On Thu, Jul 07, 2016 at 04:28:10PM -0700, Anuj Phogat wrote:
> Both compressed and decompressed sRGB textures in the test are decoded
> to linear color by sampler. The loss of precision during this conversion
> caused the subtest failure. It can be fixed by avoiding the sRGB decoding
> for sRGB tex
On Mon, Jul 18, 2016 at 03:59:19PM -0700, Nanley Chery wrote:
> On Mon, Jul 18, 2016 at 03:39:22PM -0700, Nanley Chery wrote:
> > On Thu, Jul 07, 2016 at 04:28:10PM -0700, Anuj Phogat wrote:
> > > Both compressed and decompressed sRGB textures in the test are decoded
> > > to linear color by sample
On Mon, Jul 18, 2016 at 03:39:22PM -0700, Nanley Chery wrote:
> On Thu, Jul 07, 2016 at 04:28:10PM -0700, Anuj Phogat wrote:
> > Both compressed and decompressed sRGB textures in the test are decoded
> > to linear color by sampler. The loss of precision during this conversion
> > caused the subtest
On Thu, Jul 07, 2016 at 04:28:10PM -0700, Anuj Phogat wrote:
> Both compressed and decompressed sRGB textures in the test are decoded
> to linear color by sampler. The loss of precision during this conversion
> caused the subtest failure. It can be fixed by avoiding the sRGB decoding
> for sRGB tex
Both compressed and decompressed sRGB textures in the test are decoded
to linear color by sampler. The loss of precision during this conversion
caused the subtest failure. It can be fixed by avoiding the sRGB decoding
for sRGB textures.
Skipping the decoding in non-sRGB cases isn't serving any pur