Re: [Piglit] [PATCH 4/4] framebuffer-blit-levels: Test stencil buffers.

2012-09-13 Thread Paul Berry
On 7 September 2012 13:09, Eric Anholt wrote: > Paul Berry writes: > > > This patch modifies framebuffer-blit-levels to test that blitting > > between miplevels of the stencil portion of a depth/stencil texture > > works properly. This is an important corner case for Mesa's i965 > > driver. > >

Re: [Piglit] [PATCH 4/4] framebuffer-blit-levels: Test stencil buffers.

2012-09-07 Thread Eric Anholt
Paul Berry writes: > This patch modifies framebuffer-blit-levels to test that blitting > between miplevels of the stencil portion of a depth/stencil texture > works properly. This is an important corner case for Mesa's i965 > driver. > > Note that since stencil data can't be uploaded to a textur

[Piglit] [PATCH 4/4] framebuffer-blit-levels: Test stencil buffers.

2012-09-05 Thread Paul Berry
This patch modifies framebuffer-blit-levels to test that blitting between miplevels of the stencil portion of a depth/stencil texture works properly. This is an important corner case for Mesa's i965 driver. Note that since stencil data can't be uploaded to a texture using glTexImage2D(), the test