Re: devel/scons: [wip] update to 4.2.0

2021-08-26 Thread Landry Breuil
Le Tue, Aug 24, 2021 at 10:33:52PM +0200, Omar Polo a écrit : > Hello ports, > > motivated by the fact that godot 4.0 will require scons 3+, I tried to > update devel/scons to a newer release. The attached patch updates to > 4.2.0 and switches from python2 to python3. While it seems to work, > t

Re: devel/scons: [wip] update to 4.2.0

2021-09-07 Thread Kirill Bychkov
On Tue, August 24, 2021 23:33, Omar Polo wrote: > Hello ports, > > motivated by the fact that godot 4.0 will require scons 3+, I tried to > update devel/scons to a newer release. The attached patch updates to > 4.2.0 and switches from python2 to python3. While it seems to work, > there are some f

Re: devel/scons: [wip] update to 4.2.0

2021-09-08 Thread Omar Polo
"Kirill Bychkov" writes: > [...] >> - graphics/mapnik >> breaks because of python2. Easy to fix, but then fails at >> linking: >> >> 8< >> ld: error: relocation R_X86_64_PC32 cannot be used against symbol typeinfo >> for >> boost::wrapexcept; recompile

Re: devel/scons: [wip] update to 4.2.0

2021-09-12 Thread Kirill Bychkov
On Thu, September 9, 2021 00:14, Omar Polo wrote: > > "Kirill Bychkov" writes: > >> [...] >>> - graphics/mapnik >>> breaks because of python2. Easy to fix, but then fails at >>> linking: >>> >>> 8< >>> ld: error: relocation R_X86_64_PC32 cannot be used agai

Re: devel/scons: [wip] update to 4.2.0

2021-09-12 Thread Omar Polo
"Kirill Bychkov" writes: > On Thu, September 9, 2021 00:14, Omar Polo wrote: >> >> "Kirill Bychkov" writes: >> >>> [...] - graphics/mapnik breaks because of python2. Easy to fix, but then fails at linking: 8< ld: error: reloc