On 20.01.2016 20:43, Ian Romanick wrote:
On 01/18/2016 01:40 PM, Nicolai Hähnle wrote:
From: Nicolai Hähnle
This is similar to the texsubimage test, but checks various type and format
conversions as well as a different set of pixel unpack settings.
I haven't looked
This patch is
Reviewed-by: Ian Romanick
On 01/19/2016 12:20 PM, Nicolai Hähnle wrote:
> From: Nicolai Hähnle
>
> This commit adds an optional 'depthbuffer' line to the [require]
> section as well as the possibility of enabling/disabling
On 01/18/2016 01:40 PM, Nicolai Hähnle wrote:
> From: Nicolai Hähnle
>
> This is similar to the texsubimage test, but checks various type and format
> conversions as well as a different set of pixel unpack settings.
I haven't looked at the texsubimage test, so some of
On 01/18/2016 01:40 PM, Nicolai Hähnle wrote:
> From: Nicolai Hähnle
>
> The idea is that tests can get an idea of how much precision to expect when
> using these formats.
> ---
> tests/fbo/fbo-formats.h | 392
>
> 1
https://bugs.freedesktop.org/show_bug.cgi?id=93783
Mark Janes changed:
What|Removed |Added
Resolution|FIXED |---
Timothy Arceri writes:
> In GLSL 1.50 layout qualifiers must come before the storage
> qualifier. A recent fix in Mesa exposed this issue.
>
> Cc: Ilia Mirkin
Reviewed-by: Francisco Jerez
> ---
>
In GLSL 1.50 layout qualifiers must come before the storage
qualifier. A recent fix in Mesa exposed this issue.
Cc: Ilia Mirkin
---
tests/spec/arb_shader_image_load_store/grid.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git
On Wed, 2016-01-20 at 03:42 -0500, Ilia Mirkin wrote:
> On Tue, Jan 19, 2016 at 9:21 PM, Timothy Arceri
> wrote:
> > @@ -98,7 +98,7 @@ header_hunk(const struct grid_info grid)
> > "#define H %d\n"
> > "#define N %d\n"
> >
https://bugs.freedesktop.org/show_bug.cgi?id=93783
--- Comment #5 from Timothy Arceri ---
I've tested on my IVB and there is indeed more issues with the tests. They seem
to take different paths in the tests on different hardware, so I didn't notice
these when fixing on my
https://bugs.freedesktop.org/show_bug.cgi?id=93783
--- Comment #6 from Timothy Arceri ---
HSW/IVB issues resolve by piglit:
commit9bd8454a24304eabadcc4a5f6766158bbb8eb508
arb_shader_image_load_store: fix location of storage qualifier
In GLSL 1.50 layout qualifiers
From: Ian Romanick
NOTE: This causes the test to fail on Mesa drivers that use meta (e.g.,
i965).
Signed-off-by: Ian Romanick
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93717
---
.../generatetexturemipmap.c
On Tue, Jan 19, 2016 at 9:21 PM, Timothy Arceri
wrote:
> @@ -98,7 +98,7 @@ header_hunk(const struct grid_info grid)
> "#define H %d\n"
> "#define N %d\n"
> "#define GRID_T %s\n"
> - "#define
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