Re: [sparc64/base-gcc] Fix build of graphics/fna3d

2020-10-10 Thread Kurt Mosiejczuk
On Sat, Oct 10, 2020 at 04:36:00PM -0600, Thomas Frohwein wrote: > On Fri, Oct 09, 2020 at 06:47:21PM -0400, Kurt Mosiejczuk wrote: > > graphics/fna3d needs to be told to use ports-gcc on base-gcc arches in > > order to build successfully. > > ok? > ok thfr > I'm wondering if I missed something

Re: [sparc64/base-gcc] Fix build of graphics/fna3d

2020-10-10 Thread Thomas Frohwein
On Fri, Oct 09, 2020 at 06:47:21PM -0400, Kurt Mosiejczuk wrote: > graphics/fna3d needs to be told to use ports-gcc on base-gcc arches in > order to build successfully. > > ok? ok thfr I'm wondering if I missed something when I studied the build logs on amd64 that could have caught this earlier.

[sparc64/base-gcc] Fix build of graphics/fna3d

2020-10-09 Thread Kurt Mosiejczuk
graphics/fna3d needs to be told to use ports-gcc on base-gcc arches in order to build successfully. ok? cc maintainer --Kurt Index: Makefile === RCS file: /cvs/ports/graphics/fna3d/Makefile,v retrieving revision 1.1.1.1 diff -u -p