[pygame] Widescreen problems?

2006-11-08 Thread Jasper
I was giving a demo of my game today on a friend's widescreen laptop, and my pygame/opengl app broke! Does anyone else have any experience with pygame windows being redrawn incorrectly after being dragged across the windows desktop? -Jasper

Re: [pygame] Widescreen problems?

2006-11-08 Thread Luke Paireepinart
Jasper wrote: I was giving a demo of my game today on a friend's widescreen laptop, and my pygame/opengl app broke! Does anyone else have any experience with pygame windows being redrawn incorrectly after being dragged across the windows desktop? I don't think there's enough info for us to

Re: [pygame] Widescreen problems?

2006-11-08 Thread Jasper
Luke Paireepinart wrote: Jasper wrote: I was giving a demo of my game today on a friend's widescreen laptop, and my pygame/opengl app broke! Does anyone else have any experience with pygame windows being redrawn incorrectly after being dragged across the windows desktop? I don't think

Re: [pygame] Widescreen problems?

2006-11-08 Thread Bob the Hamster
On Wed, Nov 08, 2006 at 02:18:18PM -0800, Jasper wrote: Luke Paireepinart wrote: Jasper wrote: I was giving a demo of my game today on a friend's widescreen laptop, and my pygame/opengl app broke! Does anyone else have any experience with pygame windows being redrawn incorrectly after

Re: [pygame] PyScribbles - Eraser

2006-11-08 Thread Greg Ewing
Nick Dienstbier wrote: And I'm trying to add an eraser ... Should I just draw a white rectangle where the mouse is, or what? That sounds reasonable to me. Or some other shape such as a circle if you prefer, although all the erasers I've seen in painting programs have been square, as far as I