Re: return to castle wolfenstein port

2010-08-20 Thread Sebastian Reitenbach
On Thursday 19 August 2010 08:55:21 pm Jolan Luff wrote: On Thu, Aug 19, 2010 at 09:32:14PM +0300, Antti Harri wrote: On Thursday 19 August 2010 20:55:50 Jolan Luff wrote: On Thu, Aug 19, 2010 at 03:46:30PM +0200, Sebastian Reitenbach wrote: Haven't tried yet to run this version, but I

Re: return to castle wolfenstein port

2010-08-20 Thread Ryan Freeman
Excerpts from Jolan Luff's message of Thu Aug 19 03:34:24 -0700 2010: On Wed, Aug 18, 2010 at 08:09:12PM -0700, Jolan Luff wrote: Here's a new version of the port. - sound now works (tested w/azalia) - now installs w/debugging symbols - pkgname fixed (1.31-1.41) Another revision.

Re: return to castle wolfenstein port

2010-08-20 Thread Jolan Luff
On Fri, Aug 20, 2010 at 01:29:30AM -0700, Ryan Freeman wrote: btw have you already started on any ports for the enemy territory src archive yet? if not i was thinking of applying some of your hard work here to that and see if we can't have both I haven't looked at it yet. I want to rework the

Re: return to castle wolfenstein port

2010-08-19 Thread Jolan Luff
On Wed, Aug 18, 2010 at 08:09:12PM -0700, Jolan Luff wrote: Here's a new version of the port. - sound now works (tested w/azalia) - now installs w/debugging symbols - pkgname fixed (1.31-1.41) Another revision. Crashing on dying appears to be fixed. I'll probably make it respect CC/CFLAGS

Re: return to castle wolfenstein port

2010-08-19 Thread Sebastian Reitenbach
On Thursday 19 August 2010 12:34:24 pm Jolan Luff wrote: On Wed, Aug 18, 2010 at 08:09:12PM -0700, Jolan Luff wrote: Here's a new version of the port. - sound now works (tested w/azalia) - now installs w/debugging symbols - pkgname fixed (1.31-1.41) Another revision. Crashing on

Re: return to castle wolfenstein port

2010-08-19 Thread Jolan Luff
On Thu, Aug 19, 2010 at 03:46:30PM +0200, Sebastian Reitenbach wrote: Haven't tried yet to run this version, but I think you should probably use INSTALL_PROGRAM in the do-install step. I purposely changed it from INSTALL_PROGRAM so the debugging symbols don't get stripped. I'll change it back

Re: return to castle wolfenstein port

2010-08-19 Thread Antti Harri
On Thursday 19 August 2010 20:55:50 Jolan Luff wrote: On Thu, Aug 19, 2010 at 03:46:30PM +0200, Sebastian Reitenbach wrote: Haven't tried yet to run this version, but I think you should probably use INSTALL_PROGRAM in the do-install step. I purposely changed it from INSTALL_PROGRAM so the

Re: return to castle wolfenstein port

2010-08-19 Thread Jolan Luff
On Thu, Aug 19, 2010 at 09:32:14PM +0300, Antti Harri wrote: On Thursday 19 August 2010 20:55:50 Jolan Luff wrote: On Thu, Aug 19, 2010 at 03:46:30PM +0200, Sebastian Reitenbach wrote: Haven't tried yet to run this version, but I think you should probably use INSTALL_PROGRAM in the

Re: return to castle wolfenstein port

2010-08-19 Thread Stuart Henderson
On 2010/08/19 15:46, Sebastian Reitenbach wrote: Also I am not sure whether the SHARED_ONLY is superfluous since its only for i386 anyways. it's not superfluous.

Re: return to castle wolfenstein port

2010-08-18 Thread Sebastian Reitenbach
Ryan Freeman wrote: Excerpts from Sebastian Reitenbach's message of Sun Aug 15 07:24:51 -0700 2010: Jolan Luff wrote: Here's a quick and dirty port of return to castle wolfenstein which was just open sourced a few days ago. It's i386 only right now due to the codebase. There's a few

Re: return to castle wolfenstein port

2010-08-18 Thread Jolan Luff
Here's a new version of the port. - sound now works (tested w/azalia) - now installs w/debugging symbols - pkgname fixed (1.31-1.41) rtcw.tar.gz Description: Binary data

Re: return to castle wolfenstein port

2010-08-16 Thread Ryan Freeman
Excerpts from Sebastian Reitenbach's message of Sun Aug 15 07:24:51 -0700 2010: Jolan Luff wrote: Here's a quick and dirty port of return to castle wolfenstein which was just open sourced a few days ago. It's i386 only right now due to the codebase. There's a few problems that I've

return to castle wolfenstein port

2010-08-15 Thread Jolan Luff
Here's a quick and dirty port of return to castle wolfenstein which was just open sourced a few days ago. It's i386 only right now due to the codebase. There's a few problems that I've noticed so far: - the game uses oss for sound but it doesn't work for some reason. seems to be related

Re: return to castle wolfenstein port

2010-08-15 Thread Sebastian Reitenbach
Jolan Luff wrote: Here's a quick and dirty port of return to castle wolfenstein which was just open sourced a few days ago. It's i386 only right now due to the codebase. There's a few problems that I've noticed so far: - the game uses oss for sound but it doesn't work for some reason. seems

Re: return to castle wolfenstein port

2010-08-15 Thread Jacob Meuser
On Sun, Aug 15, 2010 at 12:41:40AM -0700, Jolan Luff wrote: Here's a quick and dirty port of return to castle wolfenstein which was just open sourced a few days ago. It's i386 only right now due to the codebase. There's a few problems that I've noticed so far: - the game uses oss

Re: return to castle wolfenstein port

2010-08-15 Thread Sebastian Reitenbach
Jolan Luff wrote: Here's a quick and dirty port of return to castle wolfenstein which was just open sourced a few days ago. It's i386 only right now due to the codebase. There's a few problems that I've noticed so far: - the game uses oss for sound but it doesn't work for some reason. seems

Re: return to castle wolfenstein port

2010-08-15 Thread Jacob Meuser
On Sun, Aug 15, 2010 at 04:24:51PM +0200, Sebastian Reitenbach wrote: Jolan Luff wrote: Here's a quick and dirty port of return to castle wolfenstein which was just open sourced a few days ago. It's i386 only right now due to the codebase. There's a few problems that I've noticed so far

Re: return to castle wolfenstein port

2010-08-15 Thread Jolan Luff
On Sun, Aug 15, 2010 at 04:24:51PM +0200, Sebastian Reitenbach wrote: Jolan Luff wrote: It crashes on startup, it shortly switches to the 640x480 resolution, screen goes blank, I see the mouse arrow, then it crashes. Its on my libretto u100. Intel graphics card. I'm not totally sure what

Re: return to castle wolfenstein port

2010-08-15 Thread Jolan Luff
On Sun, Aug 15, 2010 at 03:05:42PM +, Jacob Meuser wrote: not looked at the code, but this looks like quake startup messages. you can probably steal the sndio backend from games/quake. Thanks for the pointer. This is actually quake3-based but the sound code still looks mostly the same.

Re: return to castle wolfenstein port

2010-08-15 Thread Ryan Freeman
Excerpts from Jolan Luff's message of Sun Aug 15 12:06:52 -0700 2010: On Sun, Aug 15, 2010 at 04:24:51PM +0200, Sebastian Reitenbach wrote: Jolan Luff wrote: It crashes on startup, it shortly switches to the 640x480 resolution, screen goes blank, I see the mouse arrow, then it crashes.

Re: return to castle wolfenstein port

2010-08-15 Thread Jacob Meuser
On Sun, Aug 15, 2010 at 12:10:22PM -0700, Jolan Luff wrote: On Sun, Aug 15, 2010 at 03:05:42PM +, Jacob Meuser wrote: not looked at the code, but this looks like quake startup messages. you can probably steal the sndio backend from games/quake. Thanks for the pointer. This is actually