I haven't used the Freeze that comes with python, I think cx_freeze is more
comparable to py2exe. It's surely not the same as Freeze. Try them both
out and choose the one that fits your project the best :)
I've only played through the tutorial of Galcon, I am too afraid to go on
though lol. I
On 12/9/06, Phil Hassey [EMAIL PROTECTED] wrote:
Richard,
I think it might work in wine, but I don't know for sure ...
Is there a py2exe out there for linux stuff? If there was, I might be
able to put together a linux package of it.
Phil
There is a common misconception among developers
On Tue, Dec 12, 2006 at 10:49:33PM +0200, Marius Gedminas wrote:
On Tue, Dec 12, 2006 at 11:27:04AM -0800, Bob the Hamster wrote:
On 12/9/06, Phil Hassey [EMAIL PROTECTED] wrote:
Richard,
I think it might work in wine, but I don't know for sure ...
Is there a py2exe out there for
On 12/12/06, Bob the Hamster wrote:
You can easily make a tarball containing your .pyd files and not your
.py source code, and sell that to Linux users.
I always think of packaging a game as finding the dependencies and
specific versions of components I tested with and distributing those
I cant remember where I heard/read that. It was a speech about a
project that would allow to bind/compile Python code and the big
thing was to optimize it to make it faster running. With the
disadvantage to bind it on a OS after compiling it. Does anyone know
about such a proejct?
Farai
Marius Gedminas wrote:
I think you mean .pyc (or .pyo) rather than .pyd (which is used for DLLs
used as Python extension modules on Windows).
I've heard that it is pretty easy to decompile them back into .py files.
You could compile them with Pyrex, and then you
really would have .pyd files
Psyco ?
Quoting Farai Aschwanden [EMAIL PROTECTED]:
I cant remember where I heard/read that. It was a speech about a
project that would allow to bind/compile Python code and the big
thing was to optimize it to make it faster running. With the
disadvantage to bind it on a OS after
Dunno, could be... Is there anything around? Good link?
Am 13.12.2006 um 01:15 schrieb JoN:
Psyco ?
Quoting Farai Aschwanden [EMAIL PROTECTED]:
I cant remember where I heard/read that. It was a speech about a
project that would allow to bind/compile Python code and the big
thing was to
Hey,
Thanks for all the suggestions, I tried cx_freeze, and that seemed to work:
http://www.imitationpickles.org/tmp/galcon.tgz
To run the game type
cd galcon; ./main
Are there any preferences on the distribution method I use? I could:
- just have this tgz available with a basic README.txt on
On Wednesday 13 December 2006 14:30, Phil Hassey wrote:
Thanks for all the suggestions, I tried cx_freeze, and that seemed to work:
http://www.imitationpickles.org/tmp/galcon.tgz
Works a treat! You rule :)
Are there any preferences on the distribution method I use?
The above works fine for
Phil Hassey wrote:
Hey,
Thanks for all the suggestions, I tried cx_freeze, and that seemed to
work:
http://www.imitationpickles.org/tmp/galcon.tgz
To run the game type
cd galcon; ./main
Are there any preferences on the distribution method I use? I could:
- just have this tgz available
Alex Holkner wrote:
Phil Hassey wrote:
Hey,
Thanks for all the suggestions, I tried cx_freeze, and that seemed to
work:
http://www.imitationpickles.org/tmp/galcon.tgz
To run the game type
cd galcon; ./main
Are there any preferences on the distribution method I use? I could:
- just have
12 matches
Mail list logo