I was giving a demo of my game today on a friend's widescreen laptop,
and my pygame/opengl app broke! Does anyone else have any experience
with pygame windows being redrawn incorrectly after being dragged across
the windows desktop?
-Jasper
Jasper wrote:
I was giving a demo of my game today on a friend's widescreen laptop,
and my pygame/opengl app broke! Does anyone else have any experience
with pygame windows being redrawn incorrectly after being dragged
across the windows desktop?
I don't think there's enough info for us to
Luke Paireepinart wrote:
Jasper wrote:
I was giving a demo of my game today on a friend's widescreen laptop,
and my pygame/opengl app broke! Does anyone else have any experience
with pygame windows being redrawn incorrectly after being dragged
across the windows desktop?
I don't think
On Wed, Nov 08, 2006 at 02:18:18PM -0800, Jasper wrote:
Luke Paireepinart wrote:
Jasper wrote:
I was giving a demo of my game today on a friend's widescreen laptop,
and my pygame/opengl app broke! Does anyone else have any experience
with pygame windows being redrawn incorrectly after
Nick Dienstbier wrote:
And I'm trying to add an eraser ... Should I just draw a white rectangle
where the mouse is, or what?
That sounds reasonable to me. Or some other shape
such as a circle if you prefer, although all the
erasers I've seen in painting programs have been
square, as far as I