On 2013-05-28 17:32, Steve McMahon wrote:> For anyone who's reading this
exchange who hasn't worked with recent
> releases of Dexterity, I'd like to put all this in perspective. All, of
> course, my humble opinion, but informed by experience using, documenting
> and training our toolset.
>
> 1) D
On Tue, May 28, 2013 at 2:04 AM, Dylan Jay wrote:
> I think the bigger issue here is now days we have less people doing what is
> still a lot of work. Things fall through the cracks. I think everyone is very
> thankful the for the large contribution of people like David and Andreas.
> Hopefully
For anyone who's reading this exchange who hasn't worked with recent
releases of Dexterity, I'd like to put all this in perspective. All, of
course, my humble opinion, but informed by experience using, documenting
and training our toolset.
1) Dexterity's features — right now — work better than Arc
Hi Andreas,
On 05/27/2013 07:26 PM, Andreas Jung wrote:
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Awesome. Are there any technical barriers making content in CMS writable
through Plone (through a lousely coupled integration)?
The technical scope of this project was to do keep the metadata
On 28/05/2013, at 5:05 PM, "David Glick (Plone)" wrote:
> On 5/27/13 11:46 PM, ajung wrote:
>> David Glick (Plone) wrote
>>> Thanks for pointing out some specific places where the Dexterity
>>> documentation is out of date. Steve McMahon and I are working on fixing
>>> this. Additional specific s
On 28/05/2013, at 4:27 PM, Mikko Ohtamaa wrote:
>
>
> I think the collective manual is almost at a stage it can be packaged
> and released at the same time as a Plone release.
>
> Not even close.
I said it's at a state where it could be released and packaged with Plone. Not
that it would a
On 5/27/13 11:46 PM, ajung wrote:
David Glick (Plone) wrote
Thanks for pointing out some specific places where the Dexterity
documentation is out of date. Steve McMahon and I are working on fixing
this. Additional specific suggestions for improvements, as opposed to
general griping, would be app