Paul mjpablo23 at gmail.com writes:
ok thanks a lot! I ended up finding that my TCP send function was not
set up correctly. Once that was fixed, it worked fine. Thanks!
On Oct 13, 2:20 pm, Evan Jones ev...@mit.edu wrote:
On Oct 13, 2010, at 16:49 , Paul wrote:
Thanks for the
Thanks for the suggestion. However, I am already prepending the
message size on the C++ side in the line:
coded_output-WriteVarint64(snap1.ByteSize());
is there anything else that stands out to you?
thanks for any further help.
On Oct 13, 12:56 pm, Evan Jones ev...@mit.edu wrote:
On Oct 13,
On Oct 13, 2010, at 16:49 , Paul wrote:
Thanks for the suggestion. However, I am already prepending the
message size on the C++ side in the line:
coded_output-WriteVarint64(snap1.ByteSize());
You may want to verify that the exact bytes that come out of
msg.SerializeToString (or related) are
ok thanks a lot! I ended up finding that my TCP send function was not
set up correctly. Once that was fixed, it worked fine. Thanks!
On Oct 13, 2:20 pm, Evan Jones ev...@mit.edu wrote:
On Oct 13, 2010, at 16:49 , Paul wrote:
Thanks for the suggestion. However, I am already prepending the