Ingo,
I'm glad to see this port. I will have a need for surveys in the near
future and would prefer it run on OpenBSD. How are you doing on the
port? I would like to see this commited - what does that take? Thanks
again for your work.
Regards,
Mike
___
We must be proactive,
On Wed, Sep 19, 2007 at 03:33:13PM -0400, Mike Erdely wrote:
However, neiter merdely@ nor me were sure about this, and further
looking at the PLIST, I notice that the PPDs are installed into two
directories (share/foo2zjs/PPD and share/foo2jzs/model). Could you
(Giovanni) check wether this
On Mon, Sep 17, 2007 at 03:05:29PM -0400, Mike Erdely wrote:
On Mon, Sep 17, 2007 at 11:48:47AM +0300, Paul Irofti wrote:
On Sat, Sep 15, 2007 at 06:37:14PM +0300, Paul Irofti wrote:
On Fri, Sep 14, 2007 at 04:57:59PM -0400, Mike Erdely wrote:
A few comments:
* Update your
On Thu, Sep 13, 2007 at 10:36:38AM +0200, Igor Ralets wrote:
I'd like to ask if anyone would be willing to make a package of EMBOSS,
http://emboss.sourceforge.net/, for OpenBSD? This is free analog of
industry standard GCG pack, used mostly for molecular biology.
I'd be glad to pay small fee
On Wed, Sep 19, 2007 at 07:43:05PM -0700, Mike Swanson wrote:
Hi,
I've noticed ZSNES hasn't been updated in years, but I don't really know how
to update it myself (I've tried, but it always fails at compiling at various
ports; knowing emulator authors, it's probably filled with Windows
Mike Swanson [EMAIL PROTECTED] wrote:
I've noticed ZSNES hasn't been updated in years
Well, not for years, but not in the last time, yes. I personally think
that the new versions suck as then don't provide netplay anymore,
therefore I didn't update it since I had no interest in the new
Mike Swanson [EMAIL PROTECTED] wrote:
Ah, well there's been a reply on ports@ with the updated version,
I've seen it and CC'd him.
perhaps you should look at it. Would it be feasible to have
zsnes/1.42 and zsnes/1.51 (Java also has multiple versions like
this)? For users that want netplay,
QtOctave is a front-end for Octave. Octave is a high-level language,
primarily intended for numerical computations like Matlab. QtOctave
tries, using menus and forms, to make Octave easy.
test reports welcome.
qtoctave.tgz
Description: application/tar-gz
On Sat, 15 Sep 2007 18:08:08 -0700
Peter Valchev [EMAIL PROTECTED] wrote:
New SDL update from brad@ that needs a lot more testing. Antoine
already verified that this fixes the powerpc bug that was a
show-stopper for the previous updates (and caused a backout last
year), so there are currently
On Thu, Sep 20, 2007 at 07:10:55PM +0200, Stefan Sperling wrote:
On Wed, Sep 19, 2007 at 07:43:05PM -0700, Mike Swanson wrote:
Hi,
I've noticed ZSNES hasn't been updated in years, but I don't really know
how
to update it myself (I've tried, but it always fails at compiling at
On Thu, Sep 20, 2007 at 05:38:48PM -0400, Brad wrote:
On Sat, 15 Sep 2007 18:08:08 -0700
Peter Valchev [EMAIL PROTECTED] wrote:
New SDL update from brad@ that needs a lot more testing. Antoine
already verified that this fixes the powerpc bug that was a
show-stopper for the previous
On Thu, Sep 20, 2007 at 04:44:05PM -0700, Ryan Freeman wrote:
On Thu, Sep 20, 2007 at 07:10:55PM +0200, Stefan Sperling wrote:
On Wed, Sep 19, 2007 at 07:43:05PM -0700, Mike Swanson wrote:
Hi,
I've noticed ZSNES hasn't been updated in years, but I don't really know
how
to
On Fri, Sep 21, 2007 at 01:29:37AM +, Jacob Meuser wrote:
On Thu, Sep 20, 2007 at 04:44:05PM -0700, Ryan Freeman wrote:
On Thu, Sep 20, 2007 at 07:10:55PM +0200, Stefan Sperling wrote:
On Wed, Sep 19, 2007 at 07:43:05PM -0700, Mike Swanson wrote:
Hi,
I've noticed ZSNES
On Tue, Sep 18, 2007 at 11:45:36PM -0400, Brad wrote:
Here are updates to Pidgin 2.2.0 and silc-toolkit 1.1.3.
http://comstyle.com/pidgin/
Unable to build on i386. silc-toolkit builds and installs fine, but after
fighting with pidgin itself I am out of ideas. Building on a -current
(Sept
On Thu, Sep 20, 2007 at 07:33:39PM -0700, Ryan Freeman wrote:
On Fri, Sep 21, 2007 at 01:29:37AM +, Jacob Meuser wrote:
hmmm, Street Fighter II is working nicely for me with a default
install of zsnes. CPU is 1.84 GHz Athlon, soundcard is SoundBlaster
Live!.
there is some
On Fri, Sep 21, 2007 at 03:54:21AM +, Jacob Meuser wrote:
On Thu, Sep 20, 2007 at 07:33:39PM -0700, Ryan Freeman wrote:
On Fri, Sep 21, 2007 at 01:29:37AM +, Jacob Meuser wrote:
hmmm, Street Fighter II is working nicely for me with a default
install of zsnes. CPU is 1.84
I have not really had the time to follow the vpnc porting efforts lately, but
I believe I recalled someone mentioning that vpnc failed to maintain a
connection? I wanted to report that I experience the same thing, where vpnc
just stops forwarding connections or something. I can kill vpnc and
On Thu, Sep 20, 2007 at 09:05:58PM -0700, Ryan Freeman wrote:
On Fri, Sep 21, 2007 at 03:54:21AM +, Jacob Meuser wrote:
On Thu, Sep 20, 2007 at 07:33:39PM -0700, Ryan Freeman wrote:
when it comes to investigating. what I can provide is my soundcard:
auich0 at pci0 dev 31 function
Ryan Freeman [2007-09-20, 20:44:28]:
gntaccount.o(.text+0x769): In function `update_user_splits':
: undefined reference to `purple_account_user_split_get_reverse'
just remove the current version of pidgin before building.
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