When I updated GDM recently, it kept failing to launch because it couldn't the
execute the scripts in /etc/X11/gdm/.
Is there are reason these aren't chmoded by default? It just seems inconvenient
to have to chmod those scripts every time after I update. I'm just wondering,
if this was done for
so...did anyone test this yet?
--
"The good life is one inspired by love and guided by knowledge."
-- Bertrand Russel
When you port software that uses GNU autoconf, you MUST be careful.
This tool picks up stuff that happens to be installed on your machine.
You really HAVE to read configure output, especially looking for stuff
that's `not there'. Because on some builders machine, those things WILL
be there.
*AND
On Sat, 2007-10-20 at 12:18 +0200, Jasper Lievisse Adriaanse wrote:
> so...did anyone test this yet?
>
After uninstalling the old version of glib, atk, pango, gtk2, and
libglade2 I rebuilt everything with the new patches. Gnome, Firefox,
Evolution, Gnumeric, Pidgin, Liferea, and Audacious work fo
On Sat, 20 Oct 2007, Marc Espie wrote:
When you port software that uses GNU autoconf, you MUST be careful.
This tool picks up stuff that happens to be installed on your machine.
You really HAVE to read configure output, especially looking for stuff
that's `not there'. Because on some builders
On Sat, Oct 20, 2007 at 05:12:22PM +0300, Antti Harri wrote:
>
> On Sat, 20 Oct 2007, Marc Espie wrote:
>
> >When you port software that uses GNU autoconf, you MUST be careful.
> >
> >This tool picks up stuff that happens to be installed on your machine.
> >
> >You really HAVE to read configure o
On Sat, Oct 20, 2007 at 05:12:22PM +0300, Antti Harri wrote:
>
> On Sat, 20 Oct 2007, Marc Espie wrote:
>
>> When you port software that uses GNU autoconf, you MUST be careful.
>>
>> This tool picks up stuff that happens to be installed on your machine.
>
> So what's the solution? --without-swi
On Tue, Sep 18, 2007 at 12:15:55PM +0200, Stefan Sperling wrote:
> List of changes:
*poke*
This patch has been sitting on the list for a month now.
Can someone please commit this?
Thanks.
> * Update my email address.
> * Add detailed option description to pptp(8) man page.
> * Move Open
Thanks for the answer Stefan.
--
Antti Harri
Hi,
here's a port of Neverball and Neverputt 1.4.0.
I did get segfault when pressing F10 (screenshot).
Probably memory related issues from what I could tell.
Disregarding that it worked pretty fine with last
night's testing :-)
http://users.openbsd.fi/iku/opensource/openbsd-ports/openbsd_port_n
Eh.. forgot to say what kind of game this is, from
website:
"Tilt the floor to roll a ball through an obstacle course before time runs
out. Neverball is part puzzle game, part action game, and entirely a test
of skill.
Also found here is Neverputt, a hot-seat multiplayer miniature golf game
On Sat, Oct 20, 2007 at 12:18:43PM +0200, Jasper Lievisse Adriaanse wrote:
> so...did anyone test this yet?
>
Yes, I did on i386. It took almost the whole day ;-)
So, the patches applied and built. Then I rebuilt all the stuff for and
Firefox. Then I wanted to built gajim, built the stuff for it
On Sat, 2007-10-20 at 17:51 +0200, Simon Kuhnle wrote:
> On Sat, Oct 20, 2007 at 12:18:43PM +0200, Jasper Lievisse Adriaanse wrote:
> > so...did anyone test this yet?
> >
>
> Yes, I did on i386. It took almost the whole day ;-)
>
> So, the patches applied and built. Then I rebuilt all the stuff
Works on amd64.
On Sat, Oct 20, 2007 at 06:27:26PM +0300, Antti Harri wrote:
>
>Hi,
>
>here's a port of Neverball and Neverputt 1.4.0.
>I did get segfault when pressing F10 (screenshot).
>Probably memory related issues from what I could tell.
>Disregarding that it worked pretty fine with last
>ni
the usual round of vim patches
ftp://ftp.vim.org/pub/vim/patches/7.1/README
sorry about the huge list of patches to be fetched individually - they
rolled patches for non-unix builds into the 1-100 jumbopatch...
CK
--
GDB has a 'break' feature; why doesn't it have 'fix' too?
vimdiff
Descriptio
On October 19, 2007 10:03:36 pm Brad wrote:
> The following diff simplifies the SIMD instruction handling support
> for the Gimp port. I took a look at the code in question and noticed
> it has run-time detection of the CPU support so there shouldn't be
> a need for the AltiVec FLAVOR even for G3
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