On Fri, Oct 04, 2013 at 06:11:00PM -0700, Ian Romanick wrote:
From: Ian Romanick ian.d.roman...@intel.com
This required some ugly hacking about to get the list of subtests to
process_args. Suggestions?
The utility is that all.tests can do 'sometest -list-subtests' to
automatically get
On 10/07/2013 10:39 AM, Chad Versace wrote:
On 10/04/2013 06:10 PM, Ian Romanick wrote:
From: Ian Romanick ian.d.roman...@intel.com
There are two parts to this.
First, command line options of the form -subtest foo have their
argument (the foo part) stored in a list in the
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On 10/07/2013 09:02 AM, Eric Anholt wrote:
Ian Romanick i...@freedesktop.org writes:
From: Ian Romanick ian.d.roman...@intel.com
This looks a lot like piglit_merge_result.
It sure does. I didn't know that function existed. Oof.
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On 10/07/2013 04:22 PM, Dave Airlie wrote:
From: Dave Airlie airl...@redhat.com
I noticed the TGSI convertor just does INEG then AND 0x3f80, which works
for small values, but fails for larger ints.
This seems to fail on nvidia (4.3.0 NVIDIA 325.15) and on ironlake with mesa
9.2.
If
Although it is not explicitly stated in the GLSL spec, all examples of
redeclaring built-in in/out variables (such as gl_ClipDistance)
include the in or out qualifier, so it seems like failure to do so
should cause a compile error.
At present:
- Mesa (as of commit a50c5f8) does not generate an
On Wed, Oct 2, 2013 at 4:45 PM, Paul Berry stereotype...@gmail.com wrote:
---
.../redeclare-pervertex-out-subset-gs.shader_test | 77 ++
...redeclare-pervertex-subset-vs-to-gs.shader_test | 113
+
.../redeclare-pervertex-subset-vs.shader_test | 73
Signed-off-by: Vinson Lee v...@freedesktop.org
---
.../geometry/geometry-end-primitive-optional-with-points-out.c | 2 ++
1 file changed, 2 insertions(+)
diff --git
a/tests/spec/glsl-1.50/execution/geometry/geometry-end-primitive-optional-with-points-out.c
In commit 5b1dff3 (Geometry shaders: Test gl_ClipDistance input (GLSL
1.50)) I accidentally used this syntax to redeclare the
gl_ClipDistance fragment shader input:
in gl_PerVertex {
float gl_ClipDistance[8];
};
This is incorrect--gl_PerVertex is only meaningful in vertex and
On 8 October 2013 11:40, Jordan Justen jljus...@gmail.com wrote:
On Wed, Oct 2, 2013 at 4:45 PM, Paul Berry stereotype...@gmail.com
wrote:
---
.../redeclare-pervertex-out-subset-gs.shader_test | 77 ++
...redeclare-pervertex-subset-vs-to-gs.shader_test | 113
Series Reviewed-by: Jordan Justen jordan.l.jus...@intel.com
I thought I might see a positive .geom with *both* per-vertex in
out. Too trivial?
On Wed, Oct 2, 2013 at 4:45 PM, Paul Berry stereotype...@gmail.com wrote:
---
...gs-redeclares-pervertex-in-with-array-size.geom | 45
On 8 October 2013 11:56, Vinson Lee v...@freedesktop.org wrote:
Signed-off-by: Vinson Lee v...@freedesktop.org
---
.../geometry/geometry-end-primitive-optional-with-points-out.c |
2 ++
1 file changed, 2 insertions(+)
diff --git
On Tue, Oct 8, 2013 at 12:47 PM, Paul Berry stereotype...@gmail.com wrote:
On 8 October 2013 11:56, Vinson Lee v...@freedesktop.org wrote:
Signed-off-by: Vinson Lee v...@freedesktop.org
---
.../geometry/geometry-end-primitive-optional-with-points-out.c |
2 ++
1 file changed, 2
On 8 October 2013 12:17, Jordan Justen jljus...@gmail.com wrote:
Series Reviewed-by: Jordan Justen jordan.l.jus...@intel.com
I thought I might see a positive .geom with *both* per-vertex in
out. Too trivial?
That's a good idea. I'll do that as a follow-up.
On Wed, Oct 2, 2013 at 4:45
---
...gs-redeclares-both-pervertex-blocks.shader_test | 67 ++
1 file changed, 67 insertions(+)
create mode 100644
tests/spec/glsl-1.50/execution/gs-redeclares-both-pervertex-blocks.shader_test
diff --git
On 8 October 2013 13:55, Vinson Lee v...@freedesktop.org wrote:
On Tue, Oct 8, 2013 at 12:47 PM, Paul Berry stereotype...@gmail.com
wrote:
On 8 October 2013 11:56, Vinson Lee v...@freedesktop.org wrote:
Signed-off-by: Vinson Lee v...@freedesktop.org
---
I think this was a copy-and-paste leftover from the
getactiveuniformname test.
---
tests/spec/arb_uniform_buffer_object/referenced-by-shader.c | 2 --
1 file changed, 2 deletions(-)
diff --git a/tests/spec/arb_uniform_buffer_object/referenced-by-shader.c
We already have one for VBOs under general/
---
tests/all.tests| 1 +
.../arb_vertex_buffer_object/CMakeLists.gl.txt | 1 +
.../arb_vertex_buffer_object/ib-subdata-sync.c | 84 ++
3 files changed, 86 insertions(+)
create mode
Like the subdata test, make sure that we get back the right results
when putting new data in our source or dest after a copy.
---
tests/all.tests | 1 +
tests/spec/arb_copy_buffer/CMakeLists.gl.txt | 1 +
tests/spec/arb_copy_buffer/data-sync.c | 109
---
tests/all.tests| 1 +
.../arb_vertex_buffer_object/CMakeLists.gl.txt | 1 +
tests/spec/arb_vertex_buffer_object/ib-data-sync.c | 83 ++
3 files changed, 85 insertions(+)
create mode 100644
---
tests/all.tests| 1 +
.../arb_texture_buffer_object/CMakeLists.gl.txt| 1 +
.../spec/arb_texture_buffer_object/subdata-sync.c | 102 +
3 files changed, 104 insertions(+)
create mode 100644
The previous tests tried to get at bad synchronization for unexpected
rendering behaviors (repeatedly glBufferSubData()ing over the same
state), while this tries to get at a more expected rendering behavior
(incrementally glBufferSubData()ing into subsequent areas in a VBO).
It also caught a ton
---
tests/all.tests| 1 +
.../arb_texture_buffer_object/CMakeLists.gl.txt| 1 +
tests/spec/arb_texture_buffer_object/data-sync.c | 102 +
3 files changed, 104 insertions(+)
create mode 100644
Reviewed-by: Jordan Justen jordan.l.jus...@intel.com
On Tue, Oct 8, 2013 at 1:59 PM, Paul Berry stereotype...@gmail.com wrote:
---
...gs-redeclares-both-pervertex-blocks.shader_test | 67
++
1 file changed, 67 insertions(+)
create mode 100644
On Tue, Oct 8, 2013 at 2:05 PM, Paul Berry stereotype...@gmail.com wrote:
On 8 October 2013 13:55, Vinson Lee v...@freedesktop.org wrote:
On Tue, Oct 8, 2013 at 12:47 PM, Paul Berry stereotype...@gmail.com
wrote:
On 8 October 2013 11:56, Vinson Lee v...@freedesktop.org wrote:
On 8 October 2013 15:22, Vinson Lee v...@freedesktop.org wrote:
On Tue, Oct 8, 2013 at 2:05 PM, Paul Berry stereotype...@gmail.com
wrote:
On 8 October 2013 13:55, Vinson Lee v...@freedesktop.org wrote:
On Tue, Oct 8, 2013 at 12:47 PM, Paul Berry stereotype...@gmail.com
wrote:
On 8
In effect, we are already doing this when Waffle is in use, since
Waffle uses a context creation mechanism that ensures that the context
won't be created if the implementation doesn't support the GL version
needed by the test. But for GLUT we need to do the check manually,
since GLUT always just
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