Hrm, that is actually a good question. In theory, I would expect
module-switch-on-port-available to switch profiles between 2.0 and 2.1
as headphones are plugged in and out, but in practice,
- I'm not 100% sure if our don't switch to HDMI might prevent
switching from 2.1 to 2.0 when
07.02.2015 10:22, Raymond Yau wrote:
Hrm, that is actually a good question. In theory, I would expect
module-switch-on-port-available to switch profiles between 2.0 and 2.1
as headphones are plugged in and out, but in practice,
- I'm not 100% sure if our don't switch to HDMI might
This fixes a crash that occurred when trying to access non-existent
port data. Doing this:
pa_alsa_port_data *data = PA_DEVICE_PORT_DATA(port);
is not a good idea when using UCM, because in the UCM mode ports don't
have any data, so the data pointer points to some random memory.
---
On 06.02.2015 09:42, Georg Chini wrote:
On 06.02.2015 08:17, Alexander E. Patrakov wrote:
First of all, thanks for a quick and detailed answer.
06.02.2015 02:02, Georg Chini wrote:
On 05.02.2015 16:59, Alexander E. Patrakov wrote:
01.02.2015 03:43, Georg Chini wrote:
This is the final
06.02.2015 14:56, Georg Chini wrote:
One more thing: There is a systematic error in the adjust_time I could
not work around without
introducing too much overhead. The latency snapshot varies widely in the
execution time, I
measured values between 50 us and more than 60 ms. So if the extreme
On 2015-02-04 18:45, Alexander E. Patrakov wrote:
29.01.2015 03:14, David Henningsson wrote:
Hi!
Hui and I have been working on some LFE filter patches lately, and this
is our first draft for review/feedback.
First, I have greedily stolen the math from CRAS, because CRAS is BSD and
as I
06.02.2015 16:41, David Henningsson wrote:
Hrm, that is actually a good question. In theory, I would expect
module-switch-on-port-available to switch profiles between 2.0 and 2.1
as headphones are plugged in and out, but in practice,
- I'm not 100% sure if our don't switch to HDMI might
06.02.2015 16:41, David Henningsson wrote:
On 2015-02-04 18:45, Alexander E. Patrakov wrote:
Sorry for a possibly-stupid question, but...
Which part of PulseAudio is supposed to disable the effect if the user
plugs headphones in? Or is it yet to be written?
Hrm, that is actually a good