Re: [pygame] Pygame and dualhead displays?

2006-11-01 Thread Vheyn
Only certain ATI and NVidia divers will give you a a unified display across two display heads. The standard driver adressing is actually implemented as two separate video display devices. Even should you address the drivers as a unified surface, be aware that most cards will not allow you to

Re: [pygame] Pygame and dualhead displays?

2006-11-01 Thread Richard Jones
On Thursday 02 November 2006 07:35, Karlo Lozovina wrote: > On 11/1/06, Ryan Charpentier <[EMAIL PROTECTED]> wrote: > > This is entirely doable if you use two or more processes, each running a > > pygame screen. Then just pass messages between them using sockets. > > Hm, simple and elegant solution

Re: [pygame] Pygame and dualhead displays?

2006-11-01 Thread Karlo Lozovina
On 11/1/06, Ryan Charpentier <[EMAIL PROTECTED]> wrote: This is entirely doable if you use two or more processes, each running a pygame screen. Then just pass messages between them using sockets. Hm, simple and elegant solution, I like it! I'm just affraid it might be slow on older computers,

Re: [pygame] Pygame and dualhead displays?

2006-11-01 Thread Ryan Charpentier
This is entirely doable if you use two or more processes, each running a pygame screen. Then just pass messages between them using sockets.

Re: [pygame] Pygame and dualhead displays?

2006-11-01 Thread Karlo Lozovina
On 11/1/06, Alejandro J. Cura <[EMAIL PROTECTED]> wrote: There has been a recent thread on this list about this same subject: http://aspn.activestate.com/ASPN/Mail/Message/pygame-users/3152065 Also, what platform do you intend to run your app on? win, linux, osx? I can imagine a hack could be do

Re: [pygame] Pygame and dualhead displays?

2006-11-01 Thread Alejandro J. Cura
There has been a recent thread on this list about this same subject: http://aspn.activestate.com/ASPN/Mail/Message/pygame-users/3152065 Also, what platform do you intend to run your app on? win, linux, osx? I can imagine a hack could be done for your specific case, using a second window that play

[pygame] Pygame and dualhead displays?

2006-11-01 Thread Karlo Lozovina
Greetings everyone, I was half way through my Pygame application when my requirements changed - and dualhead support was required. Now, I don't have a dualhead system to experiment on and I did not find anything useful Googling, so this list is my last resort. Is it doable using Pygame to have t

Re: [pygame] Sound format

2006-11-01 Thread Christian Edelmann
> By the way, I've heard of a codec called Speex that has a Python > extension, http://www.freenet.org.nz/python/pySpeex/ . I thought it > might be some kind of synthesizer, which would be neat (I built a little > experiment towards one), but it looks like it's really a way to store > audio, op

Re: [pygame] Sound format

2006-11-01 Thread Mathieu
On Wed, 01 Nov 2006 05:19:38 +0100, Pete Shinners <[EMAIL PROTECTED]> wrote: On Tue, 2006-10-31 at 07:41 +0100, John Eriksson wrote: Which music formats can pygame.mixer play? I know there are some issues with MP3 on windows but how about Linux? Any more formats than MP3 and OGG?? Pygame ca