On Thu, September 27, 2018 21:24, Tom Murphy wrote:
> Hi,
>
> On Thu, Sep 27, 2018 at 10:03:47AM +0100, Stuart Henderson wrote:
>> Please replace python2.7 in WANTLIB with ${MODPY_WANTLIB} and add
>> ${MODPY_LIB_DEPENDS} to LIB_DEPENDS.
>
> I've changed Makefile to reflect this and also kirby@'s su
Hi,
On Thu, Sep 27, 2018 at 10:03:47AM +0100, Stuart Henderson wrote:
> Please replace python2.7 in WANTLIB with ${MODPY_WANTLIB} and add
> ${MODPY_LIB_DEPENDS} to LIB_DEPENDS.
I've changed Makefile to reflect this and also kirby@'s suggestions
for non-clang arches.
Attached is the tarball.
Tha
On Thu, September 27, 2018 10:39, Tom Murphy wrote:
> Hi,
> On Sun, Sep 23, 2018 at 03:03:00PM +0200, Solene Rapenne wrote:
>> make port-lib-depend-check reports WANTLIB c++ is missing
>
> My make port-lib-depends-check didn't report any WANTLIB missing.
>
>> Makefile variables order should be BUIL
On 2018/09/27 08:39, Tom Murphy wrote:
> Hi,
> On Sun, Sep 23, 2018 at 03:03:00PM +0200, Solene Rapenne wrote:
> > make port-lib-depend-check reports WANTLIB c++ is missing
>
> My make port-lib-depends-check didn't report any WANTLIB missing.
>
> > Makefile variables order should be BUILD/RUN/LIB
Hi,
On Sun, Sep 23, 2018 at 03:03:00PM +0200, Solene Rapenne wrote:
> make port-lib-depend-check reports WANTLIB c++ is missing
My make port-lib-depends-check didn't report any WANTLIB missing.
> Makefile variables order should be BUILD/RUN/LIB and not BUILD/LIB/RUN, you
> can
> look at infrastr
Tom Murphy wrote:
> Hi,
>
>Just pinging the list regarding this port. I know it
> takes a while to compile (45 minutes on my i7-8550U). Just wondering
> how everyone got on with compiling and running it?
>
> Thanks,
> Tom
make port-lib-depend-check reports WANTLIB c++ is missing
Makefi
Hi,
Just pinging the list regarding this port. I know it
takes a while to compile (45 minutes on my i7-8550U). Just wondering
how everyone got on with compiling and running it?
Thanks,
Tom
On Sat, Sep 08, 2018 at 04:46:12PM +0100, Tom Murphy wrote:
> On Sat, Sep 08, 2018 at 01:16:15PM +0200, Marc Espie wrote:
> > On Sat, Sep 08, 2018 at 12:12:00PM +0100, Tom Murphy wrote:
> > > Do I need to regenerate the PLIST in my tarball or is this OK?
> > >
> > > Thanks,
> > > Tom
> >
> > Why
On Sat, Sep 08, 2018 at 01:16:15PM +0200, Marc Espie wrote:
> On Sat, Sep 08, 2018 at 12:12:00PM +0100, Tom Murphy wrote:
> > Do I need to regenerate the PLIST in my tarball or is this OK?
> >
> > Thanks,
> > Tom
>
> Why don't you try and check ?..
I checked, and PLIST generated is identical.
Po
On Sat, Sep 08, 2018 at 12:12:00PM +0100, Tom Murphy wrote:
> Do I need to regenerate the PLIST in my tarball or is this OK?
>
> Thanks,
> Tom
Why don't you try and check ?..
Do I need to regenerate the PLIST in my tarball or is this OK?
Thanks,
Tom
"tfrohw...@fastmail.com" wrote:
>
>
>
> >I really don't know why I can't get it to build
>
> Not sure if you got my message on #openbsd-gaming, but a few times running
> make with env SHELL='sh -x' has helped me see what make is trying to do when
> it fails.
I found that the Makefile permis
>I really don't know why I can't get it to build
Not sure if you got my message on #openbsd-gaming, but a few times running make
with env SHELL='sh -x' has helped me see what make is trying to do when it
fails.
Tom Murphy wrote:
> Hi,
>
> Here's a cleaned up version of the port. I didn't need SEPARATE_BUILD
> or some other lines. (Thanks to Brian Callahan!)
>
> -Tom
When building it with dpb in a chroot I have this message in equiv.log,
not sure it's an error... but dpb reports games/freeorion in
Oh, I didn't see that. sorry.
Nevermind.
2018-09-05 16:09 GMT-03:00 Rafael Sadowski :
> On Wed Sep 05, 2018 at 03:03:08PM -0400, Brian Callahan wrote:
>>
>> On 09/05/18 12:50, Tom Murphy wrote:
>> > Hi,
>> >
>> >Here's a cleaned up version of the port. I didn't need SEPARATE_BUILD
>> > or some
Is not intended,
Just happens that the name of the package is equal to the name of the binary.
That should be a fixed name, not a variable.
I dont know if Marc can do something so this cases do not happen when
update-plist.
Cheers.
Elias.
2018-09-05 16:03 GMT-03:00 Brian Callahan :
>
> On 09/05/
On 09/05/18 15:09, Rafael Sadowski wrote:
On Wed Sep 05, 2018 at 03:03:08PM -0400, Brian Callahan wrote:
On 09/05/18 12:50, Tom Murphy wrote:
Hi,
Here's a cleaned up version of the port. I didn't need SEPARATE_BUILD
or some other lines. (Thanks to Brian Callahan!)
-Tom
pkg/PLIST ha
On Wed Sep 05, 2018 at 03:03:08PM -0400, Brian Callahan wrote:
>
> On 09/05/18 12:50, Tom Murphy wrote:
> > Hi,
> >
> >Here's a cleaned up version of the port. I didn't need SEPARATE_BUILD
> > or some other lines. (Thanks to Brian Callahan!)
> >
> >-Tom
>
> pkg/PLIST has lots of ${PKGST
On Wed, Sep 05, 2018 at 03:03:08PM -0400, Brian Callahan wrote:
>
> On 09/05/18 12:50, Tom Murphy wrote:
> >Hi,
> >
> > Here's a cleaned up version of the port. I didn't need SEPARATE_BUILD
> >or some other lines. (Thanks to Brian Callahan!)
> >
> > -Tom
>
> pkg/PLIST has lots of ${PKGSTEM} e
On 09/05/18 12:50, Tom Murphy wrote:
Hi,
Here's a cleaned up version of the port. I didn't need SEPARATE_BUILD
or some other lines. (Thanks to Brian Callahan!)
-Tom
pkg/PLIST has lots of ${PKGSTEM} entries, including some that definitely
look odd. I get ${PKGSTEM} is brand new so I'm
Hi,
Here's a cleaned up version of the port. I didn't need SEPARATE_BUILD
or some other lines. (Thanks to Brian Callahan!)
-Tom
freeorion.tgz
Description: application/tar-gz
Hi all,
Here's a new games port attached: Free Orion v0.4.8
(Website: https://www.freeorion.org)
Description:
Free Orion is an open-source, platform independent galactic conquest
game in the tradition of the Master of Orion games.
The game is currently playable, but probably only fun to the mo
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