Correct error generation for texture object zero.
Signed-off-by: Chris Forbes
---
tests/all.tests
This series adds piglit tests for ARB_texture_storage_multisample.
Interesting changes since V1:
- new TexStorage*Multisample error paths are covered [zero
texture object, unsized internalformat]
-- Chris
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